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Valixor

War of the Eight Continents/WotEC (ALPHA 1.1 RELEASED!)

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FULL MAP PROGRESS PART 6: THE SUN SHINES OVER THE FULL MAP

It's a great day for War of the Eight Continents, today, all provinces of the full map are 100%, I repeat, 100% COMPLETE!!! This is by far the biggest map I've created, with 9,424 provinces, including over 8,750 land provinces, it's almost 5 times my previous record, when the T.O.R. Ravenfield map was finished with 1,890 provinces. The provinces aren't just repeats of the old maps in quality, they have much smoother and less spiky borders, and a long way from the old provinces in continuity too, with every pixel of the background completely covered in at least one province.

Next, the usual setting sea provinces, making connections, terrains and growth rates, and creating the first test scenario... I'll also copy the existing province cities, terrain and growth rate from the first and second demos into the full map to speed up the process.

cETsXYn.png

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ALPHA PROGRESS PART 1: WATCH YOUR TERRAIN

Today, I finished the basic terrains for the full map, together with some cities. Eventually, more terrains will be added, including but not limited to the ones mentioned in this post I made at the end of May. Development will be less active through the remainder of the month, but I hope to finish the first scenario (375 BCE) by the end of this month, then a few more through October, and eventually release the alpha somewhere in December 2021. Then, I'll move on to doing the main gameplay change for WotEC, time-based province movement, alongside a bunch of other code changes.

My28qG5.png

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Just typical development stuff, more named capitals and a couple of new civilizations. 309 out of 8,729 cities done (3.53% complete), though I'll remind the alpha definitely won't have 8,729 cities on release! Yeah, even the most desolate regions where you don't expect any human habitation will have named cities upon release of the final version.

fivTE1i.png

SdyRDeg.png

Edited by Valixor

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ALPHA PROGRESS PART 2: CIVILIZATION CONFETTI

It's been a long time since the previous Progress Update, so I would like to show the progress done on the first full-map scenario, 375 BCE. As of now, there are 528 civilizations, and will probably be over 750 after all other civilizations have been added.

8t30Mqs.png

h0OcuGS.png

Just this map alone contains a huge and varied set of civilizations, probably the most of any canon WotEC scenario; before this timepoint, there will be fewer civilizations and more tribes as the scenarios are set before many areas are fully settled, and the same goes for later timepoints as civilizations become larger and more unified. All civilizations are set to be added to the first scenario in early October, with the other scenarios showcased through October to December.

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ALPHA PROGRESS PART 3: I'M SURE IT'S GROWN OUT NOW...

Welcome to the third progress update on the continuing development of the WotEC Alpha. In the week following the second progress update, I've finished the first scenario, and just today a second scenario, 268 BCE.

Here's the finished 375 BCE scenario:

tOzdPU4.png

6a2Hb1L.png

And some previews of the 268 BCE scenario:

(I'm sure the Augustian Empire has grown out of grow-)

FJoQPLz.png

(Did I say "grown out"? Belhar's at war with Xapaloto again...)

vJGItxS.png

(Everything the light touches is our Balanic Empire.)
(What about Seijeren, Tharetaal, Qar'aan... I could go on?)
(We don't say that here.)

qU32Jmz.png

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12 minutes ago, Valixor said:

ALPHA PROGRESS PART 3: I'M SURE IT'S GROWN OUT NOW...

Welcome to the third progress update on the continuing development of the WotEC Alpha. In the week following the second progress update, I've finished the first scenario, and just today a second scenario, 268 BCE.

Here's the finished 375 BCE scenario:

tOzdPU4.png

6a2Hb1L.png

And some previews of the 268 BCE scenario:

(I'm sure the Augustian Empire has grown out of grow-)

FJoQPLz.png

(Did I say "grown out"? Belhar's at war with Xapaloto again...)

vJGItxS.png

(Everything the light touches is our Balanic Empire.)
(What about Seijeren, Tharetaal, Qar'aan... I could go on?)
(We don't say that here.)

qU32Jmz.png

the true chad

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On 1/24/2020 at 11:32 AM, Valixor said:

** Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game's bugs

⠀⠀⠘⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡜⠀⠀⠀ ⠀⠀⠀⠑⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡔⠁⠀⠀⠀ ⠀⠀⠀⠀⠈⠢⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠴⠊⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀

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On 10/4/2021 at 6:43 AM, Chairman Baad said:

⠀⠀⠘⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡜⠀⠀⠀ ⠀⠀⠀⠑⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡔⠁⠀⠀⠀ ⠀⠀⠀⠀⠈⠢⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠴⠊⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀

what's this

 

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Here's all the full-map scenarios I've completed over this week, in in-game temporal order:

Old Caranese Period (600 BCE)

jYKCTROl.pngINAJOgfl.png

Rise of the Augustian Empire (268 BCE)

N5gLtvRl.pngAHQ0rwml.png

First Qah'sanni Unification (189 BCE)

jQ2r7iCl.pngymHbZpLl.png

Conquest of Elvon (113 BCE)

O9Ls0zz.pngdq6n8oil.png

Clicking on the images will lead you to the full-resolution version.

Edited by Valixor

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ALPHA PROGRESS PART 4: FORWARD THROUGH TIME

Development of WotEC is still going at a steady pace, with three new full-map scenarios added this week. The finished scenarios are: Great Caranese Rebellion (1 CE), Augustian Succession War (327 CE), and Decline of Augustian Empire (474 CE).

Great Caranese Rebellion (1 CE)

rYAdpLE.pngYItSgVO.png

Augustian Succession War (327 CE)

tLzcJav.pngvmkSfCl.png

Decline of Augustian Empire (474 CE)

oGsjsZQ.pngw9XgwoS.png

Next scenario is Age of Darkness (592 CE), which will take longer than usual because of the large number of new civilizations. As always, more images can be found on the Discord server, in the channel #⤆-wotec-stuff-⤇.

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Here's three more scenarios (2 full map, 1 regional) I've made over the previous 10 days:

Age of Darkness (592 CE)

SHci3NH.pngWOCtyoe.png
Founding of the Neo-Augustian Empire (702 CE)

QepyN2T.pngiB8RcyA.png

Augustian Succession War - regional version (324 CE)

68LeEbS.png

There are now 15 completed scenarios (10 full-map, 5 regional).

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ALPHA PROGRESS PART 5: A THOUSAND YEARS OF PROGRESS

War of the Eight Continents is still gaining new scenarios, and lots of them. Five new, detailed scenarios, four full-map and one regional, in total 20 (14 full-map and 6 regional), have been done in the last 10 days, with hundreds of new civilizations added since the previous post. There will be four more full-map scenarios, mostly in modern times, as well as two or three regional scenarios, done until release.

As for the release date, I can tell you it will be on the 2nd anniversary of the beginning of development of the T.O.R. Mod, the precursor of WotEC, the day the first civilization for it was created, the day the first provinces slowly popped into existence, the day a long and winding path began that would eventually lead to this moment... Alpha 1.0 will be released (assuming no major issues are found around release), on...

6th of December, 2021.

Alpha 1.0 will be fully standalone, without the need for having an existing AoH installation, and will feature a recoded capitulation system, a color randomizer for the civilization editor, and new levels of buildings with rebalanced stats. In the Beta, the real coding will begin, aiming to achieve the biggest task of WotEC: a time-based movement system, bringing WotEC closer to the Paradox strategy games that Age of History tried to imitate.

There will be at least one more post (not a progress post though) on the last scenarios for the Alpha.

Scenarios:

Height of the New Qahanar (815 CE)

mHhCAck.pngzY5PkVC.png

Charlotian Campaign (regional) (839 CE)

FjNAdtU.png

Nordian Invasions (879 CE)

Jv8TGqD.pngl3DebSH.png

Sack of Tonarium (942 CE)

iaEV58A.pngIVNCZC2.png

Turn of the New Millennium (1000 CE)

miO3MyE.png

yHoS9zd.png

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On 2/5/2020 at 8:22 AM, keyle said:

I really like your share. I regularly download mod boards at GBWhatsApp 2022 there are lots of good mods there. But now I'm interested in your writing in great detail. thanks

Your site has all the beautiful apps. Keep sharing more useful content.

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    • By Farrell Modder
      O meu mod chamado before the storm II é um mod que foca principalmente em ideologias e cenários, é meu primeiro mod que não sera temporário.
       
      O mod contém com alguns bugs... Exemplo caso você de um simples toque no cenário escrito ERROR o jogo crasha e saí, outro bug é a bandeira da Síria que esta bugada.
       
      Novidades do mod :
      14 Novas Civilizações formaveis
      400 Novas Bandeiras
      71 Novas Ideologias 
      20 Novos Cenarios 
       
      Cenarios Adicionados :
      - 800 
      - 1500
      - 1518
      - 1600
      - 1700
      - 1750
      - Guerra dos 7 Anos
      - 1800
      - 1861
      - Guerra Franco - Prussiana
      - E Se o Brasil Virasse Uma Potencia ( 1900 )
      - 1900
      - 1910
      - Primeira Guerra Mundial
      - 1918
      - 1925
      - 1930
      - 1940
      - Vitoria Do Eixo Na Segunda Guerra Mundial
      - Mundo Vermelho
       
      - NOVA TEXTURA DE MAPA (hoi4)
      - NOVA FONTE (hoi4)
       
      Link do mod : https://www.mediafire.com/download/7tan7bgayg9cthy
       
        ( O mod não contem musicas no momento )
       
         ( mod em desenvolvimento !!! )
       
    • By OyunB/YT
      Hey guys! I'm O.B. You can call me just "FearlessOkan". I started a new mod. May I say the properties:
       
      New UI
      New Scenarios
      You'll see when you download the mod.
      That's it!
       
      DOWNLOADS:
      PC
      MOBILE (not available for not)
       
      Patches:
      1.1
       
       
      DISCORD: https://discord.gg/UnhQauJSyX
    • By Noel
      Mundos Exiliados 
      ¿Qué sucedió este ultimo año?
       
      Tras haber pasado casi un año desde que publique mi primer post en esta comunidad, he vuelto, para terminar lo que alguna vez en el pasado deje. Aquel "antiguo" proyecto llamado "Mundos Exiliados" el cual por razones de cansancio e inexperiencia no pude completar.
      Hoy 25 de enero de 2022 puedo presentar otra vez el mismo proyecto pero de una manera diferente.
       
      ----------------------------------------------------------------------------------------------------------------------------
      “En un antiguo mundo sonaban los tambores de guerra, mientras el cielo era sofocado por una nube de humo y fuego, que desde las naciones más fuertes provenía, buscando la guerra.  
      Que dios se apiade de nuestras almas, porque mientras peleamos contra nuestros hermanos, las hordas de la oscuridad renacen con inigualable poder...  
      La guerra está cerca y su grito se escucha desde la lejanía, desde el más puro hasta los herejes, ninguno se salvará.” 
       

       
      Características que presenta este nuevo mundo:
       
      +3000 Provincias 
      +Nuevas Historias con eventos únicos
      +Nuevas civilizaciones ficticias y mágicas
      *Diversos Escenarios históricos de este mundo
      * 4 Épocas históricas
      -El Origen
      -Edad Oscura
      -Edad Imperial
      -Edad Apocalíptica
       
      Sinceramente espero mucho de este proyecto y en gran parte es por el gran apoyo que recibió anteriormente,
      muchas gracias por apoyar el proyecto. Un saludo cordial y me despido. Buenas tardes
    • By Uagquq
      Age of democracy 4 is a hoi4 style ww2 addon + mod 
       
      FEATURES:
      300+ new leaders
      Working elections (for the United States, China, Germany, British raj, Spain, etc

      New focus trees for thee united states (normal hoi4 focus tree), the soviet union (new no step back focus tree with new democratic focus trees), united kingdom (new fascist monarch tree), Japan, British raj(whole new focus tree), Communist China, France, Spain, Poland (new no step back focus tree), Austria, China, Mexico, Netherlands, Sweden, Germany, 
      New ideologies like Falangism, Anarchism, Democratic Socialism, Rexism
      leaders will change when they change ideologies through focus or puppeted
       
      UPDATE:I just added all the reichskommissariat leaders (you can form the reichskommissariat after you have done the "form the reichskommissariat" focus)





      21|1|22 UPDATE:I have started adding the soviet union focuses and starting to add the democratic tree (kerensky portrait is from new ways mod for hoi4)



      23|1|22 UPDATE:I have added the german british puppet portraits (also bukharin portrait that i forgot about it in the last update)






      26/1/22 UPDATE:I have started work on the communist Chinese focus tree
    • By Vaux
      (DISCLAIMER: TRO DOES NOT HAVE ANYTHING TO DO WITH TNO, THEY ARE NOT CONNECTED AND TRO'S NAME IS JUST A COINCIDENCE WITH THE HOI4 MOD TRO)
        The Red Order takes place in the times where you experience the Cold War as its "coldest". But of course there is a little twist to it, some of the things didn't go like OTL thus caused things to get a little bit different and sometimes "quirky".
      General Features of TRO:
      -Manually colored portraits for each leader.
      -A brand new UI and new ideologies
      -New provinces to enhance gameplay
      -And many graphical changes to fit the atmosphere

        If you are somewhat active on r/ageofcivilizations, you might have seen my teasers and leaks for the mod. I have been developing this project for over 4 months now and I think it was the time to open a forum page for it. We already have a discord server(https://discord.gg/3gR2vSThe6) and I really recommend you to join to keep updated.

        A common question people ask me about TRO is when will it release, first of all I want to state that I won't give an exact date and say that I will finish on this date etc. I am just giving a general idea for the release date, TRO's release patch "Heia Safari" will release in this spring.
      "Heia Safari" Patch will include:
      -Full contents for Algeria, Burkina Faso and Zaïre
      -Half of the planned content for the 5th French Republic(Rest of it will be added when other French tags recieve content)
      -And partial content for South Africa, Cuba, MPLA and UNITA


      (To give an idea of the UI and portraits)

      SCREENSHOTS FROM THE MOD


       
       
       
      Don't forget to join our discord https://discord.gg/3gR2vSThe6
      special thanks to; UlutasErn, Mussolini-64, San Marinou, Albert, Aren, Sussus Amogus and many others who helped me come this far...
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