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  1. Welcome to WW1.... The aoc2 game dosent even have a scenario for one of the most interesting time periods in the history of the world. I have fixed that. It will have historical and non-historical event trees. Join discord to get more info_ https://discord.gg/eba2D8dynE Updates in Beta 1.0 1. Complete events till 1916- 80% Major Events done 2. Background- Done 3.Cores- Done 4.Add realistic population, economy Done 5.Remove rebellions- Done Updates for Beta 1.1 1. Decision Menu is here. Want more detailed gameplay? Look no more! Decision menu will have a hoi4 style menu where you can control your colonies, change your national policies etc... 2. Bettter UI 3. Bug fixes And many more small features..... Download link for Beta 1.0 Android- Mega - https://mega.nz/file/VLx22Lob#j2mkzjE53FVSgkBfQbUMtpNN6vEHVv5gq9eIOwxvwxg Google drive https://drive.google.com/file/d/1-JfRq5tESjD3s1RDwdu8thD_i7tiH6wS/view?usp=drivesdk Pc Google drive https://drive.google.com/file/d/1hh-iXN3KlF6gewUBhHr0Uv9k5mLUOJj2/view?usp=sharing Install instructions Android- Just use one of the links and download and install the --- Pc
  2. Hello everyone This is basically a remake and submod of Fate of World R.E created by Kerems and his development team. This submod is focused in the XX and XXI century in which there will be many events and alternative history. Features: - A lot of events - fixed scenarios - new music - 471 new provinces (4740 provinces in total) - new leaders - new scenarios with events - some cities renown -new icons -Focus trees -new civilizations -and more! Discord: https://discord.gg/snSvsxdHgt (Teasers, Achievements, Suggestions, bugs report a more in the discord) What's new? Version Alpha 0.0.1: •Mod released Version Alpha 0.0.2: •Fixed Communist Ideology Version 1.0.0: • Focus tree was added in the 1936 scenario to the United States, United Kingdom, France, Italy, and Japan. • The Second Pacific War was added in "The Old Order" • Peruvian victory in the northern war in "The Old Order" fixed • Added an option to redraw France after the German victory over the United Kingdom • Added new events for "The Old Order" • Central America was added in "The Old Order" and its civil war • The southern war was added in "The Old Order" • Now like France you can ask for an armistice with Germany instead of being Free France • New events for Germany in 1936 • New events in 1941 and 1942 • Added some hoi4 images for focus trees • Events added for Chile, Argentina and Peru were added in "The Old Order" • New fascist way for the United Kingdom on 1936 scenario • New Reichskommissariats were added • Added TNO civilizations • New scenario: The New Order (beta) • New scenario: The West Russian War (beta) • New scenario: The Second West Russian War (beta) • New scenario: 1939 with events • Changed the name of Volgograd to Stalingrad • The effects of land types were changed • Soviet surrender was fixed in 1936 • Soviet surrender was added in 1941 • Added a new seabed in the map • Fixed Zaolzie bug • Japan was nerfed on the 1936 scenario • The flag of the Iberian Union was changed • The Spanish civil war was fixed • New portrait for FDR • New portrait for Benito Mussolini • Fixed some cores • Minor fixes • Minor change to the UI on the PC version •New icon for Mobile version • Light optimization • and more! Version 1.0.1 The Red Storm: • More than 100 new events in 1936 • Full content for USA • Complete content for the USSR • UK Content • Finished TNO scenarios • Added leaders for the Reichskommisariats in Russia and some in Europe • Many new Reichskommisariats • Civilizations from the editor have been added to the game (can now be used in the editor in the Android version) • Rework ideologies • Many new civilizations • Leaders for the Russian states in the TNO scenario added • Rebellions in the Reichskommisariats in Russia in case of German Victory • New scenarios: Vivé la France and The Red Storm • New images for events • Monarchical victory in the Spanish civil war added (Spanish Empire) • Big nerf to Germany and Japan • Strengthening of the USSR and China • Changed the effects of terrain types • Allied victory in WW2 was added (yes, there wasn't yet XD) • The scenarios of 1939, 1941, 1942, 1836, 1792 and 1700 have been improved. • New leaders • Increased profits in 1936 • New music • The events for the USA and the USSR will have an image and description • Change in the flags of the Chinese states of 1936 • Now USA, UK and France will not lose millions of gold • Now the USSR will not lose gold during the Barbarossa operation • New Font • Easter-egg • Minor changes • Bugs fixed Download links: PC (1.0.1): https://drive.google.com/file/d/1yTjYt1tLUFkI6T8sDeYqdqG-rFqeU4Hc/view?usp=drivesdk Android (1.0.1): https://drive.google.com/file/d/1yUFyXzLF06v1DEhhH2VNYVkBS9bVxZVC/view?usp=drivesdk
  3. DISCORD https://discord.gg/yShf9eQ3ZZ (permanent link) Hello AoC2 community! the last months i was working on a mod called "Pakt des Erwachens" and, what is this mod? well, this mod is based on an alternative world with 40+ years of history, my plan for this is to have all nations with focus trees and implement a world notices system like hoi4 so, if you want i will let you download the demo version also join my discord if you want to suggest something like events, focus tree events and history, i use my imagination to this mod without being TOO unrealistic so, i hope this mod gains popularity (Update log and changes on discord server) Only for pc, if you are or know someone that can convert it to a-p-k, dm me on discord.! Download link (demo 1.0) : https://mega.nz/file/79gixRYb#uZ1z2NHvlP03AbdAZRQOsVEPX7mAExkJ4uFvIEfJzTU Download link (demo 1.1) : https://mega.nz/file/3kx1xSIb#Kj1ZA6JkW9VurHafLxnZPZgXSSghJmxT0vPX5E900_E Download link (demo 1.1.1) : https://mega.nz/file/2kAGzKYZ#4ayj-3ZgQ4psFEbfbrsU_z8ggVSFPdkxLDKQ7fZN8kE Download link (demo 1.2) : https://mega.nz/file/y8QTyZRS#lSHGvdzUJwFJhiRRBNP9UaV6FCH4_BeA6lsu_XFdVxc Download link (alpha 1.0) : https://mega.nz/file/v1pFhYLK#dfcxFr09kG2x8iS18TrJwSm_cPwqEvZynYoNVPaMP9Y For now: Events for (i lost the count, sorry. but there are like 80 events rn.) Tsardom of russia Japan Finland Sweden Aurumtina Argentina Grenzland Chile Paraguay Brazil Qing Russian republic yemen poland nejd austria-hungary united states of central america germanic dictatorship italy brazil and well, there are all the features that i want to implement are - Economic system - World notices system - Focus tree for all nations - Revolt system (like rebels but more better and realistic by events) - New font - Cool graphics and also, in the next days i will be working on events, after all events i will fix leaders and probably remove HRE bc is useless for this scenario idk if i can give a use to that this mod is not dead, i repeat it's not dead!!! we currently work implement new systems, code modifications and more, also Thanks to MortheusValixor for helping me with coding. Last changelog: Added events for major part of countries on south america, europe and fixed some events like russia unification event. New graphics. New music. New borders. Ottoman & Byzantine focus tree will be the next update (1900-1901 around 10 events on the year for each country + commercial, economical and notices events) Lore (WIP): Europe - 1900 (Before all starts) On 1895 there was a "world war" it was not a true world war but was so close to be one. On december of 1899 the war ends into a treaty, no one win but territories change, austria-hungary loses part of transylvania, croatia and bosnia. Germany annex part of south denmark and unmilitarized zone of prussia, there is a dispute that probably can start the Great War. finally, ending with The coalition of belgium, netherlands and luxemburgo annexed northern france except dunkirk, an important port of france, after the annexion and assimilation, the countries join and create the Benelux. Germany loses: around 1,800.000 population on prussia and kiel 2,500.000 soldiers participated on the polish front and other reigments with 560.000 soldiers managed to attack denmark. (we don't have information about german army size, sadly documents were burned) Poland: With a poor armament poland, managed to defend prussia during the final years of war using 5,120.000 of soldiers on the fronts, 4,500.000 died The war of Benelux-France was concluded with french defeat, in this war around 145.000 french soldiers were deployed to do an offensive while 2.000.000~ were at a defensive line that lost positions everyday, so... how the benelux defeated the strong french army? the basically had a more advanced tech of the army, they had like the half of the french army and with automatic guns they broke the defensive and offensive line of france. French loses: around 145.000 of population, 450.000 soldiers & economical loses Benelux loses: around 10.000 of population in belgium, no economical loses, 50.000 soldiers On 1899 in south america, new ideologies arrived with the monarchism, like Aurumtina started growing in the population after the market depression (the market depression was an event and happened because the marginalization of the less wealthy sectors and a massive delay of products on the free market and the economical factions of south america) There is a revolution on 1900 that want a not fully controlled market, just a market that will only let the rich sectors export and the less wealthy sectors will focus on agriculture and fabrics. In aurumtina and grenzland, a civil war is happening that want an constitutional monarchy. 1902, Benelux and UK make a pact against france. months later they buildup a wall trought the narrow part of the english channel, blocking the supplies for dunkirk, the city starts losing income and people leaves it. 1/1/1900 the day that brazil started building a highway crossing the amazonas (this because was a impassable zone and comercial planes didn't exist). in the future is planned to be used as a railway On 1900, east asia, japan and manchukuo, a conflict started to stop russian influence on east asia, succesfull russia leaves manchuria with the pretext "no war" it was used because russia was having economic crisis and not much reserves on east siberia. Days later of the independence of manchuria, japan intelligence discover that the government is a russian puppet, seeing this japan decides to do the invasion in a few days, after like 30 days, vladivostok falls, 1 day later the capital of manchukuo falls. Japan signs a treaty with Manchukuo annexing all the territories including Vladivostok (was a error to give it to manchukuo independence) Afortunately, the frenchs start using Early transport planes to export goods and supplies to dunkirk, preventing a fall of the city and with the early planes shared hisbidea to other countries that started using it. And this is how the industry of Planes and other things started growing On 1887 Kingdom of Macedon is released as a vassal to prevent an advance from the balkans, the form of government was a military controlled democracy, The citizens wasn't happy with this doing a revolt on 1901 after 2 decades of controlled democracy they finally have the liberty to elect who they want to rule the country. Also, the byzantine empire, boosted by Italy, will fight against the ottoman empire to claim the power on Constantinople. The kingdom of macedon supports the ottoman empire before december of 1901. 1889 The second internationale will arrive, forcing countries to change laboral laws and becoming the Administrative party of some republics. 1902 The Social Revolution on Byzantium, A politician, his name won't be revelated today but... he had a speech, talking about the destroyed economy of the country and the new future. here it is. "We are in a economic and social struggle, our economy can be destroyed but not the people. We must rebuild, not just walls, not just buildings, we must rebuild minds, bodies and Byzantium itself!" 1904 In scandinavia and siberia, the winter will come like never before and the possible war with russia intensifies because russia want to re-create the old russian empire. Day 5 of winter in scandinavia, the temperatures are under -50°C and the north is impassable, just the coasts and in siberia (far north and central) are under -70°C
  4. World War I Here is a little tutorial on how to correctly install the scenario: Download the zip file below Copy the "1544964241155bztfsakp" folder (Don't rename it) and paste it in the folder located here by default: C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\map\Earth\scenarios Open the "civilizations_editor" folder inside the zip file that you downloaded Copy everything inside the folder and paste it in the folder located here by default: C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\game\civilizations_editor Launch Age of Civilizations 2 Hope you enjoy 😄 If you find any inconsistencies let me know and I will correct them. Download here: World War 1.zip
  5. Descrição: Este mod foi feito para a comunidade lusofona do AOC2, especialmente para os brasileiros. Nesta primeira versão do mod, nós teremos o cenário da Primeira Guerra Mundial, o 1913. Neste cenário a 1ª e 2ª Guerra dos Balcãs já terminaram, assim como a guerra italo-otomana, e falta poucos meses para o Atentado de Sarajevo acontecer. O mod trará novas músicas, maravilhas, ideologias, nações, líderes e quem sabe... novas províncias (?). O foco especial do mod serão os eventos, que terão base nos acontecimentos da vida real. Tudo isso para deixar o cenário o mais próximo possível da realidade. A data inicial do cenário é 1 de novembro de 1913, você terá 7 meses para se preparar para a Grande Guerra. Quem será que irá vencer: os Impérios Centrais ou a Tríplice Entente? Conforme eu for fazendo o cenário, vou atualizando este tópico. Por enquanto, fiquem com estas prévias de como o projeto está ficando: Líderes Eventos Guerra Cívil Russa (ainda está em desenvolvimento): Perguntas óbvias (Obvious questions): 1) - Isto se parece mais com um cenário do que com um mod. Por que está postando isto neste fórum? (This looks more like a scenario than a mod. Why are you posting this on this forum?) R: Eu pretendo adicionar novas províncias, maravilhas, ideologias, músicas e fazer outros cenários, por isso preferi postar isso no tópico de "mods" e não no de "cenários". (I intend to add new provinces, wonders, ideologies, music and make other scenarios, so I preferred to post this in the topic of "mods" and not in the topic of "scenarios".) 2) - Você irá lançar este projeto para outras línguas? (Will you launch this project in other languages?) R: Não. (No) 3) - Você disse que pretende fazer outros cenários no mesmo estilo; já tem algum em mente? (You said that you intend to do other scenarios in the same style; already have any in mind?) R: O cenário de 1440. (The 1440 scenario) ATENÇÃO! (ATTENTION!) Antes que comecem a dizer que este projeto é uma cópia de outro projeto (ou foi inspirado por outro): ISTO NÃO É VERDADE! Eu postei este projeto pela primeira vez em março (2020), mas como poucas pessoas deram atenção (um dos motivos é que ele estava 100% português), decidi apagar ele do fórum (uma "brilhante ideia"). A diferença é que na versão de março, eu estava fazendo o cenário de 1440, e já tinha MUITA coisa pronta, mas como tive que formatar o computador, eu perdi tudo, e agora, preferi recomeçar pelo projeto da 1ª Guerra Mundial. Before you start saying that this project is a copy of another project (or was inspired by another): THIS IS NOT TRUE! I posted this project for the first time in March (2020), but as few people paid attention (one reason is that it was 100% Portuguese), I decided to delete it from the forum (a "brilliant idea"). The difference is that in the March version, I was doing the scenario of 1440, and I already had LOTS of things ready, but as I had to format the computer, I lost everything, and now, I preferred to start over with the 1st World War project. Se você tem alguma sugestão (qualquer uma), por favor comente aqui embaixo, eu irei ler ela.
  6. This is a continuation of a scenario that never got released because of the file becoming corrupted. This is an alternative Pre-WW1 scenario. I will be attempting to create this mod in as many different mods as possible; however, right now I am mainly focusing on regular AoH2. Neuerkrieg (NK) is attempting to make a focus on trying to handle your nation, rather than declaring wars every other turn. NK will be transferred over to Conquerors Pro, Conquerors v1.5.1 (Conquerors of the New Age), Bloody Europe II, Addon 2.0, and Age of Imperialism (pre-1.3). I will try to also get NK to 1.3 and onward of Age of Imperialism. I will be adding more than Europe, obviously. Right now I am focusing on one continent at a time, since I find it easier to maintain and more organized. Right now there are only events for France and Austria at the beginning of the game. I will also be making a version of this mod without events, named NKNE (Neuerkrieg No Events). However, NK will take a higher priority than NKNE. For now, this is what I'll be releasing. I am open to any constructive criticism. Just remember, this isn't meant to be very realistic. I'll make other more realistic scenarios in the future. 1645649595775wjaowzkr.zip
  7. Hello everyone today I present you my mod. OUR DISCORD : https://discord.gg/uuTsA33Nuy IF YOU WANT THE BETA VERSION JOIN OUR DISCORD AND CONTACT THE OWNER (Emperor Emmanuel Macron#6827) What new on this mod ? -New scenario -1492 :The discover of the new world -1815 : The fall of French Empire -WW1 (with event) -1991 : The fall of the red world -WW3 (with event) -2033 The new feodal world And others... -New contry flag created by our community (by you) New ideologie -Absolute Monarchy -Constitutional Monarchy -Nationalism -Ultra Nationalism (facist) -Dictatorship Some picture of the mod :1991 Scenario
  8. Most of us know the kaiserreich scenario. One of HOİ4's most popular mods. There was an update to the Steam version (HOİ4). So I made this updated version to AoCII. I added borders, vassals, alliances and relationships If you don't know the script, in short: If the Germans had won the first world war (WİTHOUT EVENTS) Download Link : https://drive.google.com/file/d/1k640VvoslhY4ateotUEzhhOlvPNyExWN/view?usp=sharing First images from HOİ4. then images from AoCII
  9. Ironstate: 1914 is an early version (we have alot of plans!) of the Age of History II mod that brings 1914 and 1910 into the game! New UI, National Focus Trees (coming soon), nations, ideologies and more! Lead your empire to victory! UI - 100% Scenarios - 100% Events - 38% Got an idea for an event? Comment! Download Here DOWNLOAD
  10. Progressive Era is dated from 1896 unitl 1916. If you spot any mistake in the map feel free to comment. You can also suggest which country to make events for. Version 1.1.0 Events for German Empire, Italy, Austro-Hungarian Empire. fixes: France: gived Saint-Pierre; relations with German Empire -20 United Kingdom: gived Jersey Italy: gived Venice; removed from Central Powers Germany: guarantee Italy; can't form Weimar Republic; relations with France -20 Austria-Hungary: guarantee Italy Russian Empire: guarantee Bulgaria, Serbia and Montenegro Ottoman Empire: guarantee Bosnia Planned for next update: Ahistorical outcomes for the events. LINK: https://drive.google.com/file/d/1cJBFVjhSwOOC5Le2Y6rjkN3evL0HKreR/view?usp=sharing
  11. If Axis won the WW2 ? Download Link https://drive.google.com/file/d/1nUdy9uzg64HgVDaXS5Lvlqd9JuxBrhQn/view?usp=sharing
  12. Hola Comunidad!!: Les comparto este increible mod que he estado haciendo para el juego de Age of History 2, el objetivo de esta modificacion es explotar todo el potencial que este juego tiene, con nuevas funciones, formas de gobierno y otras cosas para hacerlo más interesante: ¿Que contiene este mod? Alpha 1.0: * Nuevo Soundtrack "Dystopia" de Kevin Macleoud * 28 Nuevos líderes para añadir al juego (comparto imagen) * Agregué los mapas de Papers Please y de la primera guerra undial (los mapas son de otros creadores que veran en el video) * 10 nuevos escudos, 8 de ellos en alta resolucion para mejorar el apartado del editor de bandera * 11 nuevos tipos de gobierno/ideologías con sus respectivas mejoras para crear mapas mucho mas realistas, estos tipos de gobierno son Socialismo, Monarquía parlamentaria, Monarquía absoluta, Dictadura militar, República Presidencial, República Semipresidencial, República Federal, República Parlamentaria, Nacionalismo, Teocracia y Anarquismo (cabe aclarar que las nuevas monarquías no se adaptan a las banderas monarquicas de los paises, se adaptan a la bandera usada por la ideología "democracia" No parece un gran avance, pero en el futuro se añadiran nuevos escudos, ideologías, induatrias, y si es posible nuevas unidades, todo para ser más entretenido y completo el juego. *La modificacion solo esta disponible para Android* Les dejo un link al video donde se muestra más a detalle estas nuevas características, y se incluye el link de descarga al mod (y aclaro que si tienes instalado el juego original, el juego modificado lo reemplazará) Video de review y descarga del mod: Cualquier sugerencia para añadir, modificar o corregirlr al mod, comenten porfavor
  13. 1882 Note: -This scenario does NOT contain events. -Sorry but some collonies and tribes are missing -Borders and Capitals might be wrong. 1645592543369oljwwdqi.rar
  14. Hello im trying to make An 20 century mod for aoh2 Terrain - 25% Scenario - 100% Events - 5%
  15. KINGS OF THE NEW WORLD (Dead) Looking for a Pre-war Realistic Scenario? Yes here it is. I am making this mod and I will take care of it because it is the only mod I do. This is a 1900 scenario with some modifications, historical accuracy and new Background. Lots of new Tribes, Sultanates, Kingdoms, Empires, Colonies and Protectorates. Future Update Features I Plan to Add to This Mod: Border changes and some code changes If I can find a helper. Historical News Events for Countries like 1913 Ottoman coup d'état. A Political Tree that draws on historical policies like Weltpolitik. I'm open to suggestions and criticism about events and map but only Historical ideas. To add realism to the game, I'm going to make a bit weaker newly established countries like Germany. But that doesn't mean that Germany can lose easier. Everything in my scenario will be very difficult for realism. Screenshots: Developers Scenario Maker was: @Ecofcu Civilization Editor was: @Xjento
  16. Hello ! This is World War 1 Mod for Gathering Storm mod ! With Events of course ! ------WİTH 200 EVENTS !------ IMPORTANT ! I didn't add events just to be events. There is a feature to choose a path in events. While AI is always on the historical path, I have added alternative routes for you players! And events do not affect your gameplay! Peace treaties, winning the war, losing the war is in your hands! And you know that in the 1936 scenario, there was little army training. I added this feature for ww1 as well! And u can play this scenario on Conquerors mod too ! And play with %20 AI Agressive - %50 Game Speed V2.5 - Final Version ! -New 12 event -New 24 leader (with pictures) -And now the total number of events is 200. the total number of leaders is 45 (and they all have pictures!) Producers : Beag_5 (me) - Price And thanks for the help : Mad Dog - Emrer Bozkurters - Çikolatalı Süt - Mr. Cool Brock. Download Link for PC : https://drive.google.com/file/d/1yau1h9DhEaB5WVGSa067LcNI9NwNzXF4/view?usp=sharing Download Link for Mobil (Parch 0.3 with WW1): https://drive.google.com/file/d/1symWK-oBv2ezDVd5ZNO2tW0svV5rqJd0/view?usp=sharing JOIN OUR DISCORD : https://discord.gg/RpFss7PHcM The Gathering Storm Mod :
  17. Hi I'm Fireboy and here is what Imperial civilizations will have THERE WILL BE MUCH MORE. Release in may 2022 20 ideologies 150 scenarios 5 with events A few formable Nations Many new cites and nations 50% Credit to POG for making scenarios pls contact me if you have questions and you want to help i will be happy for suggestions Discord: https://discord.gg/KfzX8r4q4a This is my first mod and I hope u enjoy progress 0%
  18. Hi! Today I show you a similar scenario to 1914 , a scenario of 1916 in february, when the Central Powers "were close" to win WW1 (The entry in the war of the Ottoman Empire and Bulgaria, the defeats of Russian Empire in the Eastern front, and the victories of the Ottoman Empire, with for example the Ottoman Empire close to reach the Suez Canal...) About technology: all the civilizations have the standard technology level, 0,45, except the next states, that have the next technology levels: -German Empire: 0,6 -United Kingdom: 0,6 -France: 0,5 -Russian Empire: 0,5 I'm from android and I can't share the scenario with you until Workshop arrives, but I can show you some pictures: OLD PICTURES: (Most of this pictures are from territories that changed from 1914 to 1916, like the fronts in Europe, Qingdao, German territories in the Pacific and Africa...) https://imageshack.us/i/poWDDXe7p https://imageshack.us/i/pnIV9z3Vp https://imageshack.us/i/po2C5kurp https://imageshack.us/i/pnbnQwhdp https://imageshack.us/i/pnYLTZSzp https://imageshack.us/i/pnxFnWyYp https://imageshack.us/i/poJ2CAOdp https://imageshack.us/i/pmSVW8oMp https://imageshack.us/i/plgB2JVhp https://imageshack.us/i/pnZLWxwIp Update 26/03/2019: Well, apparently I'm really dumb, I forgot to put all the changes in territories of Middle East due the battles of the Front of the Middle East (I apparently was very concentrated in Europe, Africa and the Pacific hehe) But well, I have changed it and now the borders are supposed to be correct (I suppose...xD) In this update, I also gave Persia defensive pacts with the Russian Empire and the British Empire (in the reality, Persia was under the influence of Russia in the north and of the British Empire in the south) and I also gave to the Russian Empire and The British Empire military access in Persia, like in the real history. I have given to Russia all the territories that they ocuppied during 1914 and 1915 in Persia, except the capital, Teheran, for obvious reasons. Finally, I'm sorry for this fail, but I have some new pictures of the scenario for you! (The new pictures are of the new changes in territories due to the Front of the Middle East) NEW PICTURES: https://imageshack.us/i/pn3G1y3Lp https://imageshack.us/i/pm1FzZ1Rp https://imageshack.us/i/pozLFPk1p https://imageshack.us/i/pllOpGbup https://imageshack.us/i/pmjzmzrNp https://imageshack.us/i/pnfIvhdwp Update 29/03/2019: Well, another update hehe. But it's only for correct a little mistake in the Middle East (yeah, another time xD) I gave to the Ottoman Empire some territories that, at that time, belong to Nejd. I corrected it and I took a picture for you can see the new territories of Nejd: https://imageshack.us/i/plVFSjCbp Update 3/7/2019: I make this update for say you that I decided to change the dates of the scenario; now the scenario begins at february 15 of 1916. With this change, I give to the Entente military access to Greece and Cameroon is finally conquested by France. I would add pictures, but simply France conquested the last part of Cameroon and the rest of the scenario it's the same, so it would be stupid xD. If you see a error in the scenario, please tell me in comments and I'll try to fix it. Release: waiting for Workshop... Thank you for reading!
  19. Fully fledged WWI scenario No events If you want events, I am working on a mod that includes events, new leaders, new countries, and more I tried my best at recreating the map region for region, but due to the shapes of the provinces, some areas like Italian Libya and Ottoman Hejaz are not 100% accurate. Also don't mind the leaders, AoHII seems to think Mussolini is the king of Italy, I can't fix that for the scenario, but for the mod I will. Remember to set the game speed to 50%, or you'll be in 1918 in 8 turns Also remember to MAKE THE WEIMAR REPUBLIC IMPOSSIBLE TO FORM AS GERMANY To do this, go to the AoHII main menu, go to "Editor", "Map Editor", "Map: Earth | 4269 Provinces", scroll down to "Formable Civilizations", Search for "Weimar Republic", and then remove the German Empire from the list of civilizations that can create it and/or give the Weimar Republic impossible amounts of land that the AI could never hope to obtain. Otherwise the AI will always form the Weimar Republic. Here's the Google Drive link: https://drive.google.com/file/d/1glpTlFJ6ra745O1nbYL_boVx7ZeFL2QF/view?usp=sharing To install on Windows PC, Select the download button in the top right of the google drive page, extract the files, copy or cut the folder from File Explorer, go to Windows (C:) > Program Files (x86) > Steam > SteamApps > Common > AoCII > Map > Earth > scenarios Simply paste the folder into the scenarios folder, and that's it. There may be things that I need to update, so check back once in a while if you care The Discord server for the mod is https://discord.gg/tFU7YUzmdF If there are any issues, please let me know.
  20. Original Idea of: WorkPlease (The Modern World scenario, but YOU decide what happens) and SudBrazilien (The 1936 scenario, but YOU decide what happens) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -"What can I do?" 1. Add countries. 2. Give countries provinces. 3. Set wasteland. 4. Change relations. 5. Make alliances. 6. Set vassals. 7. Set cores. 8. Change economy. 9. Basically anything you can change in the Scenario Editor! *After the end, I will post the scenario* MAP CREDITS FOR: Vexodym
  21. What is "Gathering Storm - The End of One War for All Other Wars"? - It is a map scenario of the First World War, specifically the March 21, 1918 Spring Offensive. What are the historical details? - The Spring Offensive in France by the Germans, Russian Civil War, the offensive by Egyptian troops in Transjordan, Arab revolt in Hejaz, German vassals, Chinese, British, Alliances such as Entente, Alliance, White Army and Red Army and last but not least, participation of South American countries like Brazil and Haiti To historical events? - Unfortunately not, I don't know how to make events with this mod as it is something silly, whoever wants to help I accept... Used scenario, civilization, leaders, etc.. From other people? - Yes, the credits go to : @Vrda, @BaronVon016 (mod owner), @Orhan Eren GR (responsible for my idea to create this scenario) and @wbladew5, Thank you very much, you were responsible for giving me this idea. >< Images : (Warnings) To historical errors, as in the Russian Civil War and the Spring Offensive, who can help me I thank Ps : This is my first topic, I hope you like it... 1918.rar
  22. Today is Austria-Hungary vs Russian Empire released today Link: https://www.mediafire.com/file/zhvau6hmjubxubn/Austria-Hungary_vs_Russian_Empire.rar/file Scenario Tag: 1631228194047pyfeaeov
  23. Hello ! This is WW1 scenario for The Gathering Storm mod ! But this scenario have 39 event ! Events : Libya War 7 event The First Balkan War - 8 event Maginot Line - 1 Event Assassination of Franz Ferdinant - 2 Event The Great War (World war 1) -17 Event Arabs Revolt - 2 Event Russia Ciwil War - 2 Event Total 39 Event ! IMPORTANT ! Events in this mode do not interfere with your gameplay. so there are no peace events in this mode. Peace treaties or winning the war is in your hands! You could also conquer the country with 2000 armies in the gathering storm mode. I added the same feature to this mod :) Can u Download and Play this Scenario On Conquerors mod too ! In this scenario there are also path-selective events. For example, to the Ottomans in the Libyan War: Italys Demand Libya! An event is coming. If you want, you can accept the demand and give Libya to Italy without a war. If you want, you can refuse the demand and enter the war for libya! Of course, AI goes the historical route and fights for Libya. that is, while AI always goes on the historical path, I added alternative ways for you players to almost all events! And : Game speed : %50 AI Agressive : %20 -By Orhan Eren GUROGLU- Download link (new version) :
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