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Valixor

War of the Eight Continents (SECOND DEMO RELEASED!) (WIP)

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All 8,799 land and lake provinces are now complete, and I'm now doing sea provinces, of which there are around 500. 9,010 provinces complete so far.

HSfkkXD.png

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FULL MAP PROGRESS PART 6: THE SUN SHINES OVER THE FULL MAP

It's a great day for War of the Eight Continents, today, all provinces of the full map are 100%, I repeat, 100% COMPLETE!!! This is by far the biggest map I've created, with 9,424 provinces, including over 8,750 land provinces, it's almost 5 times my previous record, when the T.O.R. Ravenfield map was finished with 1,890 provinces. The provinces aren't just repeats of the old maps in quality, they have much smoother and less spiky borders, and a long way from the old provinces in continuity too, with every pixel of the background completely covered in at least one province.

Next, the usual setting sea provinces, making connections, terrains and growth rates, and creating the first test scenario... I'll also copy the existing province cities, terrain and growth rate from the first and second demos into the full map to speed up the process.

cETsXYn.png

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ALPHA PROGRESS PART 1: WATCH YOUR TERRAIN

Today, I finished the basic terrains for the full map, together with some cities. Eventually, more terrains will be added, including but not limited to the ones mentioned in this post I made at the end of May. Development will be less active through the remainder of the month, but I hope to finish the first scenario (375 BCE) by the end of this month, then a few more through October, and eventually release the alpha somewhere in December 2021. Then, I'll move on to doing the main gameplay change for WotEC, time-based province movement, alongside a bunch of other code changes.

My28qG5.png

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Made a lot of progress on first scenario, over 70 wholly new civilizations:

6xssRfs.png

RApdv20.png

Earlier (600 BCE and before) scenarios, and maybe even one or two later (up to Age of Darkness/592 CE probably) will reuse many of these civilizations, so those will be quicker to make.

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Just typical development stuff, more named capitals and a couple of new civilizations. 309 out of 8,729 cities done (3.53% complete), though I'll remind the alpha definitely won't have 8,729 cities on release! Yeah, even the most desolate regions where you don't expect any human habitation will have named cities upon release of the final version.

fivTE1i.png

SdyRDeg.png

Edited by Valixor

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ALPHA PROGRESS PART 2: CIVILIZATION CONFETTI

It's been a long time since the previous Progress Update, so I would like to show the progress done on the first full-map scenario, 375 BCE. As of now, there are 528 civilizations, and will probably be over 750 after all other civilizations have been added.

8t30Mqs.png

h0OcuGS.png

Just this map alone contains a huge and varied set of civilizations, probably the most of any canon WotEC scenario; before this timepoint, there will be fewer civilizations and more tribes as the scenarios are set before many areas are fully settled, and the same goes for later timepoints as civilizations become larger and more unified. All civilizations are set to be added to the first scenario in early October, with the other scenarios showcased through October to December.

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