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Showing results for tags 'warhammer 40k'.
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From the creator of the Star Wars mod... Welcome to the mod of the grim darkness of the far future, where is only war - into the Warhammer 40,000 Universe! A mod where you can play as a mighty Chaos Lord... an awesome Ork Warboss... an ambitious T'au Ethereal... or as the Emperor of Mankind himself leading His Legions to conquer the galaxy! Download Link Warning: There is only a PC version, you are free to port the mod on Android. What's New: The map of Milky Way Galaxy of 41st millenium containing 4,982 provinces! 344 for Segmentum Solar, 1016 for Segmentum Obscurus, 395 for Segmentum Pacificus, 511 for Segmentum Tempestus, 1514 for Segmentum Ultima and rest of them for galactic fringes. First applied in Star Wars mod, organic bordering is applied to the most of the provinces. It was made to make borders look nicer. There is also a province size restriction: there are no provinces bigger than a certain cube of space (that's why you may see some gaps on the map). Systems were added as a concentric circles of provinces. There is also a couple of trinary systems! New biomes for the alien worlds that present in Star Wars mod plus 5 new biomes: Daemon World, Maiden World, Craftworld, Webway Gate, Space Hulk. One province = one planet (mostly). Most of them have very valueable bonuses and/or fines since most of them are extraterrestrial and hostile for the organic life (Molten Worlds, Toxic Worlds) or over-developed (Hive Worlds and Forge Worlds). Just check my map on the Landscape mode... The worlds I couldn't find an information for their landscape have the Hill (if aligned to the Imperium), Airless World (if unclassified) or Space Station biome (if it's just a sector). 400+ new, Editor-made civilizations including: 118 Imperium-aligned factions; 105 Chaos-aligned factions; 43 Ork factions; 28 Eldar factions; 31 Dark Eldar factions; 14 Tyranid & Genestealer factions; 30 Necron factions; 8 T'au-aligned factions; 31 minor xenos factions. 14 new Ages scoping the period since 8000 BC to 42000 AD plus War in Heaven set back 60 million years BC which sole purpose is to mark Necron leaders birth date. Initially, there would be only two scenarios: Warhammer 40,000 Civilizations from Homeworlds and 7th Edition set at the third quarter of the 41st millenium. Then here surely would be 8th Edition (set in the 42nd millenium), Great Crusade (set at the third quarter of the 30th millenium) and Horus Heresy (set at the beginning of 31st millenium). New government types borrowed from Addon+ but without governments which are useless in this universe (such as Liberalism, Syndicalism, Centrism, etc.) plus governments added in Star Wars mod: Corporate, Stratocracy, Magocracy, Hive Mind, Machine Intelligence. There are also 7 absolutely new governments: Decadent Hierarchy and 6 nomadic governments: Space Nomads, Caravaneers, Pirates, Order, Enclave, Commune. Almost 300 new leader portraits, both unique and generic, most of them are Hearts of Iron IV-styled and coloured depending on faction. For example, Chaos rulers have reddish background, while Orks have greenish one. New leaders were made for all new civilizations (except for Abhumans and minor xenos factions). 76 new tracks, both from Warhammer-related production and non-related but well-fitting to the the 40k universe. "Wonders" added to make finding important Imperial planets easier (not recommended if you are the professional fan or want the better feeling of Adiministratum official trying to find another Imperial world). New fonts stripped right from the 8th Edition codex. Check the "Mechanics.txt" file in maps folder to play "7th Edition" scenario properly. WARNING! Regions are broken in this mod. Please do not check the map in the Regions mode.
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This mod add civilisations and leaders from Warhammer 40000 warhammer40000.rar
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- civilisations
- leaders
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(and 3 more)
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