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So I have Been Modding A Map For Quite Some Time.I Decided To Test Run It Once I Had Completed 550 Provinces So transfered The Province Files I Made To A New Map File In The AOC2 Localization files.I Changed all That was Necessary (/data/provinces,update) for the provnces and (config as well as The Age_of_civilizations.json) all was set up as I Followed A Tutorial Here.Now The Only Thing I Had To Do Is Set The Connections.I enterned the game and the ingame editor then i selected my map and as it started loading the game crashed.I tryed again and the result was the same.I checked the file again all where right.I edited some of them and yet again the game wouldn't run the map when i loaded it.
If Anyone has an anwser or maybe can help me with rechecking the map files plz reply
By Pirsicola Tortellini
so I was going to continue with a little project I was working on when this came up (in the picture) I thought it was just a problem with that map editor so I tried to open a different copy of it I had and the same thing happened. It started after I downloaded a 'better' map editor thing on here awhile back but I never thought that I wouldn't be able to open any of the map editor applications i have (the same one just different copied for different projects)
I created a scenario on a grand scale! It's called "Everyone in the world". As the name suggests, the scenario adds every single civilization in the game in one map and puts them in 5000 B.C.
In this scenario, everyone starts as a one province tribal nation and must build an empire to stand the test of time, all while fighting other civs for dominance.
I've decided to make this mod in addon+, because it adds more civilizations and it fixes a bug that is in the base game where the game freezes if you go to a certain point in the future.
Personally, I recommend you spectate this scenario as it can be really entertaining seeing certain nations rise and fall. However, I'm not stopping you from playing the scenario yourself.
Heres a few things you should know before downloading:
1 - Certain nations are excluded from this scenario like the USA, Canada, and Brazil because I thought it would be interesting to include the states as tribes instead. I didn't do this with every nation though, so you can still play as country's like France, Australia, and South Africa.
2 - Addon+ includes the Canadian provinces as playable civs, but for some reason they don't have names in the base mod. Because of this, I've taken it upon myself to fix these names. The name patch will come with the mod. I've also decided to fix some of the Brazilian state names because of a bug that occurs with some states, like Paraná for example. You see Addon+ uses a unique font that I think replaces the old one, however this font doesn't have characters for words like "á" so if you play the game and look at a nation like Paraná that has an "á" in it's name the game can't render it because it doesn't appear as a character in the font so instead of "Paraná" it will say "Paran". I decided to fix this bug by replacing the "á" with an "a" so that way it can look more proper in game.
3 - There is a bug that can happen in this scenario with AI games, I call this bug the "Anarchist rebels" bug. Basically, sometimes if a rebellion happens instead of the rebels forming into a new country instead the rebels will just disappear and the land they occupied will become neutral land. Something even stranger about this bug is if you look at the land that the rebels use to occupy then you'll see a star on a province, as if its a capital of a nation even though theres no country in that land. Theres no way I know of fixing this bug so you'll just have to deal with it during AI only games.
4 - This mod doesn't download to your game files automatically. You have to mainly put the mod files in the game files. They're will be some tutorial note pads in the mod files that will tell you where to put them.
5 - World Leaders not included, sorry.
So that was everything you had to know. I hope you enjoy this mod!
Heres a download link: https://drive.google.com/open?id=1a08INgsdAFO-szwGTQqk-Ijrw5RNFJ55
Make sure to have the latest version of Addon+ installed before setting this up!
Also, as for the 1960s cold war scenario, sorry that progress has been so stagnant. I've been taking a bit of a break from AoC2 as I've started to get a little bored of the game. I've also been working on other personal projects other than AoC2. I still wanna finish the mod and I promise to release it sometime this year.