Jump to content
Age of History Games
Chairman Baad

ūüĆć [MOD FROZEN] The Chairman Baad Collection | Current version: 1.3.0b [29 Mar 2021]

Recommended Posts

Hello, everyone! After around two long weeks of work, I am proud to announce that TCBC 1.1.0a is now live for PC and Android players! Let's go over what 1.1.0a brings to the table.

TCBC 1.1.0a 'No Fear, No Pain'

Major Additions

  • By popular demand, Pop Culture Deluxe has been merged with this mod. All scenarios and civs from PCD have been added. (7 scenarios and 22 civs)
  • New non-PCD scenarios:¬†1962: Round House,¬†1990: The Turnover,¬†Sovereign¬†(includes 5 events),¬†Dementopia¬†(includes introduction)
  • Two¬†new formables from P.I.
  • Ported the Europe map to Android
  • Spanish and Russian localization (courtesy of @LightStarSkies¬†and @Adil¬†respectively)

Minor Additions

  • New province for the District of Columbia
  • Added Annapolis (Maryland's proper capital)
  • Several new civilizations
  • New loc for¬†Binjpipe Planet¬†events
  • Updated¬†all non-English loc to 1.0.2a
  • New flag for¬†Comoros¬†(Islamic Republic)
  • A¬†few more pieces of loading text
  • Picture for "do not save" notifications
  • Macedonia¬†civ for scenarios set before the name change

Bug Fixes

  • Several localization fixes
  • Added a couple missing civ info links
  • The continents and regions now have the right provinces
  • Fixed a graphical glitch with some nations' flags
  • Corrected¬†Winstion¬†Churchill
  • The¬†flags of the nations from¬†2036: Bloodbath¬†now display properly for Android players

Scenario Fixes and Changes

  • Blorgonian invaders will now automatically declare war again after a truce ends (Binjpipe Planet)
  • Assigned Kherson to the USSR (C&C: Red Alert 2)
  • The¬†MEC is now at war with the EU by default (Battlefield 2)
  • Set¬†cores in the rebel and insurgent territories (Battlefield 2)
  • Added¬†the¬†District of Columbia¬†civ (United States)
  • Edited¬†all scenarios to account for the D.C. province
  • Updated the¬†Jennifer Government¬†scenario with a relevant Wikipedia link
  • Adjusted¬†all¬†non-vanilla¬†historical scenarios for accuracy
  • The¬†civs in the "mini-scenarios" are now actually at war

Other Changes

  • All in-scenario alliance names now support localization
  • Uniting¬†Federation of Bosnia and Herzegovina¬†and¬†Republika Srpska¬†now forms¬†Bosnia and Herzegovina
  • Changed all missing event text to "placeholder text"
  • Brazil¬†is now a formable for the Brazilian states

Lovely stuff! And of course a big thank you to everyone who is currently helping with localization into other languages.

But anyway, that's all for now! See you all in the next update!

Edited by Chairman Baad

Share this post


Link to post
Share on other sites
1 hour ago, Chairman Baad said:

Hello, everyone! After around two long weeks of work, I am proud to announce that TCBC 1.1.0a is now live for PC and Android players! Let's go over what 1.1.0a brings to the table.

TCBC 1.1.0a 'No Fear, No Pain'

Major Additions

  • By popular demand, Pop Culture Deluxe has been merged with this mod. All scenarios and civs from PCD have been added. (7 scenarios and 22 civs)
  • New non-PCD scenarios:¬†1962: Round House,¬†1990: The Turnover,¬†Sovereign¬†(includes 5 events),¬†Dementopia¬†(includes introduction)
  • Two¬†new formables from P.I.
  • Ported the Europe map to Android
  • Spanish and Russian localization (courtesy of¬†@LightStarSkies¬†and¬†@Adil¬†respectively)

Minor Additions

  • New province for the District of Columbia
  • Added Annapolis (Maryland's proper capital)
  • Several new civilizations
  • New loc for¬†Binjpipe Planet¬†events
  • Updated¬†all non-English loc to 1.0.2a
  • New flag for¬†Comoros¬†(Islamic Republic)
  • A¬†few more pieces of loading text
  • Picture for "do not save" notifications
  • Macedonia¬†civ for scenarios set before the name change

Bug Fixes

  • Several localization fixes
  • Added a couple missing civ info links
  • The continents and regions now have the right provinces
  • Fixed a graphical glitch with some nations' flags
  • Corrected¬†Winstion¬†Churchill
  • The¬†flags of the nations from¬†2036: Bloodbath¬†now display properly for Android players

Scenario Fixes and Changes

  • Blorgonian invaders will now automatically declare war again after a truce ends (Binjpipe Planet)
  • Assigned Kherson to the USSR (C&C: Red Alert 2)
  • The¬†MEC is now at war with the EU by default (Battlefield 2)
  • Set¬†cores in the rebel and insurgent territories (Battlefield 2)
  • Added¬†the¬†District of Columbia¬†civ (United States)
  • Edited¬†all scenarios to account for the D.C. province
  • Updated the¬†Jennifer Government¬†scenario with a relevant Wikipedia link
  • Adjusted¬†all¬†non-vanilla¬†historical scenarios for accuracy
  • The¬†civs in the "mini-scenarios" are now actually at war

Other Changes

  • All in-scenario alliance names now support localization
  • Uniting¬†Federation of Bosnia and Herzegovina¬†and¬†Republika Srpska¬†now forms¬†Bosnia and Herzegovina
  • Changed all missing event text to "placeholder text"
  • Brazil¬†is now a formable for the Brazilian states

Lovely stuff! And of course a big thank you to everyone who is currently helping with localization into other languages.

But anyway, that's all for now! See you all in the next update!

anarcho-primitivism when?

Share this post


Link to post
Share on other sites
7 hours ago, Chairman Baad said:

Sure thing. Just tell me which language you'll be translating to and send me your Gmail address. (I need a Gmail in order to unlock the sheet)

You said you need TR Translator, so what can i help you for isnt it obvious. I can write my email adress from discord

Share this post


Link to post
Share on other sites

SPECIAL ANNOUNCEMENT!

All future translators will now have to fill out a form to join the localization team and access the loc sheet.

The reason is because eventually I'm going to start adding stuff from the next version of the mod into the loc sheet, so I don't want to spoil things for everyone.

You can find the form here:

 

Share this post


Link to post
Share on other sites
Posted (edited)

Hello. I've come to say that this mod will be frozen after the next update as I no longer have time for development.

Frozen ‚Ȇ dead. This mod just won't be updated for a while. That is all.

Edited by Chairman Baad
P.S. The update has been cancelled.

Share this post


Link to post
Share on other sites
On 3/3/2021 at 7:25 AM, Chairman Baad said:

This mod is no longer frozen and version 1.2.0a will come soon.

Good! 

Share this post


Link to post
Share on other sites
On 3/3/2021 at 4:58 AM, Lipark Japanese modder said:

Can i help you with the translation of Japanese?

OK, I invited you to the translator group chat. Now all you need to do is send me your Gmail address in a private message. Google Docs won't let me open the loc sheet for you without a Gmail.

Share this post


Link to post
Share on other sites
2 hours ago, EPIC GAMER said:

Can you add Antarctic provinces?

 

 

 

‚ĚĆ

I don't know why, but the option to change the font size isn't appearing, so this tiny X is all I can give. :P

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Chairman Baad
      Alright, forget this! If ŇĀukasz ain't gonna fix his shit and make the events work properly, then this is clearly the end of the line.
      So, I officially declare that...
      Project Imperator is DEAD!
       

      Project Imperator is an AoC2 mod with a focus on quality rather than quantity.
      This mod has only a few scenarios, but the main scenario (Imperator: Modern Day) has its own storyline with events and decisions for various countries.
      When you play Project Imperator, the decisions you make will affect the outcome of the story and determine the fate of your nation in the long run.
      The main goal of Project Imperator is to provide the AoC2 community with a unique gameplay experience.
      Do note, however, that the name "Project Imperator" is actually just a code name for the mod. The actual title has not yet been revealed.
       

      Experience spoilers (screenshots) below...



      Play the Alpha!
      The current version of Project Imperator is Alpha Build 8, with events until March 31st, 2027.
      Alpha releases will continue until at least 10 builds have been released.
      All downloads for this mod have been taken down.
      NOTE: This mod is in an early stage of development, so expect bugs and/or missing content. (e.g. most event descriptions and pictures)
      s-ul may give you a warning saying "Files of this type can sometimes contain malware or viruses." This does not apply to Project Imperator.
      If you don't understand what a "patch" is...
      A patch is meant for people who have already installed the version that came before it.
      A patch only contains new and updated content without the rest of the mod, so downloading them is much quicker.
      On the other hand, a full mod contains all of the mod files. They are for people who haven't already installed the mod.
      It is highly recommended that you download the patch version if you already have the mod installed.
       

      Click here to join my Discord server.
    • By Chairman Baad
      Download: HoI4-Colors.zip
      Usage: Place the extracted folder in <AoH2 directory>\game\pallets_of_civs_colors and then write HoI4-Colors; in the Age_of_Civilizations file.
    • By Chairman Baad
      TCBC Localization Contributor Form
      Please answer these questions in order to become a Localization Contributor.
      Which language will you be localizing for? You are free to choose a language that is already being localized. Are you active on the AoH forums? I have a private group chat for translators to receive updates and notices. In a private message, please send me your Gmail address. I need your Gmail in order to unlock the localization sheet for you.
    • By Chairman Baad
      NOTICE TO ALL:
      This is the legacy version of this scenario for vanilla AoH2. All future updates to this scenario will be featured in The Chairman Baad Collection.

      Long ago, the heavenly kingdom of Chromatia sent 16 million people to establish governments and nations on Earth. Each nation had a specific national color, and nations with similar colors formed "realms". 1,266 years later, the nations began seeking to expand their "realm" across the entire world...
       

      The Colorful World is a scenario where all the nations and factions are based on colors.
      This scenario was made in Project Imperator, but you don't need it to play this.

      This scenario currently contains 32 nations. Updates are planned, but won't come out very often.
      Recent Updates
      1.1: Added the orange, purple, pink, and brown realms. 1.0: Created the scenario! Planned Updates
      Create new nations for all the realms Events? The Colorful World.zip
    • By Chairman Baad
      Here are two civs I made while developing The Chairman Baad Collection.
      Ba'athist Iraq (use in any scenario dated 1968-1991)
      Libyan Arab Republic (use in any scenario dated 1972‚Äď1977)
      Download Ba'athist Iraq: irqb.zip
      Download the Libyan Arab Republic: libr.zip
  • Popular Now

  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...