Jump to content
Age of History Games
Kerems2434

Conquerors v1.5.1 "Conquerors of the New Age" / DOWNLOAD NOW!

Recommended Posts

@Noblepuma @JR Rachidovsky @Duchy of Darkis and Fungus @CupheadPaulYT @Deutsches Reich

Hello guys! I think you hate me. Right? I'm writing that for it. Maybe we can solve the problems between us. Now,
In Hearts of AoH2 topic;

1) I didn't open alt accounts, I shared the discussion in my Discord Server (in just chat not in announcement etc.) and a guy from my server (Frsv1, Frsv2) opened some alt accounts and I said him "don't open alts". But he didnt listened to me.

2) Someone says "Kerem's mods are stolen" 
Guys, just in World+ Mod, we used Addon+ background with some edits. We accept it and I did an announcement on my YouTube channel about it too. I have apologized from creators of Addon+. In other mods, what did we stole can you tell me please? 

I hope we can get along better from now on. I don't want it to be bad between us. 
But if I still have other mistakes, please write them down and I'll try to fix them.

I apologize from you guys for this discussion too @Safavidian @Simon Wilford @Lipark Japanese modder

Good night 

Edited by Kerems2434

Share this post


Link to post
Share on other sites
15 hours ago, Kerems2434 said:

@Noblepuma @JR Rachidovsky @Duchy of Darkis and Fungus @CupheadPaulYT @Deutsches Reich

Hello guys! I think you hate me. Right? I'm writing that for it. Maybe we can solve the problems between us. Now,
In Hearts of AoH2 topic;

1) I didn't open alt accounts, I shared the discussion in my Discord Server (in just chat not in announcement etc.) and a guy from my server (Frsv1, Frsv2) opened some alt accounts and I said him "don't open alts". But he didnt listened to me.

2) Someone says "Kerem's mods are stolen" 
Guys, just in World+ Mod, we used Addon+ background with some edits. We accept it and I did an announcement on my YouTube channel about it too. I have apologized from creators of Addon+. In other mods, what did we stole can you tell me please? 

I hope we can get along better from now on. I don't want it to be bad between us. 
But if I still have other mistakes, please write them down and I'll try to fix them.

I apologize from you guys for this discussion too @Safavidian @Simon Wilford @Lipark Japanese modder

Good night 

Thanks for clearing that up

Share this post


Link to post
Share on other sites
On 7/19/2020 at 2:48 PM, Kerems2434 said:

Age of Civilizations II - Conqueror's II Mod by AoC2ModdingTR

Conqueror's II is a Europa Universalis IV patch for Age of Civilizations II. We added a lot of new features to the game with this mod. 
We'll do updates every week or every two weeks to the mod.
So what is the features of the mod?

FEATURES:

- New EU4 - Extended Timeline Map (3706 Provinces)
- 1386 City Names for the EU4 Map
- N
ew improved HRE (Holy Roman Empire) System
- New Formable Systems to Some Countries (Will be added to more countries with 4th update)
- Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)

- Over 50 New Leaders
- 114 Formable Civilizations
- EU4 Civilizations Colors for all scenarios
- EU4 Extended Timeline Scenarios
- Improved Graphics
- Quicker Turn Pass Speeds (with v1.1 Fixing the Bugs Update)
- About 50 New Civilizations
- EU4 Interface

- EU4 Icons
- EU4 Musics
- EU4 Declare War Sound
- WW1 Scenario (with correct leaders)
- New Flag Effect
- New Font
- New Game Logo
- Compatible Versions for Windows & Android   

 

SCENARIOS: 

- Modern World
- Fall of Soviet Union: 1991  
- Cold War: 1947
- Blitzkrieg: 1939 (WW2)
 - Spain Civil War: 1937 (DLC Version)
 - The Gathering Storm: 1936 (WW2)
- Spain Civil War: 1936 (Default Version)
- 1919 Turkish War of Liberation
- World War I (with correct leaders) 
- 1870 Year
- A House Divided: 1861
- Victorian Era: 1836
- 1792 Year
- 1566 Year
- New World: 1492
- Fall of Byzantium: 1453
- Rise of the Ottoman: 1444
- The Grand Campaign: 1399 
- 1350 Year
- 1299 Year
- 1243 Year
- 1200 Year
- 1150 Year
- 1080 Year
- Byzantine - Sasanian War
- 750 Year
- 661 Year
- 632 Year
- 450 Year
- 395 Year
- 224 Year
- 58 Year
- 2 Year
- Ancient Greece
- B.C 50 Year
- B.C 100 Year

 

                                                          

NEW FORMABLE CIVILIZATIONS SYSTEMS FOR SOME CIVILIZATIONS
Ottoman Empire (Turkey):  Ottoman Beylik -> First Ottoman Empire -> Great Ottoman Empire <- Ottoman Empire (Development period) <- Ottoman Empire (Downfall Period) <- Turkey
Greece (Byzantine Empire): Greece -> Megali Idea -> Byzantine Empire -> Eastern Roman Empire -> Roman Empire
Italy (Roman Empire): Italy -> Italy Kingdom -> Western Roman Empire -> Roman Empire
England (United Kingdom): Anglo-Saxons -> Sussex,Wessex,Essex -> England -> Great Britain -> United Kingdom -> British Empire

And more with 4th update...

WHAT FEATURES WILL COME WITH UPDATES?

UPDATE 1: FIXING THE BUGS UPDATE (RELEASED)
- Fixed over 134 capital problems in all scenarios years
- Fixed and added new leaders to the WW1
- Fixed over 57 connection problems
- Fixed Eastern Germany Leader in the Cold War Scenario
- Improved Background
- All of the islands added to 1991, 1947 and Modern World Scenarios
- Fixed some ideology problems (like Ottoman – Democracy)
- Solved the slow turn pass problem in all of the scenarios 
- Remade WW1 Scenario
- Remade WW2 Scenario
- Added 1939 Scenario 
- Added Spanish Civil War Scenario (DLC Version)

- Fixed default Spanish Civil War Scenario 

UPDATE 2: THE DARK AGE UPDATE (14.12.2020)
- Added 15 scenarios to between 395 - 1399 years.
- Added new improved HRE (Holy Roman Empire) System
- Added new formable system to Azerbaijan (This feature will be added to more countries with 4th update)
- Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)
- Fixed over 49 connection problems and some bugs 
- Fixed some borders in the scenarios
- Added over 40 new leaders
- Added Nile, Danube, Iberian, Euphrates and Tigris Rivers

UPDATE 3: CONQUERORS OF THE NEW AGE (SOON)
- We'll add more scenarios to the between 1399-2020 years
- We'll fix some bugs and mistakes
- We'll fix some borders in the scenarios

UPDATE 4: NEW FORMABLE SYSTEMS (SOON)
- We'll add more formable civilizations systems (like Ottoman, Italy, Greece systems)
- We'll fix some bugs and mistakes
- We'll fix some borders in the scenarios

After all of the updates, we'll release "Conqueror's II - Complete Edition"

IMPROVED HRE (HOLY ROMAN EMPIRE) SYSTEM (With v1.2 "The Dark Age" Update)
As you know, Conqueror's II is an EU4 mod. And when you attack a Holy Roman State in EU4, all the Holy Roman States go to war with you. But the Holy Roman system in Age of History 2 is useless. You can become another country and conquer the Holy Roman States very easily. To break this ease, tomorrow we will introduce the system of the Holy Roman Empire, which we have just added to the game. Conquering the Holy Roman States will no longer be as easy as it used to be. Especially, we will make states that were superpowers of their time, such as the Austrian Empire, stronger. And with this system, if you declare war on a Holy Roman State, All Holy Rome will declare war on you. This system will be more focused on scenario 1444.

PICTURES:

javaw_2020-12-09_15-42-54-33.png

javaw_2020-12-09_16-33-35-79.png

javaw_2020-12-09_16-19-36-89.png

javaw_2020-12-09_16-33-16-68.png

javaw_2020-12-09_16-34-36-79.png

javaw_2020-12-09_16-32-52-74.png

javaw_2020-12-09_16-38-37-23.png

WWI LEADERS:

unknown.png  unknown.png  unknown.png  unknown.png  unknown.png

 

YOU CAN DOWNLOAD THE MOD FROM THE DESCRIPTION OF THE VIDEO!
(THIS VERSION IS V1.1 / YOU CAN DOWNLOAD V1.2 ON 14.12.2020)

AoC2ModdingTR YouTube Channel: https://www.youtube.com/channel/UCIVov6An3mEzP17tLGcZl6g
AoC2ModdingTR Discord Server: https://discord.gg/mNGn8CD
AoC2ModdingTR Twitter Account: https://twitter.com/AoModding

CREDITS:
AoC2ModdingTR
Kerem Yılmaz (Turkey) - Furkan (Turkey) - Ege Ceylan (Turkey) - Seyit (Turkey) - Gurren Lagann (Brazil) - Adil (Kazakhstan) -  Vaux (Turkey) - Ebubekir Eren (Turkey) - TuranOglu (Turkey) - Chairman Baad (USA)

Edited the main page of the topic. Don't forget take a look.

Share this post


Link to post
Share on other sites

IMPROVED HRE (HOLY ROMAN EMPIRE) SYSTEM (With v1.2 "The Dark Age" Update)
As you know, Conqueror's II is an EU4 mod. And when you attack a Holy Roman State in EU4, all the Holy Roman States go to war with you. But the Holy Roman system in Age of History 2 is useless. You can become another country and conquer the Holy Roman States very easily. To break this ease, tomorrow we will introduce the system of the Holy Roman Empire, which we have just added to the game. Conquering the Holy Roman States will no longer be as easy as it used to be. Especially, we will make states that were superpowers of their time, such as the Austrian Empire, stronger. And with this system, if you declare war on a Holy Roman State, All Holy Rome will declare war on you. This system will be more focused on scenario 1444.

Share this post


Link to post
Share on other sites
17 minutes ago, That_mAntis said:

I would personally advise you to remove the leaders for maximum immersion, They add nothing to the game, And since they cannot ever die or be changed, They feel really off.

 

Also will borders of Finland finally be correct in ww2 scenario? 

Interesting idea. It makes sense, but I don't think anyone would like it.

Share this post


Link to post
Share on other sites
14 hours ago, Kerems2434 said:

IMPROVED HRE (HOLY ROMAN EMPIRE) SYSTEM (With v1.2 "The Dark Age" Update)
As you know, Conqueror's II is an EU4 mod. And when you attack a Holy Roman State in EU4, all the Holy Roman States go to war with you. But the Holy Roman system in Age of History 2 is useless. You can become another country and conquer the Holy Roman States very easily. To break this ease, tomorrow we will introduce the system of the Holy Roman Empire, which we have just added to the game. Conquering the Holy Roman States will no longer be as easy as it used to be. Especially, we will make states that were superpowers of their time, such as the Austrian Empire, stronger. And with this system, if you declare war on a Holy Roman State, All Holy Rome will declare war on you. This system will be more focused on scenario 1444.

you mean independence guarantee? plz make a events ,collaps of HRE in the last of medieval

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By İmperial Sealand
      This mod is a mod which is related to MEIOU & Taxes mod of Europa Universalis IV.
      Features:
      Huge mount of Formable Nations with formable systems
      Lots of Events for scenarios with events
      A unique map with MEIOU & Taxes provinces
      lots of Leaders
      Musics
      New Ideologies with Familial systems
       
      Scenarios: 
      -Charles IV's Golden Bull (no events)
      -Charles IV's Golden Bull (with events)
      -Rise of Ottomans (1444) (no events)
      -Rise of Ottomans (1444) (With Events)
      Maybe some more scenarios in future but We can't promise right now
       
      Progress:
      Provinces: All of Europe, Africa and Half of Asia
      Ideologies: 0%
      Ages: 100%
      Scenarios: 0%
      Formable nations: 0%
      Events: 0%
      UI: 0%
      if you have any suggestions or questions, you can contact me on discord (  Empire of Sealand#3901 )
      Developers: @Simon Wilford @İmperial Sealand @BarışMançocu
       
      Special thanks to (Credits):
      - @Kerems2434for allowing us to use his formable nations system idea
      - @Mkaand @urdekreizfor making background
      - @Italian PeCfor allowing us to use his event trees idea
    • By RetroCube
      Hi !
      Today, I decided to download conqueror's 2 mod , The Download & Extracting Went Smoothly ! , But When I run the Aoc2.jar In CMD & The Loading reaches 99% , The Game crashes & I Get This :
      AoC2: getFileNames: game/leaders/ Exception in thread "LWJGL Application" java.lang.NullPointerException at age.of.civilizations2.jakowski.lukasz.Game.loadScenario(Game.java:2143) at age.of.civilizations2.jakowski.lukasz.Menu_InitGame.loadAssets(Menu_InitGame.java:352) at age.of.civilizations2.jakowski.lukasz.Menu_InitGame.access$000(Menu_InitGame.java:24) at age.of.civilizations2.jakowski.lukasz.Menu_InitGame$1$1.run(Menu_InitGame.java:59) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.executeRunnables(LwjglApplication.java:259) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:210) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) Please Help !
      ☹️
    • By Kerems2434
      Conqueror's II / What if Trotsky Becomes Leader of USSR? (DETAILED SCENARIO)
      One of our modders, @İmperial Sealand, has designed a new scenario for Conqueror's II.
      This scenario is about "What if Trotsky Becomes Leader of USSR?". This is a really detailed scenario.
      There are 93 events in this scenario. So if you love play the game with events, this scenario is a good choice for you.
      STORY OF THE SCENARİO:
      With Lenin's death in 1924, the Soviet Union was shaken, and many Politburo members did not know what to do. Finally, in 1925, Trotsky took over with the support of the Red Army and students, but there were too many names in the Politburo that opposed him. Trotsky had to be careful.
      In Germany, the German Social Democratic Party cooperated with the Communists against the incoming Nazi threat, and in 1928, with Trotsky's support, the Communists came to power in Germany and drove the Nazis out of the country. After communist rule, the monarchists captured Prussia and established the Kingdom of Prussia.
      The Nazis came to Austria and formed a party and came to power in 1932. They then formed an Axis alliance with Hungary, Poland and Bulgaria. In addition, the Nazis had secret organizations in Switzerland and Germany.
      In Italy, the Communist Party staged a coup led by Mussolini and waved the red flag.
      France, on the other hand, was going through a very turbulent period, and the Communists were getting stronger every day.
      Spain, like France, was in a turbulent period.
      In Brazil, there was a communist coup.
      In Asia, Japan-China tensions were about to turn into a war.
      The states of Czechoslovakia and Galicia, on the other hand, were experiencing tensions with the Axis powers.
      In the same way, Hungary, Bulgaria and the USSR claimed rights on the territory of Romania.
      PICTURES:






       
      LINK: 
      YOU CAN DOWNLOAD THE MOD FROM THE DESCRIPTION OF THE VIDEO!
      AoC2ModdingTR
      @İmperial Sealand
    • By Ferhat5534
      Content:
      The Real 751 Map Oghuz Dormitories Realistic Technology Realistic Diplomatic Relations Realistic Population Rates Realistic Happiness Rates Great civilizations such as Abbasids, Tang Dynasty, Byzantium, Frankish Kingdoms ... Detailed settings for major countries like Abbasids, Tang Dynasty, Byzantine, Frankish Kingdoms Separate vassal and troops for Britain and Franks Vassals and more .. 68 Civilization Map Date: 16 May 751 Technologies; Abbasids ~0.23, Tang Dynasty ~0.29 Starting Army in the Capital ~400 Starting Population ~30000 Starting Economics ~20000 Startup Money 1500 Note: Conqueror's II v1.1 Required.
      Photos:

      Download:
      Archived
      Setup:
      Open Game Folder (...\Conqueror's II v1.1\map\EU4\scenarios), After downloading the file, extract the 751 file in rar and leave it to the scenarios, Then open the Age_of_Cilivizations file in the Scenario folder, Add (751; at the end or anywhere.) Open the game and load the scenario(751) good games.
  • Popular Now

  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...