AoHA+ is a modification dedicated to Improving vanilla Age of History Asia.
The aim of this mod is to add new scenarios, civilizations and formable countries to improve Age of History Asia. I added too new types of government and changed the UI a bit to improve the game.
THE MOD IS CURRENTLY A BETA, and for now only the Twentieth and Twenty oneth century are improved
300 New Civilizations (Version 0.1) 800 New Civilizations (Version 0.2);
40 New Formable Civilizations (Version 0.1) 100 New Formable Civilizations (Version 0.2);
14 Types of Goverment;
New Wonders + Reworked Ui;
Improved Flags and Civilizations Names (Version 0.2);
New Content In 0.2:
Download Link (Version 0.2):
PC = https://drive.google.com/file/d/13zaxwLmfdq3R1pomZz4pgNyN4o45MqLt/view?usp=sharing
Download Link (Version 0.1):
PC = https://drive.google.com/file/d/1OKe6mp5jrcHCIWqUXyyJaCALTeNs1svV/view?usp=sharing
Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
Support me on patreon please (click here)
Join my discord server if you want news: https://bit.ly/kingpvzdiscord
Download (PC only): https://bit.ly/ageofalavida
SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War; First Alavidian War 1647; Second Alavidian War 1979; Second Alavidian War 1981; Second Alavidian War 1985; Second Alavidian War 1987; 1969; 1919; 1933; WW1; WW2 1939; WW2 1945; 1990; Help Fakoslovakia regain it's terriories!; ok wtf
Some useless population stats (8/29/21)
Stanovian Federation: 180.8M
- General Stanovian State: 59.3M
- Slavic Stanovian State: 61.4M
- Venes: 1.2M
- Lapytovian Stanovia: 1.1M
- Fourthy Union: 27.3M
- Protipalia: 1.7M
- North Stanovia: 780k
- Nalian Zelav Stanovia: 697k
- East Spikc: 1.3M
- West Spikc: 9.4M
- North Keban: 3.2M
- South Keban: 4.7M
- Kespral-Towiiu: 2.3M
- Central Towiiu: 1.9M
- Tkebekh: 751K
- Eastern Zi: 594k
- Islandia: 3.2M
- Tromp Province: 101k
- Southern Province: 23.7k
- Guinea: 21.9k
- Province of Kadiaen: 176k
- Tzie Kakükm': 6.7M
- Tzie Be'trkom: 1.2M
- Piskowsze Region: 2.9M
- Letran Bë'ge: 671k
- Nakaii Bë'ge: 906k
- Jurovia (without Avar): 24.5M
- Avar: 19.5M
- Zuzanovia: 81.4M
- Venistan: 3.7M
- Venestan: 983k
- Suchovia: 307k
- Slovakoria: 672k
- Slovakioria: 511k
- Johanca: 21M
- Ukrevol Kingdom: 1.1M
- Retwonia (with Stanovian Retwonia): 2.8M
- Zelavian Empire (without Colonies): 1.7M
- Zelavian Empire (only Colonies): 670k
- Scann': 2.7M
- Mauritovania: 9.3M
- Martinovian Kingdomen: 731k
- Venostan Kingdom: 1.3M
Download Link (PC)
Download Link (Android)
Warning: if there are any issues with Android version, ask Aryan, not me, I work only with PC version.
AoC2 Star Wars mod (v 1.3.1 - Wonders of the Galaxy Addon).zip (PC)
I present the mod you'd never seen like this before - the mod which will deliver you in the Galaxy Far Far Away and make you as a ruler of interstellar civilization of the Star Wars Universe!
This mod was developed for 3 months: one week for the (most of) Galaxy map and the rest of all time for events. I wanted to create a mod as comperhensive as it possible for its fictional universe. I wanted to create a mod which would please not only casual AoC2 players but also potential Star Wars fans who may play this game. I studied Wookiepedia for hours to create a single events. I searched details to make it as accurate as it possible to the Star Wars canon, both Legendary and Disney Canon. It was a great work which would be sinful to not be shared.
The Galaxy Far Far Away map containing 1039 provinces. Not everywhere, but I tried to make their borders organic to each other to make them less border-gorish. The borders were made in account with the history and astrographical division of the galaxy. Star Wars galaxy map has its own Continents and Regions packs. Continents are Galactic Rims, and Regions are... Regions and some notable sectors. New biomes for the alien worlds. One province = one planet. Most of them have very valueable bonuses and/or fines since most of them are extraterrestrial and hostile for the organic life (Molten Worlds, Toxic Worlds) or over-developed (Ecumenopolises and Forge Worlds). Just check my map on the Landscape mode... The worlds I couldn't find an information for their landscape have the Hill or Space Station biome. 300+ new, Editor-made Star Wars civilizations, from the all-known Republic and Empire to the minor species and factions probably only complete Star Wars nerds ever heard or read of. Some of these civilizations have different flags and names for different governments. 21 new ages scoping the period since 38000 BBY (Pre-Republican Era) till 500 ABY (end of Post-Imperial Age). "BBY" and "ABY" stands for "before/after the Battle of Yavin", if someone doesn't knows. 17 scenarios scoping (almost) complete history of the Star Wars galaxy since the foundation of the Republic 25,000 years before the film events till the Second Imperial Civil War 130 years after. Most of these scenarios have events with 225 pictures included. Most of them were borrowed from Wookiepedia and some from Stellaris. Some of scenarios have even "alternate history" events! 6 new government types (if you possess Addon+): Corporate, Stratocracy, Criminal Organization, Magocracy, Hive Mind, Machine Intelligence. Each of them has their own crown. 120+ new leaders and their portraits. Some of them have poritraits in Hearts of Iron IV-style. The most well-known leaders (such as Palpatine, Dooku or Darth Revan) have their linkages to Wikipedia. 28 new tracks to better immersion in the Star Wars atmosphere. New main theme. (1.3.1) "Wonders of the Galaxy" for notable locations featured in films, games (primarily Knights of the Old Republic) and in some universe lore. (1.3.1) New fonts.
By Avatar Mod
Long ago, I started creating a mod for an Avatar. Then, everything changed when the laziness took over the project. Only I, the developer of this project, could complete it, but when everyone needed me the most, I was vanished .A 1 year passed and I want to start this mod again and although I have a lot to remember, but I believe that I will be able to complete it.
Timeline of scenario Feodal Fragmentation in Fire Nation
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls