By Dave ☢
Age of Civilizations 2: Ultimate Overhaul
We need Scenario & event creators!
Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc...
This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things.
Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this.
This mod will include the following list of things:
Translated Loading Screens
The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!)
Overhauling the World War II Scenario in the following ways:
Adding historical events with descisions.
Setting an other start time for the Scenario for better readiness.
Giving More corresponding bonuses to leaders given by their personality.
Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events.
Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you.
A Cold War Scenario is also being made, but i'm not promising anything for this one.
Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good.
From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Deposit Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV.
Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages.
Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz.
Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible.
Thank you for reading!
Current Status: Started with V0.0.4.8 on 22nd of january 2020
-A HOI4 style focus tree, but in this mod, it's called "Descision Tree", to avoid being sued by Paradox.
(I can't show you the whole thing just yet.)
-There will be lots of new stuff in the game, as we just decompiled it. These new system include:
-More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...)
-Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism
-Ideological support system (See: hearts of iron 4) as you do your actions
-Changing the values of terrains, planning before war nescessary
-Adding seasons, each one having it's own effects on attacks, income and happiness
-Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as:
*1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord!
If you want to help me create the mod, or get a look in the development diary with more images about the mod, feel free to join our discord server!: https://discord.gg/yDWmvf5
Tired of travelers in time? Tired of the leaders who only take the water of life? Well then, I have the solution!
If, as the mod says, the leaders of the game will be replaced by their dynasties and we will no longer have to see those travelers in time nor the immortal leaders.
This mod, is still in development and could take two or three months, I hope that much less, besides that this first version will only be compatible with the 1200 scenario. When the version is finished and launched, I will work on the map of 1400 and finally in downloadable content maps.
The mod will contain:
-Dynasties corresponding to the years 1200, 1400 and the dynasties of PLe2 maps in their maps "Medieval age Scenarios (962 ~ 1402)"
-New civilizations that represent the Dynasties, which can be created by fulfilling certain requirements. (This will take longer since I will focus first on adding all the dynasties in the corresponding years before this, but even so, the most likely is that there are already these civilizations when I launch the first vercion)
-New Formable Civilizations.
-New maps, dynasties and fictional dynasties.
I want to say and make it clear, that the mod will probably have some historical error, and that is because of the scant information that is found about some dynasties, but if you know the kingdom, county or duchy that belonged to such a dynasty I would appreciate it Tell me.
Also, I need help with some ideas, I do not know how I could represent the leaders of the American tribes and of Oceania, since we do not find enough information on the leaders in turn, besides that I doubt that they have family coats, so for Please, I'd appreciate it if you could find a solution for that.
At the moment there will be no download link, so please be patient.
Without more to say, here is an image showing all the dynasties present in the mod for now.
Progress of the mod:
Civilizations with their corresponding dynasty
1200: 100% Completed
1400: Probably not enter the mod
PLe2 maps: -1206: 100% Completed
-1180: 100% Completed
-1143: 5% Completed
V1: The region of Italy has all its corresponding dynasties on the map of 1200.
V2: The whole Holy Empire contains its dynasties in 1200.
V3: Scandinavia already contains its dianastias in 1200.
V4: Hungarian, Byzantine Empire, Serbian, Bulgarian, and part of Rus of Kiev with their dynasties.
V5: All Western Europe with its dynasties.
V6: All of Europe have all their corresponding dynasties in 1200.
V7: Northeast of Africa with their respective dynasties.
V8: New civilizations and formable civilizations. [Chile old country, Chile new country, Republic of Bolivar, Spain, Holy Oriental Empire, Western Empire Sacrum, Great Australia, Kingdom of Chile, Crown of Aragon, Commonwealth of England, etc]
V9: All Africa contains their respective dynasties.
V10: New sources for the game.
V11: We are working on a new menu for the game.
V12: New menu completed
V13: Oceania and Asia complete for 1200
V14: South America Completely ready for 1200
V15: Working on the 1180 and 1206 maps of PLe2
V16: New Texture for the game map!
V17: More formable civilizations!
V18: New civilizations! Like the Kingdom of Germany, the Carolingian Empire, among many others!
V19: Compiling new music for the mod.
I am very sorry if the mod can not be released yet, but there are countries that do not know the dynasty that govern them and others that do not have a shield because they lost it over time, so in order to correct that I have that create coats of arms based on the few data that exist. Investigating all this takes a lot of time, and there may be some historical error, so when I launch the mod and you notice an error, I would appreciate it if you let me know.
The idea is to make the ck2 map with ALL its provinces and transfer its bookmarks, minimum High Middle Ages (1066)
I need help with the scenarios, so i will leave the work i have available for download for bug reporting and support
625 / 1994