This is hopefully the first good cold war scenario.
11:59 is not so good mod.
so yeah i wanted to fix this.
date:1945 10 october
Countries with events:Indonesia(1),France(6),Canada(1),Venezuela(2),Equedor(1),Yugoslavia(1),Uk(14)
Brazil(1),Albania(1),Siam(1),USA(2)U.S.S.R(3),Costa Rica(1),Belgium(1),Netherlands (1)
Events until:4 january 1948
now in progress:events pictures
KINGS OF THE NEW WORLD
Looking for a Pre-war Realistic Scenario?
Yes here it is. I am making this mod and I will take care of it because it is the only mod I do. This is a 1900 scenario with some modifications, historical accuracy and new Background. Lots of new Tribes, Sultanates, Kingdoms, Empires, Colonies and Protectorates.
Future Update Features I Plan to Add to This Mod:
Border changes and some code changes If I can find a helper. Historical News Events for Countries like 1913 Ottoman coup d'état. A Political Tree that draws on historical policies like Weltpolitik. I'm open to suggestions and criticism about events and map but only Historical ideas. To add realism to the game, I'm going to make a bit weaker newly established countries like Germany. But that doesn't mean that Germany can lose easier. Everything in my scenario will be very difficult for realism. Screenshots:
Scenario Maker: @Ecofcu
Civilization Editor: @Xjento
Do u want a colonization mod.
A detailed scramble for Africa.
Or a decolonization.
If yes this is the perfect mod for you.
If no then maybe try it
suggestion then type this: titel,who is getting the event,pretitel.decision,trigger 1:titel,what needs to happen if annex something send a picture. if desicion 2 do the same but just the second
No screenshot because if a tak one it come 50 minutes later.
Help: send a messenge and with what
The WWII Mod
The WWII Mod, a Mod based on WWII
Expected to be in the Mod:
1... 1936 (Has Events and accurate cores)
2... 1939 (Has accurate cores)
3... 1941 (Has accurate cores)
4... 1943 (Has accurate cores)
5... 1945 (Has accurate cores)
2... Further scenario information:
1... China is reworked, more accurate warlords and cliques.
2... Only for 1936, events are history based.
3... Equador finally has an accurate border.
3... Edited UI (limited edits):
1... New UI style, borders edited to look more gold.
2... Logo text changed to "The WWII Mod".
3... Flag UI changed, now has some texture.
4... New Ideologies
1... National Socialism
More can be added in the future.
These are most of the things that will be in the Mod, more can be sugested in the comments of course.
I will be providing screenshots in the future, also detailing how many events an nation has.
Expected Release Date:
If you wish to help, please tell me, making events takes some time 😕
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls