“And so it was the the Dawn of an Era, where as some nations may find there place in the sun, others would simply fall into darkness”
Scenarios and Mods involving the famous 1830~ start date are pretty common, but even so, I wanted to try my hand at it. Being sincere, I’m posting this W.I.P since I’ve already lost all my progress once, and recently half of it too, so for it to not be another dead project, I wanted to at least show it, and search for some help on the forum.
Anyway, getting back on track, one of the objectives of this so called mod was to “cover” the number of uncolonized/neutral provinces that appeared on most Victorian Age scenarios, and so with this, one could prevent the “Implausable colonizers”, (such as having early Qing colonies on the coast of Africa, or vice-versa, provinces that should be colonized being barren of any owner until really late on the game, such as provinces on the middle of North America), but most importantly, to give the possibility to the player to play as obscure but historical states or people’s which weren’t represented already on the game, this counts specially for regions such as Southern Africa, the Patagonian region, the Caucasus, Indonesia, Central Asia, etc.
So with this in mind, the player has more options on how to play the game, changing a little bit the structure for colonization, etc.
THE WORLD MAP SO FAR:
*Keep in mind, a lot of things are subject to change*
-New flags for various nations -270+ New Nations (and counting!) -Alternative flags and name for different ideologies of a nation (Example: "Tigray" being "Lordship of Tigray" as a monarchy or the "Tigray People's Democratic Republic" with the socialist ideology). More and revamped formable nations. Planned Features:
More nations (since there's still incomplete parts of the world such as India or Central Africa). A new type of ideology: "traditional state", specially designed for states which aren't tribal, but still have a chiefdom type of organization. Changes on the name of some things: "Vassal state" to "Satellite State", etc. Change the name of "Diseases", to represent "Situations", depending on the year. (Ex: "minor nationalist uprising" starting on 1844 or "medium labour strike", etc). More Scenarios [ *Just ideas, probably not all of them* ]: "The revolutions of 1848", "The Crimean War(1853)", "1857", "1860", "Winds of Unification: 1865", " La Belle Époque (1871)", "1879", "The Great Scramble(1884)", "Sino-Japanese war: 1894", "1900", "Administrative divisions of 1900", "Moroccan Crisis: 1905". [There could be scenerios up to 1939, but with this ideas is probably more than enough for now]. New UI. More provinces and , wishfully, a new map background. Events (not for all scenarios though). Thanks for reading all of this.
PD: If anyone wants to help with this project, contact me through this account.
Hello! I was doing an improved version of the Victorian Era scenario because africa and oceania are uncomplete and well i redesign the entire scenario and i think that the scenario is better than the original so here is the scenario! 😄
Okay, a bit of context on this post. I had some spare time today to add a few events to the Victorian Era scenario. And I added one event for the Taiping Rebellion to fire off, as you can see in this picture below. I added an option where you can play as the Taiping Kingdom, and I made it possible by having the Qing "form" the Taiping Kingdom and re-adding the Qing as an AI player. After testing it by playing as the Qing, while for the most part worked, the pictures for the Qing Emperor and Hong become swapped, imagine the profiles for both the Qing Emperor and the Taiping Ruler but reversed. I am not sure if I can call this a win and now possible to swap as factions in the game or not or find a way to fix the picture problem. If you have suggestions, leave a comment below! (Posted two more pics of this for more context)
Hi, I'm UlutasErn. If you say who I am. I'm one of the producers of a screenplay with 260 events in addition to the Modern World with Events scenario. This is the Victorian Era +++ V1 script by Vaux and me. This scenario will be in series. Yane V1, V2, V3 ... V1 will consist of 40 beautiful and sensible events in total. 15 events have been completed. And since we are Turkish, it is a bit difficult for us to do an English event. So we can't do the events quickly. We apologize for all of this ...
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Addon 2.0 is our new global modification, designed to revise the idea of the original, and significantly expand its potential, due to the excellent implementation.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls
Bloody Europe II - it's a mod with a huge map of Europe.
In these mod is:
-Big map of Europe (maybe 1k-2k provinces)
-Large count of scenarios from antic times to modern
-New music, sounds, icons and fonts
-Some new civilizations, form civs and unions
Mod has been released! Actual version - 0.1B
If you want download link, go to the page 3 of this topic
Mine group in VK- firstovinc
My first mod project - Age of Elder Scrolls
Picked ByRIas. Exe,