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Valixor

War of the Eight Continents/WotEC (ALPHA 1.0 RELEASED!)

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FULL MAP PROGRESS PART 6: THE SUN SHINES OVER THE FULL MAP

It's a great day for War of the Eight Continents, today, all provinces of the full map are 100%, I repeat, 100% COMPLETE!!! This is by far the biggest map I've created, with 9,424 provinces, including over 8,750 land provinces, it's almost 5 times my previous record, when the T.O.R. Ravenfield map was finished with 1,890 provinces. The provinces aren't just repeats of the old maps in quality, they have much smoother and less spiky borders, and a long way from the old provinces in continuity too, with every pixel of the background completely covered in at least one province.

Next, the usual setting sea provinces, making connections, terrains and growth rates, and creating the first test scenario... I'll also copy the existing province cities, terrain and growth rate from the first and second demos into the full map to speed up the process.

cETsXYn.png

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ALPHA PROGRESS PART 1: WATCH YOUR TERRAIN

Today, I finished the basic terrains for the full map, together with some cities. Eventually, more terrains will be added, including but not limited to the ones mentioned in this post I made at the end of May. Development will be less active through the remainder of the month, but I hope to finish the first scenario (375 BCE) by the end of this month, then a few more through October, and eventually release the alpha somewhere in December 2021. Then, I'll move on to doing the main gameplay change for WotEC, time-based province movement, alongside a bunch of other code changes.

My28qG5.png

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Made a lot of progress on first scenario, over 70 wholly new civilizations:

6xssRfs.png

RApdv20.png

Earlier (600 BCE and before) scenarios, and maybe even one or two later (up to Age of Darkness/592 CE probably) will reuse many of these civilizations, so those will be quicker to make.

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Just typical development stuff, more named capitals and a couple of new civilizations. 309 out of 8,729 cities done (3.53% complete), though I'll remind the alpha definitely won't have 8,729 cities on release! Yeah, even the most desolate regions where you don't expect any human habitation will have named cities upon release of the final version.

fivTE1i.png

SdyRDeg.png

Edited by Valixor

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ALPHA PROGRESS PART 2: CIVILIZATION CONFETTI

It's been a long time since the previous Progress Update, so I would like to show the progress done on the first full-map scenario, 375 BCE. As of now, there are 528 civilizations, and will probably be over 750 after all other civilizations have been added.

8t30Mqs.png

h0OcuGS.png

Just this map alone contains a huge and varied set of civilizations, probably the most of any canon WotEC scenario; before this timepoint, there will be fewer civilizations and more tribes as the scenarios are set before many areas are fully settled, and the same goes for later timepoints as civilizations become larger and more unified. All civilizations are set to be added to the first scenario in early October, with the other scenarios showcased through October to December.

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ALPHA PROGRESS PART 3: I'M SURE IT'S GROWN OUT NOW...

Welcome to the third progress update on the continuing development of the WotEC Alpha. In the week following the second progress update, I've finished the first scenario, and just today a second scenario, 268 BCE.

Here's the finished 375 BCE scenario:

tOzdPU4.png

6a2Hb1L.png

And some previews of the 268 BCE scenario:

(I'm sure the Augustian Empire has grown out of grow-)

FJoQPLz.png

(Did I say "grown out"? Belhar's at war with Xapaloto again...)

vJGItxS.png

(Everything the light touches is our Balanic Empire.)
(What about Seijeren, Tharetaal, Qar'aan... I could go on?)
(We don't say that here.)

qU32Jmz.png

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12 minutes ago, Valixor said:

ALPHA PROGRESS PART 3: I'M SURE IT'S GROWN OUT NOW...

Welcome to the third progress update on the continuing development of the WotEC Alpha. In the week following the second progress update, I've finished the first scenario, and just today a second scenario, 268 BCE.

Here's the finished 375 BCE scenario:

tOzdPU4.png

6a2Hb1L.png

And some previews of the 268 BCE scenario:

(I'm sure the Augustian Empire has grown out of grow-)

FJoQPLz.png

(Did I say "grown out"? Belhar's at war with Xapaloto again...)

vJGItxS.png

(Everything the light touches is our Balanic Empire.)
(What about Seijeren, Tharetaal, Qar'aan... I could go on?)
(We don't say that here.)

qU32Jmz.png

the true chad

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On 1/24/2020 at 11:32 AM, Valixor said:

** Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game's bugs

⠀⠀⠘⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡜⠀⠀⠀ ⠀⠀⠀⠑⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡔⠁⠀⠀⠀ ⠀⠀⠀⠀⠈⠢⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠴⠊⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀

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On 10/4/2021 at 6:43 AM, Chairman Baad said:

⠀⠀⠘⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡜⠀⠀⠀ ⠀⠀⠀⠑⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡔⠁⠀⠀⠀ ⠀⠀⠀⠀⠈⠢⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠴⠊⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀

what's this

 

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Posted (edited)

Here's all the full-map scenarios I've completed over this week, in in-game temporal order:

Old Caranese Period (600 BCE)

jYKCTROl.pngINAJOgfl.png

Rise of the Augustian Empire (268 BCE)

N5gLtvRl.pngAHQ0rwml.png

First Qah'sanni Unification (189 BCE)

jQ2r7iCl.pngymHbZpLl.png

Conquest of Elvon (113 BCE)

O9Ls0zz.pngdq6n8oil.png

Clicking on the images will lead you to the full-resolution version.

Edited by Valixor

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ALPHA PROGRESS PART 4: FORWARD THROUGH TIME

Development of WotEC is still going at a steady pace, with three new full-map scenarios added this week. The finished scenarios are: Great Caranese Rebellion (1 CE), Augustian Succession War (327 CE), and Decline of Augustian Empire (474 CE).

Great Caranese Rebellion (1 CE)

rYAdpLE.pngYItSgVO.png

Augustian Succession War (327 CE)

tLzcJav.pngvmkSfCl.png

Decline of Augustian Empire (474 CE)

oGsjsZQ.pngw9XgwoS.png

Next scenario is Age of Darkness (592 CE), which will take longer than usual because of the large number of new civilizations. As always, more images can be found on the Discord server, in the channel #⤆-wotec-stuff-⤇.

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Here's three more scenarios (2 full map, 1 regional) I've made over the previous 10 days:

Age of Darkness (592 CE)

SHci3NH.pngWOCtyoe.png
Founding of the Neo-Augustian Empire (702 CE)

QepyN2T.pngiB8RcyA.png

Augustian Succession War - regional version (324 CE)

68LeEbS.png

There are now 15 completed scenarios (10 full-map, 5 regional).

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ALPHA PROGRESS PART 5: A THOUSAND YEARS OF PROGRESS

War of the Eight Continents is still gaining new scenarios, and lots of them. Five new, detailed scenarios, four full-map and one regional, in total 20 (14 full-map and 6 regional), have been done in the last 10 days, with hundreds of new civilizations added since the previous post. There will be four more full-map scenarios, mostly in modern times, as well as two or three regional scenarios, done until release.

As for the release date, I can tell you it will be on the 2nd anniversary of the beginning of development of the T.O.R. Mod, the precursor of WotEC, the day the first civilization for it was created, the day the first provinces slowly popped into existence, the day a long and winding path began that would eventually lead to this moment... Alpha 1.0 will be released (assuming no major issues are found around release), on...

6th of December, 2021.

Alpha 1.0 will be fully standalone, without the need for having an existing AoH installation, and will feature a recoded capitulation system, a color randomizer for the civilization editor, and new levels of buildings with rebalanced stats. In the Beta, the real coding will begin, aiming to achieve the biggest task of WotEC: a time-based movement system, bringing WotEC closer to the Paradox strategy games that Age of History tried to imitate.

There will be at least one more post (not a progress post though) on the last scenarios for the Alpha.

Scenarios:

Height of the New Qahanar (815 CE)

mHhCAck.pngzY5PkVC.png

Charlotian Campaign (regional) (839 CE)

FjNAdtU.png

Nordian Invasions (879 CE)

Jv8TGqD.pngl3DebSH.png

Sack of Tonarium (942 CE)

iaEV58A.pngIVNCZC2.png

Turn of the New Millennium (1000 CE)

miO3MyE.png

yHoS9zd.png

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On 2/5/2020 at 8:22 AM, keyle said:

I really like your share. I regularly download mod boards at GBWhatsApp 2022 there are lots of good mods there. But now I'm interested in your writing in great detail. thanks

Your site has all the beautiful apps. Keep sharing more useful content.

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    • By RandomWarior
      The WWII Mod
             Limited Release
       
      This is version 1 release of the WWII mod.
       
      Hello! Welcome to The WWII Mod, a mod based on WWII, this is version 1 release of this mod, it has been a WIP for quite a while, but i have took it out of its limited release and now version 1 is available to the public!
       
      Features:
          1. 1936 Scenario, made to be as realistic as possible, there are 70 events, nations with events are: China, Japan, USSR, Finland,                  Poland, United Kingdom, France, Germany, Spain, Czechoslovakia, Hungary and Romania.
          2. Many new leaders have been added which fit the 1936 scenario, countries with new leaders include: United Kingdom, Burma,                    Kuomintang, Greater Empire of Manchuria, Mongol Military Government, Liu Wenhui's division, Ma Hushan's division, Afghanistan,            Iraq, Egypt, Anglo-Egyptian Sudan, Yemen, Oman, Panama, Costa Rica, Honduras, El Salvador, Nicaragua, Guatemala, Haiti,                          Dominican Republic, Liberia and Tannu Tuva.
          3. UI edited, now looks more gold and fancy, game icon also changed to "The WWII Mod".
       
      Anyways, have fun!
       
      Download PC: https://drive.google.com/file/d/1dujoIOyt1ccB4Xjjgn3RODysDtvy2vqB/view?usp=sharing
      Download Mobile: Working on it.
       
      Promotional video: 
      Old Forum: 

      If there are any issues be sure to say so in the comment section.
       
       
    • By OurGames
      Ironstate: 1914 is an early version (we have alot of plans!) of the Age of History II mod that brings 1914 and 1910 into the game! New UI, National Focus Trees (coming soon), nations, ideologies and more! Lead your empire to victory! 

      Download Here

      DOWNLOAD
    • By RandomWarior
      The WWII Mod
      The WWII Mod, a Mod based on WWII
      Expected to be in the Mod:
          1... Scenarios:
               1... 1936 (Has Events and accurate cores)
               2... 1939 (Has accurate cores)
               3... 1941 (Has accurate cores)
               4... 1943 (Has accurate cores)
               5... 1945 (Has accurate cores)
          2... Further scenario information:
               1... China is reworked, more accurate warlords and cliques.
               2... Only for 1936, events are history based. 
               3... Equador finally has an accurate border.
           3... Edited UI (limited edits):
                1... New UI style, borders edited to look more gold.
                2... Logo text changed to "The WWII Mod".
                3... Flag UI changed, now has some texture.
            4... New Ideologies
                1... National Socialism
                2... Socialism
                3... Nationalism
                More can be added in the future.
       
      These are most of the things that will be in the Mod, more can be sugested in the comments of course.
      I will be providing screenshots in the future, also detailing how many events an nation has.
       
      Expected Release Date:
           Limited Release launched: 
       
       
       
    • By Kingpvz
      Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
      I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
      Support me on patreon please (click here)
      Join my discord server if you want news: https://bit.ly/kingpvzdiscord
      Download (PC only): https://bit.ly/ageofalavida
      PROVINCES: 2565 
      NATIONS: 94
      SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War; First Alavidian War 1647; Second Alavidian War 1979; Second Alavidian War 1981; Second Alavidian War 1985; Second Alavidian War 1987; 1969; 1919; 1933; WW1; WW2 1939; WW2 1945; 1990; Help Fakoslovakia regain it's terriories!; ok wtf
      PROVINCES DONE:

       
      Some useless population stats (12/3/21)
      Stanovian Federation: 183.9M
      - General Stanovian State: 60.4M
      - Slavic Stanovian State: 62.1M
      - Venes: 1.3M
      - Lapytovian Stanovia: 1.1M
      - Fourthy Union: 27.9M
      - Protipalia: 1.9M
      - North Stanovia: 850k
      - Nalian Zelav Stanovia: 701k
      - East Spikc: 1.3M
      - West Spikc: 9.5M
      - North Keban: 3.3M
      - South Keban: 4.7M
      - Kespral-Towiiu: 2.3M
      - Central Towiiu: 1.9M
      - Tkebekh: 754K
      - Eastern Zi: 595k
      - Islandia: 3.3M
      Martinovia: 366.5k
      - Tromp Province: 129k
      - Southern Province: 24.5k
      - Guinea: 22k
      - Province of Kadiaen: 191k
      Venostan: 12.9M
      - Tzie Kakükm': 7M
      - Tzie Be'trkom: 1.3M
      - Piskowsze Region: 3.1M
      - Letran Bë'ge: 673k
      - Nakaii Bë'ge: 907k
      Other Countries
      - Jurovia (without Avar): 24.7M
      - Avar: 20.8M
      - Zuzanovia: 89.1M
      - Venistan: 3.8M
      - Venestan: 1M
      - Suchovia: 319k
      - Slovakoria: 731k
      - Slovakioria: 559k
      - Johanca: 21.5M
      - Ukrevol Kingdom: 1.2M
      - Retwonia (with Stanovian Retwonia): 2.9M
      - Zelavian Empire (without Colonies): 1.7M
      - Zelavian Empire (only Colonies): 711k
      - Scann': 2.8M
      - Mauritovania: 9.6M
      - Martinovian Kingdomen: 749k
      - Venostan Kingdom: 1.3M
       
    • By DasSoldat88
      THE NEW WORLD ORDER is an alternative story mod that seeks to bring a chaotic setting with various events and campaigns to bring a new gameplay style, diferent from what players are used to.
       
       
      Updates 02/12/2021
      In the last few days i made some progress that i will share, i will post a gameplay too so keep atention.
      Obs: The gameplay is outdated in some points. You can see the diference when look at the images.
      Atomwaffen Gameplay: 
      Images 02/12/2021
       

      First of all I would like to apologize for any spelling mistakes, I don't completely master English. I would also like to point out that the mod is fully in PTBR but if you like I'm ready to translate the game, but for the events i would have to ask for help because there are several and I don't have time for that alone.   --------------------------------------------------LORE------------------------------------------ The year is 2003, the invasion of Iraq as a result of the war on terror begins. Prepared for an alleged war and with broad support from its former enemy, Iran, Saddam's forces prevail and play the cards in the Middle East for the formation of an Arab coalition aimed at controlling oil prices. In 2005, as part of the coalition's plan, a wide-ranging revolt is launched in Saudi Arabia, overthrowing the monarchy and establishing an Islamic Republic aligned with the coalition. Now with the Middle East in hand, the coalition is manipulating the market in its favor, the US and its allies, disenfranchised by the defeat against the Iraqis, are in a difficult situation with the social and economic crisis at the door. With the 2008 crisis, the situation that already seemed irreversible becomes even worse. Chaos ensued as unemployment rose and solutions were thrown into the air by the most varied factions, the United States of America was a powder keg and the explosion came with the assassination of President Barack Obama on September 10, 2009, which happened was the breakdown of the United States of America into several states with factions calling war for unification in their own ways. The World in 2010...

      Middle East...

      Europe...

      And... Disunited States
      Some of the US Warlords...

       
       
       
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