Jump to content
Age of History Games

Conquerors v1.5.1 "Conquerors of the New Age" / DOWNLOAD NOW!

Recommended Posts

5 hours ago, Houtmonin225 said:

I found another problem in Cold war 1947 scenario which china is still in civil war not end yet and also taiwan was still under Republic of China not People Republic of China

I will check it. Thanks.

Share this post

Link to post
Share on other sites

Will Germany in 1939 (Blitzkrieg) be buffed? They lose to France almost 90% of time. You gotta give them way more troops, Blitzkrieg was Germany literally marching in. It's not really showing in the scenario.

Share this post

Link to post
Share on other sites
  • -Osman Gazi                                                  -Katerina Sakelaropulu
  • -I.Yıldırım Beyazıd                                        -Kays Said
  • -II.Murad                                                       -Konrad Adenauer
  • -Fatih Sultan Mehmed                               -Kurbankulu Berdimuhammedov
  • -II.Yıldırım Beyazıd                                       -I. Süleyman Şah
  • -I.Kanuni Sultan Süleyman                        -Markianos
  • -III.Selim                                                       -Melikşah
  • -II.Mahmud                                                 -Miloš Zeman
  • -Abdülaziz                                                    -I. Muâviye
  • -II.Abdülhamid                                            -VI. Muhammed
  • -Sultan Vahdettin                                       -Müstansır
  • -İsmet İnönü                                               -Binyamin Netanyahu
  • -Turgut Özal                                                -II. Nikolay
  • -İlham Aliyev                                               -Ögeday
  • -V. George                                                   -Patrice de MacMahon
  • -VI. George                                                  -Raymond Poincaré
  • -Aleksandros                                               -Ram Nath Kovind
  • -II. Aleksandr                                               -Saddam Hüseyin
  • -Attila                                                            -Selahaddin Eyyubi
  • -Avetis Aharonyan                                      -Selman bin Abdülaziz el-Suud
  • -III. Vittorio Emanuele                               -Şevket Mirziyoyev
  • -Beşşar Esad                                                -Abdülmecid Tebbun
  • -Fayiz es-Serrac                                           -II. Theodosius
  • -Abdülfettah es-Sisi                                    -Emir Timur
  • -I. Gıyâseddin Keyhüsrev                           -I. Umberto
  • -Celaleddin Harezmşah                              -I. Wilhelm
  • -Rutherford Birchard Hayes                     -Kül Bilge Kadır Han
  • -İlteriş Kağan                                                     -Muammer Kaddafi
  • -Hidiv İsmail Paşa                                            -Boris Johnson
  • -Joe Biden


Share this post

Link to post
Share on other sites

We tried to best adjust the balance of power of the first World War scenario. In the old version, the Russian Empire was 1st in WW1 scenario with a clear different, while sorting was made more logical by detailed buff / De-buff operations performed in the v1.2 update. In v1.2 in the WW1 scenario, the United Kingdom will start the game in 1st, the German Empire in 2nd, and the Russian Empire in 3rd.


Share this post

Link to post
Share on other sites

Also there is a wasteland in ww2 (1936 and 1939) scenarios which surounding by Xinjaing ; Tibet and Xbei san Ma borders i want u to give this wasteland to any of these states to make border looks good after conquerred these states

Edited by Houtmonin225

Share this post

Link to post
Share on other sites
On 7/19/2020 at 2:48 PM, Kerems2434 said:

Age of Civilizations II - Conqueror's II Mod by AoC2ModdingTR

Conqueror's II is a Europa Universalis IV patch for Age of Civilizations II. We added a lot of new features to the game with this mod. 
We'll do updates every week or every two weeks to the mod.
So what is the features of the mod?


- New EU4 - Extended Timeline Map (3706 Provinces)
- 1386 City Names for the EU4 Map
- N
ew improved HRE (Holy Roman Empire) System
- New Formable Systems to Some Countries (Will be added to more countries with 4th update)
- Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)

- Over 50 New Leaders
- 114 Formable Civilizations
- EU4 Civilizations Colors for all scenarios
- EU4 Extended Timeline Scenarios
- Improved Graphics
- Quicker Turn Pass Speeds (with v1.1 Fixing the Bugs Update)
- About 50 New Civilizations
- EU4 Interface

- EU4 Icons
- EU4 Musics
- EU4 Declare War Sound
- WW1 Scenario (with correct leaders)
- New Flag Effect
- New Font
- New Game Logo
- Compatible Versions for Windows & Android   



- Modern World
- Fall of Soviet Union: 1991  
- Cold War: 1947
- Blitzkrieg: 1939 (WW2)
 - Spain Civil War: 1937 (DLC Version)
 - The Gathering Storm: 1936 (WW2)
- Spain Civil War: 1936 (Default Version)
- 1919 Turkish War of Liberation
- World War I (with correct leaders) 
- 1870 Year
- A House Divided: 1861
- Victorian Era: 1836
- 1792 Year
- 1566 Year
- New World: 1492
- Fall of Byzantium: 1453
- Rise of the Ottoman: 1444
- The Grand Campaign: 1399 
- 1350 Year
- 1299 Year
- 1243 Year
- 1200 Year
- 1150 Year
- 1080 Year
- Byzantine - Sasanian War
- 750 Year
- 661 Year
- 632 Year
- 450 Year
- 395 Year
- 224 Year
- 58 Year
- 2 Year
- Ancient Greece
- B.C 50 Year
- B.C 100 Year



Ottoman Empire (Turkey):  Ottoman Beylik -> First Ottoman Empire -> Great Ottoman Empire <- Ottoman Empire (Development period) <- Ottoman Empire (Downfall Period) <- Turkey
Greece (Byzantine Empire): Greece -> Megali Idea -> Byzantine Empire -> Eastern Roman Empire -> Roman Empire
Italy (Roman Empire): Italy -> Italy Kingdom -> Western Roman Empire -> Roman Empire
England (United Kingdom): Anglo-Saxons -> Sussex,Wessex,Essex -> England -> Great Britain -> United Kingdom -> British Empire

And more with 4th update...


- Fixed over 134 capital problems in all scenarios years
- Fixed and added new leaders to the WW1
- Fixed over 57 connection problems
- Fixed Eastern Germany Leader in the Cold War Scenario
- Improved Background
- All of the islands added to 1991, 1947 and Modern World Scenarios
- Fixed some ideology problems (like Ottoman – Democracy)
- Solved the slow turn pass problem in all of the scenarios 
- Remade WW1 Scenario
- Remade WW2 Scenario
- Added 1939 Scenario 
- Added Spanish Civil War Scenario (DLC Version)

- Fixed default Spanish Civil War Scenario 

- Added 15 scenarios to between 395 - 1399 years.
- Added new improved HRE (Holy Roman Empire) System
- Added new formable system to Azerbaijan (This feature will be added to more countries with 4th update)
- Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)
- Fixed over 49 connection problems and some bugs 
- Fixed some borders in the scenarios
- Added over 40 new leaders
- Added Nile, Danube, Iberian, Euphrates and Tigris Rivers

- We'll add more scenarios to the between 1399-2020 years
- We'll fix some bugs and mistakes
- We'll fix some borders in the scenarios
- Changable of leaders with events

- We'll add more formable civilizations systems (like Ottoman, Italy, Greece systems)
- We'll fix some bugs and mistakes
- We'll fix some borders in the scenarios

After all of the updates, we'll release "Conqueror's II - Complete Edition"

As you know, Conqueror's II is an EU4 mod. And when you attack a Holy Roman State in EU4, all the Holy Roman States go to war with you. But the Holy Roman system in Age of History 2 is useless. You can become another country and conquer the Holy Roman States very easily. To break this ease, tomorrow we will introduce the system of the Holy Roman Empire, which we have just added to the game. Conquering the Holy Roman States will no longer be as easy as it used to be. Especially, we will make states that were superpowers of their time, such as the Austrian Empire, stronger. And with this system, if you declare war on a Holy Roman State, All Holy Rome will declare war on you. This system will be more focused on scenario 1444.

We negotiated with Addon+ Creator to use the "Changing leaders with events" (Created by Russian community) feature for Conquer's II and we got positive answers. In Conquer's II v1.5 (3rd Update) there is a great possiblity that we will include elections, death of leaders, new leaders taking over etc. features will be added. Keep waiting.

I thank the Russian Community for sharing this feature with us. @Reich










unknown.png  unknown.png  unknown.png  unknown.png  unknown.png



AoC2ModdingTR YouTube Channel: https://www.youtube.com/channel/UCIVov6An3mEzP17tLGcZl6g
AoC2ModdingTR Discord Server: https://discord.gg/mNGn8CD
AoC2ModdingTR Twitter Account: https://twitter.com/AoModding

Kerem Yılmaz (Turkey) - Furkan (Turkey) - Ege Ceylan (Turkey) - Seyit (Turkey) - Gurren Lagann (Brazil) - Adil (Kazakhstan) -  Vaux (Turkey) - Ebubekir Eren (Turkey) - TuranOglu (Turkey) - Chairman Baad (USA)

The of greece

Edited by Τασος

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Similar Content

    • By siyomono0
      (Read this before you start questioning things)
      I have not seen any thing to do with colonization and just the start date 1440, so I decided to do that a bit like eu4, Best played in 100 A.I aggressiveness
      What this mod provides:
      Only England, France, Portugal and Castile colonize. (A.I will colonize faster than you so you have to compete or war) Events. (more for the future) Major powers do not die immediately. (depends on player action) Creation of dutchy of Prussia, polish - Lithuanian commonwealth, Spain, Tsardom of Russia and Austria-Hungary (soon japan) by events Ming is weakened a lot. (+ Civil war) Western Europe cant colonize Africa until 1480, exceptions are Nigeria and Angola. (that's why there is wastelands on the coasts) More realistic populations Tribes cant take all of America with armies If you defeat a western power you can free it's colonizes, such as thirteen colonizes, south Africa and more  It will stay kind of historical depending on what you do / choose or what the A.I chooses Cons of the mod:
      Still a lot of cancer. Not done yet. (Lacks Content) If your a tribe then don't border anyone until your a monarchy otherwise you are at war with western Europe. (I'm to dumb to fix)  Western Europe is 50+ technology points above the rest of the world, except Brandenburg and Muscovy Not even close to historical events such as when Columbus discovered America Less tribes ( I need to do this because if I don't then it will be less realistic) Warnings: Don't turn on wasteland provinces colonization
      How to set it up:
      1) Place both civilizations (the two folders on top) in 'civilisations_editor'
      2) Replace the original 1440 scenario with this Mod
      Current new Update Contains:
      - Some mistakes and bugs Fixed
      - Added random events such as Falkland's colonization and India too
      - Events such as China's civil war and ottoman invasion are improved and have extra events (for example you can become Greece)
      - Americas and colonizable lands now can form their independent nation (e.g. peace treaty can free countries like America or Australia) + (no events for independence wars)
      - Might have done extra things as well I just don't remember what I added
      -Better Prussia events / maybe France and ottoman events, I think I added china escaping into Taiwan if you lose the civil war or something
      I posted the forth update because I was bored (I won't be posting often, this is because I have a life outside of editing pixels)
    • By Aryan79
      Note: none of this mods belong to me, I take all of them from VK Chanel : 
      AOC | New Time | AOH
      (you can visit this Channel by this address :https://vk.com/club204935391) 
      Note 2 : all of these mods are only on android. 
      Note 3 : sieg edition and sieg redux + only support Russian language, but addon+ 1.4.1 supports both English and Russian languages.
      Note 4 : These mods only added codes of bloody europe 2 to already existed mods of addon+, sieg edition, sieg redux, these new mods do not have any new province.
      Note 5 : combined version of sieg redux is the called sieg redux + (it is also called addon 3.0 by Russian community) 
      Note 6 : sieg redux + is only in Russian language but thanks to domb (a member of Website) we have the English language version of sieg redux +, but there Wil be no city names. 
      Bloody europe 2 changed the codes of the game and make the game so much better, when 1.1.3 version of the mod released, a channel in VK decided to combine the codes of bloody europe 2 with some other mods, these mods include : addon+ 1.4.1, sieg edition, sieg redux (there were also some other mods which deleted by channel, these are the only survived).
      the new mechanics are : capitulation system, you can invest much more money on economy and development level (and some times you can invest all of your money on economy and development level) , when you playing on sandbox mod (or God mod) you get 99,999,999 money and 999.9 movement points, and other bloody europe 2 stuff. 

      I hope you enjoy the game.
      Original Combined version of bloody europe 2 with sieg edition taken from VK Chanel (Russian language): 
      Original sieg edition mod (non combine, without bloody europe 2 codes) :
      Original sieg redux mod (without codes) :
      Original Combined version of bloody europe 2 with sieg redux taken from VK CHANEL (Russian language) :
      Some changes for Sieg redux by Trian RA:
      -Russian languange only
      -english keyboard with original console commands
      -game days per turn changed to 7 days
      Combined version of bloody europe 2 with sieg redux+ English language (translated by domb) :
      Original Combined version of bloody europe 2 with addon+ 1.4.1 taken from VK Chanel :
      All the new combined mods by Trian RA (with English keyboard and cheat commands) :
      --------------BIG UPDATE----------------
      1. Addon+ | Addon+ 1.4.1 | ivr7
      2. AoI+ REPACK 1.1 | Age of Imperialism | Italian P&C
          AoI+ REPACK 1.1 DARK MAP | Age of Imperialism Dark Map | Italian P&C
      (note from Trian RA: I changed imperalism to AoI+ REPACK 1.1   
      AoI+ REPACK 1.1 is my repacked version (my android convertion version) of Age of Imperialism 1.1) 

      3. Conquerors+ | Conquerors | AoCModdingTR
      4. FoW R.E+ | Fate of World Remastered Edition | AocModdingTR
      5. Gathering Storm+ | The Gathering Storm 2.0 AoCModdingTR | BaronAoC
      6. Great War+ | The Great War | The Best
      7. HoA RE+ | Hearts of AoH Remastered Edition | Simon Wilford
      8. King of Dynasties+ | King of Dynasties | Krauser3ful
      9. Medieval+ | Medieval Age Scenarios | Ple2
      10. Sieg Redux+
      11. TNO+ | The New Order | Aren / Aryan
      Mega: https://mega.nz/folder/25wXHC4S#pWTSGrFaFD29oCKv3KP55Q
      1.51 GB folder on MEGA

      BotA+ (Bliss of the Ancient):
      -Add TSGW+ 1.1
      -(Android) 11:59 0.92b (original _ non - combined) 
      -(Combined) 11:59+ 0.92b

      -(Android) AoCC_1.0 (original _ non - combined) 
      AoCC+ (Age of Chinese Civilizations)

      -Addon+ 1.4.1 combined repacked with pc base data

      Equestria at War+ 1.2

      AoH Ultra+ 0.5

      remove rebels
      Age of Imperialism Dark Map | Italian P&C:
      rome invicta+ mod | GheovgosGJ:
      Asia+ by Giorgio | more languages and --- version by Domb:
      Original Kaiserreich mod taken from VK Chanel (non combine, without bloody europe 2 codes):
      Join our discord: (combined project: https://discord.gg/SZJXxxYuTn) 
      Game days per turn changed to 7 days to make it more playable
      cheat commands for combined mods by Trian RA:
      setarmy (value) / setarmy 111111
      army = +11111 Army
      money = +11111 money
      population = +11111 population
      economy = +11111 economy
      technology (value) / technology 690 = now you can cheat technology to 690 (6.9) not just 100 (1.0) but if you cheat technology to 690 diplomacy points will bug 

      You can install them without delete the original mods
      An important note from Trian RA : 
      note: since I am not asking permission before starting this project, i will deleted some mods if  original modders not pleased with this project.
      I have to thanks the Trian RA for his great work in making new combined versions of aoh2 mods and adding English keyboard and editing cheat commands , and Domb for adding several languages into sieg redux+. 

    • By Vrda
      Bu senaryo artık, oynanmaz değil, Almanya 1936 Senaryosunda zaten tarihsel gitmiyor, 1937 yılında Sovyetler Allies'e katılıyor, Fransa ve Almanya aynı zamanda Belçika, Hollanda ve Luksemburg ile savaşa giriyor. Ben Blietzkrieg senaryosuna el atmak zorunda kaldım. Çünkü Senaryo'da sadece İtalya Allies ile savaştaydı, ki İtalya Fransanın düşmesi ile savaşa katıldı. Ben Önce Polonya'da bir surrender limit ekledim. Bu limit dolunca, ülkeyi Sovyet ile Almanya paylaşıyor, Ardından Sovyetler Baltık devletlerine savaş ilan ediyor, Almanya Paris ve az ötelerinde toprak alınca teslim oluyor ve Vichy Fransası ile Free France ortaya çıkıyor. Ayrıca Fransa düştüğü zaman Macaristan, Transilvanya'yı Bulgasitan Dobruja'yı alıyor, Sovyet savaşı başlarkende Yugoslavya bir event ile çöküyor, ve Hırvatistan ortaya çıkıyor. Maginot hattını wasteland olarak ayarladım, çünkü Almana şaçma şekilde Fransa'ya oradan saldırıyordu, ama Fransa düştükten sonra orası wasteland olmayacak. Sonunda ne olacak, Fransa veya Britanya Berlin ve çevresini alırsa, Almanya bölünüyor, Balkanlar komünist oluyor, işgal edilmiş birçok ülke demokrat olarak ve Allies'e katılmış şekilde serbest kalıyor. Fakat Genellikle Berlini alan Sovyetler oluyor. Ben zamanla senaryoyu iyileştireceğim, Soğuk Savaş'tan Sovyetlerin dağılmasına kadar, Çekoslovak işgaline kadar sizlerle olacaktır (Agg. Saldırganlık 0)
      Hatalarım varsa iletmeniz önemlidir, çünkü hataları düzeltmemde yardımcı olacaksınız !
      Vichy France and Free France.rar
    • By YoRGuNn dEMokRaTt
      TR :: Mesela oyunda I harfi gözükmüyor, SAUD ARAB A gibi veya ROMAN A , YUGOSLAV A gibi UNITED K NGDOOM ben bu sorunu çözeceğim
      ENG :: For example, the letter I does not appear in the game, like SAUD ARAB A or UNITED K NGDOOM like ROMAN A, YUGOSLAV A, I will solve this problem
      Completed :: %70 - 80
      Not: Sadece İngilizce dili içindir, lütfen eksiklerim varsa bunu iletmeyi unutmayın, dikkate alacağım, Ayrıca Almanya'nın ismini Germany yaptım yine, orjinali bozmak istemedim 

      Orjinal Almanya isimli Bundle.properties
    • By İmperial Sealand
      This mod is a mod which is related to MEIOU & Taxes mod of Europa Universalis IV.
      Huge mount of Formable Nations with formable systems
      Lots of Events for scenarios with events
      A unique map with MEIOU & Taxes provinces
      lots of Leaders
      New Ideologies with Familial systems
      -Charles IV's Golden Bull (no events)
      -Charles IV's Golden Bull (with events)
      -Rise of Ottomans (1444) (no events)
      -Rise of Ottomans (1444) (With Events)
      Maybe some more scenarios in future but We can't promise right now
      Provinces: All of Europe, Africa and Half of Asia (in progress)
      Ideologies: 0%
      Ages: 100%
      Musics: in progress
      Scenarios: 0%
      Formable nations: 0%
      Events: 0%
      UI: 0% (in progress)
      if you have any suggestions or questions, you can contact me on discord (  Empire of Sealand#3901 )
      Developers: @İmperial Sealand @BarışMançocu @Resul Pasha
      Special thanks to (Credits):
      - @Kerems2434for allowing us to use his formable nations system idea
      - @Mkaand @urdekreizfor making background
      - @Italian PeCfor allowing us to use his event trees idea
      - @Simon Wilford for making most of the provinces
  • Popular Now

  • Our picks

  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

  • Create New...