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Age of Civilizations
  1. Kelvinnn

    Kelvinnn

  2. Beter Griffin

    Beter Griffin

  3. Cristiano Gaben

    Cristiano Gaben

  4. Irish empire

    Irish empire

  • Similar Content

    • By Marius
      Guys we need a lot of thinks for these to work but we could do it.
      Starting with tech
      The actual tech tree is small and unusfull so we just need to do it bigger or more hard to get tech points, or if your a good modder just do a new tech tree maybe like civilizations tech trees
      Next buildings
      The farms and workshop are nice but limited so we should change them for new building and give it more levels 5 farms and 3 workshop aren't a lot so 20 farms and 40 Workshop(or even more) (or fabrics the name doesnt change anything) but we should balance it by changing modifiers from 5% to 1% or 2%, should be 3 levels of ports first fishing port second mercant port and thierd dock, the buildings levels you could build should be determined by your tech level.
      Next units should be implemented 
      Infantery
      Cavalery after will become tanks
      Ships( you should build it in port level 3)
      Each with different modifiers
       
      Resourses like iron wood food fish iron and more
       
      Implement a comercial and macroeconomics sistem here nations buys and sells resourses that needs and buys 
      And last
      Religions and cultures 
       
       
    • By Marius
      Hi guys i had think about the idia to change some thinks but i dindt find the file so if you know where is the buildings file or the name it has plese leave an comment.
      Thank you.
    • By Tuyuko
      I've nearly finished making the 1960s mod! I've taken sometime to polish a few things and make the mod that bit more accurate. 
      To celebrate, I'm going to show you more mod screenshots!
       

       

       

       

       

       

       

       

       

       

       

       

       

       
       
    • By Tuyuko
      I created a very historically accurate 1960s scenerio in AoC2. I put quite a bit of effort in it to make it as close to reality as possible.
      Here are some screenshots of the scenerio.

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       

       
             
       
      I might make this into a mod, although it might take a while to convert all the scenario files into a mod folder. Also, there are a few errors in the map, but these are due to a combination of me forgetting to edit things and game limitations.     
      Here are the unique things I've added in this scenario:
      More world leaders: Every civ that appears in this scenario has their own leader.
      New Ideologies: Three new ideologies, Constitutional Monarchy, Socialism, and Dictatorship
      New civs: Three new civs including Burma, Upper Volta, and another version of Iran
      Some new flags: New flags for different ideologies
      Formable nations: Added a few more formable nations.
       
       
    • By Federation of Arizona
      so, when playing the game it says it saves. but when i try to load the saved game back up after i quit, the game crashes. i even looked in the file which contains the saves, and the saved game is there. i am using addon+, but i don't think it is causing this as this has been happening long before i even had addon+ or made this account.
      edit: i think i've found out why it won't load, there is for some reason an odd limit to the amount of saves you can have. i fixed it by deleting the save files.
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