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    • By Jota Pe
      This is the first update to the viking age scenario, i updated the British isles, some features:
      - New Leaders;
      - Now is possible to win with Wessex, but is too hard;
      - Isn't so easy to conquest england with Jórvik;
      - More balanced.
      Hope you like it, i'm going to update it in the future. 

      Viking Age - 867 AD.zip
    • By Jota Pe
      This is a scenario of 867 AD to Europe map, isn't 100% but i'm going to improve it, adding leaders and more.
      NOTE: You must copy and paste the "civilizations_editor" folder into "C:\Program Files (x86)\Steam\steamapps\common\AoCII\game".
      Viking Age - 867 AD.zip

    • By Vedemy
      My map crashes on loading. Please help me 😢
    • By Italian PeC
      This is a new side project I made while working on Age of Imperialism (https://youtu.be/fK4vhQE35w4) 
      It's a beta of a mod that focuses on Western Europe. And similarly to Bloody Europe, it adds a whole lot of new provinces, just a lot more and only for Western Europe.
      For now only France, Italy, Switzerland, Benelux, Southern England and Half of Germany are done, with 3400+ provinces in total! The main scenario is 1099: The First Crusade,  but the mod has many other scenarios.
      It adds 37 new formables, many of them new countries. 
      Download link:
      ANDROID: https://drive.google.com/file/d/1dbprJiy_eU879G0tPkZyjlk8DLxJQ0eK/view?usp=drivesdk
      PC: https://drive.google.com/file/d/1zSJlS3Z2N6b8Z-DsWvfpVXBji7fE3GyW/view?usp=sharing




    • By Trans-Amur
      Bloody Europe II - it's a mod with a huge map of Europe.

      In these mod is:

      -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)
      -Large count of scenarios from ancient times to alternative future
      -New fonts and music
      -Plenty of new civilizations, form civs and union
      -You will see changes in the game code that will change the game significantly
      Actual version - 1.1.6

      What's added in version 1.1.6:
      - Now the maximum value of diplomatic points is 50.0
      - Change in the name of unions
      - Now the maximum ratio is 250, which increases the chance of forming a union and joining the alliance
      - Increased population losses during battles
      - Now when you hover over a province, you can find out more detailed information about it
      - Removed TEST from new technologies, now the effects for technologies are displayed normally
      - We have reduced the growth of the revolutionary risk, now the rebels do not appear so often
      - Now the happiness of the population in the occupied provinces depends more on the level of tax in the country
      - Fixed a bug with the right of passage of troops
      - Added a new icon to the game without replacing the old ones
      - Now the size of the country has a stronger effect on the action points
      - Now some modifiers have a stronger effect on the stability of the province
      - Changed some values in the game settings
      - Increased the cost of changing the ideology
      - Removed the restriction on increasing the cost of changing ideology if the state had more than 100 provinces
      - Increased the brightness of the text at the bottom of the screen in the game loading menu
      - The cost of forming a nation is now worth 10,000 coins
      - It turned out to add a trade zone editor
      - Change in localization
      - Now, when a vassal is released, troops in small numbers appear on his territory
      - Increased the growth of military fatigue by 10%
      - Now the investment is valid for 10 moves
      - Now happiness gives more stability
      - Fixed large population growth rates on the map
      - Fixed bugs in the regions on the map
      - Correction of the landscape on the map
      - Fixed some connections between provinces
      - Changed bonuses and debuffs to different levels of difficulty
      - Tribes have been strengthened
      - Changes in the" technological " attack of troops
      - Correction in the "dawn of the Ottoman Empire"scenario
      - Correction in the "Great War"scenario
      - Added more than 8,000 new lines of code and more than 40 new classes for the new mechanics (WIP)
      - Minor fixes
      We hope you enjoy it!

      Here you can download the new version

      PC:

      Google - https://drive.google.com/file/d/165y1_V3yM75sIocHz0s1dyoEVTtcVN8Y/view?usp=sharing

      Android:

      Google - https://drive.google.com/file/d/1OFreTNjL-OIoivcpXSaxTna2yknuzZMz/view?usp=sharing
      Installation:
      PC 

      Installation instructions for the mod:

      move the folder from the archive to the desktop. To start the game, go to the folder and run Bloody_Europe II.jar (there are changes to the game code on the jar).

      Android

      1.Download and run the file;

      2. Install as normal game;

      3. (Recommended) Delete the game cache if another mod or original game is present on the device;

      4. Start the game (if the game freezes at 49% load, then turn off the game and start again).

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