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    Rhinemapper

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    PrussiaBoi

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    • By İmperial Sealand
      This mod is a mod which is related to MEIOU & Taxes mod of Europa Universalis IV.
      Features:
      Huge mount of Formable Nations with formable systems
      Lots of Events for scenarios with events
      A unique map with MEIOU & Taxes provinces
      lots of Leaders
      Musics
      New Ideologies with Familial systems
       
      Scenarios: 
      -Charles IV's Golden Bull (no events)
      -Charles IV's Golden Bull (with events)
      -Rise of Ottomans (1444) (no events)
      -Rise of Ottomans (1444) (With Events)
      Maybe some more scenarios in future but I can't promise right now
       
      Progress:
      Provinces: All of Europe, Middle East and Africa
      Ideologies: 0%
      Ages: 100%
      Scenarios: 0%
      Formable nations: 0%
      Events: 0%
      if you have any suggestions or questions, you can contact me on discord (  Empire of Sealand#3901 )
      Developers: @Simon Wilford @İmperial Sealand @BarışMançocu
       
      Special thanks to (Credits):
      - @Kerems2434for allowing me to use his formable nations system idea
      - @Mkafor making background
      - @Italian PeCfor allowing me to use his event trees idea
       
      Poll: We weren't able to decide so we decided to start a poll for that. Which one looks better? first one (Urducks one)? or second one (Mka's one)? 

    • By RetroCube
      Hi !
      Today, I decided to download conqueror's 2 mod , The Download & Extracting Went Smoothly ! , But When I run the Aoc2.jar In CMD & The Loading reaches 99% , The Game crashes & I Get This :
      AoC2: getFileNames: game/leaders/ Exception in thread "LWJGL Application" java.lang.NullPointerException at age.of.civilizations2.jakowski.lukasz.Game.loadScenario(Game.java:2143) at age.of.civilizations2.jakowski.lukasz.Menu_InitGame.loadAssets(Menu_InitGame.java:352) at age.of.civilizations2.jakowski.lukasz.Menu_InitGame.access$000(Menu_InitGame.java:24) at age.of.civilizations2.jakowski.lukasz.Menu_InitGame$1$1.run(Menu_InitGame.java:59) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.executeRunnables(LwjglApplication.java:259) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:210) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) Please Help !
      ☹️
    • By Kerems2434
      Conqueror's II / What if Trotsky Becomes Leader of USSR? (DETAILED SCENARIO)
      One of our modders, @İmperial Sealand, has designed a new scenario for Conqueror's II.
      This scenario is about "What if Trotsky Becomes Leader of USSR?". This is a really detailed scenario.
      There are 93 events in this scenario. So if you love play the game with events, this scenario is a good choice for you.
      STORY OF THE SCENARİO:
      With Lenin's death in 1924, the Soviet Union was shaken, and many Politburo members did not know what to do. Finally, in 1925, Trotsky took over with the support of the Red Army and students, but there were too many names in the Politburo that opposed him. Trotsky had to be careful.
      In Germany, the German Social Democratic Party cooperated with the Communists against the incoming Nazi threat, and in 1928, with Trotsky's support, the Communists came to power in Germany and drove the Nazis out of the country. After communist rule, the monarchists captured Prussia and established the Kingdom of Prussia.
      The Nazis came to Austria and formed a party and came to power in 1932. They then formed an Axis alliance with Hungary, Poland and Bulgaria. In addition, the Nazis had secret organizations in Switzerland and Germany.
      In Italy, the Communist Party staged a coup led by Mussolini and waved the red flag.
      France, on the other hand, was going through a very turbulent period, and the Communists were getting stronger every day.
      Spain, like France, was in a turbulent period.
      In Brazil, there was a communist coup.
      In Asia, Japan-China tensions were about to turn into a war.
      The states of Czechoslovakia and Galicia, on the other hand, were experiencing tensions with the Axis powers.
      In the same way, Hungary, Bulgaria and the USSR claimed rights on the territory of Romania.
      PICTURES:






       
      LINK: 
      YOU CAN DOWNLOAD THE MOD FROM THE DESCRIPTION OF THE VIDEO!
      AoC2ModdingTR
      @İmperial Sealand
    • By Ferhat5534
      Content:
      The Real 751 Map Oghuz Dormitories Realistic Technology Realistic Diplomatic Relations Realistic Population Rates Realistic Happiness Rates Great civilizations such as Abbasids, Tang Dynasty, Byzantium, Frankish Kingdoms ... Detailed settings for major countries like Abbasids, Tang Dynasty, Byzantine, Frankish Kingdoms Separate vassal and troops for Britain and Franks Vassals and more .. 68 Civilization Map Date: 16 May 751 Technologies; Abbasids ~0.23, Tang Dynasty ~0.29 Starting Army in the Capital ~400 Starting Population ~30000 Starting Economics ~20000 Startup Money 1500 Note: Conqueror's II v1.1 Required.
      Photos:

      Download:
      Archived
      Setup:
      Open Game Folder (...\Conqueror's II v1.1\map\EU4\scenarios), After downloading the file, extract the 751 file in rar and leave it to the scenarios, Then open the Age_of_Cilivizations file in the Scenario folder, Add (751; at the end or anywhere.) Open the game and load the scenario(751) good games.
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