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George Head

Little Big World (LBW)

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We want to change the way countries are formed. Instead of the entire territory of countries in the formations, we want to leave only key points. This will make the formations more logical and simple to implement. Do not have to fight with a small country for one village. Bottom of the Benelux formation. 1 is the classic version, 2 is the one we want to implement. What do you think about this?
unknown.png                           NagpRjGQcUo.png

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The alpha version of the mod comes out at the end of next week, so for the time being you can sign up for alpha testing. To sign up, write there that or better in our discord that you want to participate. What will be required of you? Talk about problems, ugly provinces, lack of connection between the provinces, etc. In this version you will find 7 scenarios, events in the WWII scenario, formed countries and more Maybe there will be an android version.

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On 2/29/2020 at 11:37 PM, George Head said:
We want to change the way countries are formed. Instead of the entire territory of countries in the formations, we want to leave only key points. This will make the formations more logical and simple to implement. Do not have to fight with a small country for one village. Bottom of the Benelux formation. 1 is the classic version, 2 is the one we want to implement. What do you think about this?
unknown.png                           NagpRjGQcUo.png

So will it work like the system in hoi4 where you have to get the victory points and the country capitulates?

Edited by Aryan

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Hello! We are going to make an online game in AoC2 with our mod using a remote game together in Steam. It will pass tomorrow at 17:00 UTC at the our discord server in a english voice channel. Required of you:
1) Good internet
2) Steam account
3) Minimum knowledge of the English language.
4) (Preferred) Access to PC
We arrange this in order to get acquainted with our community and have a good time.

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We don't publish news about the mod, but it is in active development, so for now we will say what will be in the first beta:
1) Map of Europe and North Africa with about 3800 provinces
2) Scenarios 304 BC e., 1200 year, 1440 year, Revolutionary France, Victorian era, WWI, WWII, Modernity
3) Events for each of the scenarios, except for the Modernity
4) A large number of different ideologies
5) About 30 formed states, and maybe more
6) Localization into English French and Russian
7) Fix mistakes in the names of states that made Lukas

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56 minutes ago, George Head said:

We don't publish news about the mod, but it is in active development, so for now we will say what will be in the first beta:
1) Map of Europe and North Africa with about 3800 provinces
2) Scenarios 304 BC e., 1200 year, 1440 year, Revolutionary France, Victorian era, WWI, WWII, Modernity
3) Events for each of the scenarios, except for the Modernity
4) A large number of different ideologies
5) About 30 formed states, and maybe more
6) Localization into English French and Russian
7) Fix mistakes in the names of states that made Lukas

When full version gets released will it be also on android or only on pc?

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23 minutes ago, Serb said:

When full version gets released will it be also on android or only on pc?

I've really tried to make android version, but there are some technical problems so Idk. I'll keep trying to make it but I can't promise anything

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The only way the mod works on android is that separating everything into boxes and what the screen shows are the only boxes that load.The camera could not focus on the entire map as there is a limit to zoom out. In places where they would not charge and where there would be other civilizations, they would only be doing mathematical operations and all that would not fully charge if not even the camera focused. It is very difficult to understand and explain what I mean but well.When you are loading the map an image will be displayed while the camera would pan over the entire map and the image might cover that up. In the end it would no longer be the original game but rather another similar game. 

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On 4/7/2020 at 3:42 AM, Jugasos said:

The only way the mod works on android is that separating everything into boxes and what the screen shows are the only boxes that load.The camera could not focus on the entire map as there is a limit to zoom out. In places where they would not charge and where there would be other civilizations, they would only be doing mathematical operations and all that would not fully charge if not even the camera focused. It is very difficult to understand and explain what I mean but well.When you are loading the map an image will be displayed while the camera would pan over the entire map and the image might cover that up. In the end it would no longer be the original game but rather another similar game. 

This will cause a lot more bugs

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On 4/7/2020 at 8:57 PM, Pal said:

This will cause a lot more bugs

It can but if you start to change things like the game engine it could fix everything and even improve the optimization. The problem is that you would be recreating the game. It would be better if you only loaded the continent graphically while the others did not (if you did not understand me, I said that you graphically load the continent that is seen on the camera and the rest only in memory). 

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Dear readers of our mod

Recently, during the development of LBW, there has been a strong lack of developers. Therefore, we announce the recruitment to the development team. To work in our team, you only need a PC and an age of at least 13 years old. If you want to make a mod, but do not know how, then we will teach you.

In order to present your candidacy for the position of LBW developer, you will need to fill out a short questionnaire and choose an activity, then provide it to me @George Head in private messages at forum or in discord. Both the profile and the list of vacancies will be presented below.

Profile:
1. Early development experience. (Indicate the modification whose development you were previously engaged in, or are doing now, if there are none, put a "-")

2. The nature of the proposed activity. (What do you want to do, choose from the list that will be presented below)

3. Knowledge in the field of modding. (What you can do)

Work:
1. Work on the scenarios.

2. Placement of cities on the map.

3. Adding / changing flags of states, as well as their ideologies.

4. Formed states.

5. Work with code

Waiting for your feedback.

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