Jump to content
Age of History Games
Kerems2434

Conqueror's II / What if Trotsky Becomes Leader of USSR? (+93 EVENTS)

Recommended Posts

Conqueror's II / What if Trotsky Becomes Leader of USSR? (DETAILED SCENARIO)

One of our modders, @İmperial Sealand, has designed a new scenario for Conqueror's II.
This scenario is about "What if Trotsky Becomes Leader of USSR?". This is a really detailed scenario.
There are 93 events in this scenario. So if you love play the game with events, this scenario is a good choice for you.

STORY OF THE SCENARİO:

With Lenin's death in 1924, the Soviet Union was shaken, and many Politburo members did not know what to do. Finally, in 1925, Trotsky took over with the support of the Red Army and students, but there were too many names in the Politburo that opposed him. Trotsky had to be careful.

In Germany, the German Social Democratic Party cooperated with the Communists against the incoming Nazi threat, and in 1928, with Trotsky's support, the Communists came to power in Germany and drove the Nazis out of the country. After communist rule, the monarchists captured Prussia and established the Kingdom of Prussia.

The Nazis came to Austria and formed a party and came to power in 1932. They then formed an Axis alliance with Hungary, Poland and Bulgaria. In addition, the Nazis had secret organizations in Switzerland and Germany.

In Italy, the Communist Party staged a coup led by Mussolini and waved the red flag.
France, on the other hand, was going through a very turbulent period, and the Communists were getting stronger every day.
Spain, like France, was in a turbulent period.
In Brazil, there was a communist coup.
In Asia, Japan-China tensions were about to turn into a war.

The states of Czechoslovakia and Galicia, on the other hand, were experiencing tensions with the Axis powers.
In the same way, Hungary, Bulgaria and the USSR claimed rights on the territory of Romania.

PICTURES:

javaw_2021-02-18_17-21-28-31.png

javaw_2021-02-18_17-21-34-86.png

javaw_2021-02-18_17-22-17-98.png

javaw_2021-02-18_17-22-29-43.png

javaw_2021-02-18_17-22-36-57.png

javaw_2021-02-18_17-23-01-40.png

 

LINK: 

YOU CAN DOWNLOAD THE MOD FROM THE DESCRIPTION OF THE VIDEO!

AoC2ModdingTR
@İmperial Sealand

Share this post


Link to post
Share on other sites
53 minutes ago, Ern and Vaux said:

Did Peru and Bolivia said "Yeah Trotsky is the chairman of USSR, so... Wanna unite again?" or is there a lore

they united in 1936 in real life and I think it would be better if they unify earlier in this scenario so they can stay strong against Communist Brazil

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Italian PeC
      Age of History II : The Second Great war is an AoH2 mod with the objective of 
      completely revamping the World War 2 Scenario by perfecting it 
      and adding a completely new and exclusive mechanic : Event Trees
      THE MOD HAS BEEN RELEASED
      THE LINKS (BOTH ANDROID AND PC) ARE ON THE DESCRIPTION OF THIS VIDEO: 
       
      The mod aims to be an immersive experience for the players of AoH2 that are bored of repeating the same stuff every time with different mods. While other mods aim to expand the map, add provinces or make more scenarios, "The Second Great War" (or just TSGW) for short gives a completely new spin to an already in game scenario,  making it as interesting as possible,  by perfecting the scenario (making it better gameplay wise, as well as adding cores and diplomacy) and most of all, Adding  "Event Trees" aka an original mix between  events and Hoi4-like Focus Trees. These event trees take you to different paths depending on the nation you choose to play as, with events popping up either as one-time decision with no excess influence or as complete game changers that can change your path and your following events down the line. 
       
       
      Together  with historical events, such as remilitarizing the Rhineland, opening of airports, building of museums, Historical wars, historical ultimatums and more, we also have completely new and different alternate unhistorical paths you can take your nation through. Want to ditch germany as fascist Italy and pursue an alliance with the Allies? You can! Want to focus on the economy as Germany? You can! Want to enter the Axis as a military government in Turkey? You can! Want to create the Intermarium as an alliance of sovereign states ? You can!  Want to re-establish the Monarchy in Brazil after a violent year long civil war? Hell yes you can!
       
      This mod adds over 200 different events all over the world, with bigger Event Trees for important nations in the second great war , like Italy,  Germany, Japan, the USSR and America , but also adding massive event trees to less popular nations,  like Romania, Bulgaria, Brazil and more! 
      examples:
      So when will the mod be out? Are you going to let this 
      die and just leave this project unfinished like most modders?
      HELL NO! The mod has already been 4 month in development, and it's close to being finished, meaning that by the end of the month or even EARLIER, you could get to play it on both Android or PC with no problems!
       
      How do I support this mod? Where can I download it the second it comes out?
      You can find the download link (when it comes out),  as well as showcases of the mod on my Youtube channel: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g
      PS we also have a discord: https://discord.gg/ZWa6WTqJ
       
      Download links: PC https://drive.google.com/file/d/17AVH9Mw4wDSt_szUnWLe39dMYEzXsTq3/view?usp=drivesdk
      Download links: Android https://drive.google.com/file/d/178IGLzr6rWRXIudRqVWnRbAInEdQ3xYW/view?usp=drivesdk
      P.S. Great thanks to the developer of the mod for AoH2 called TNO, Aren, for helping me develop the Android version of this mod, I couldn't have done it without him ##
       
      The mod has restarted development two weeks after its release,  we will try releasing it than two more weeks!
      Here is a sneakpeak of a new event tree that will be added: 
       










    • By Kerems2434
      Age of Civilizations II - Conqueror's II Mod by AoC2ModdingTR

      Conqueror's II is a Europa Universalis IV patch for Age of Civilizations II. We added a lot of new features to the game with this mod. 
      We'll do updates every week or every two weeks to the mod.
      So what is the features of the mod?
      FEATURES:
      - New EU4 - Extended Timeline Map (3708 Provinces)
      - 1386 City Names for the EU4 Map
      - New improved HRE (Holy Roman Empire) System
      - New Formable Systems to Some Countries (Will be added to more countries with 4th update)
      - Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)
      - Over 50 New Leaders
      - 114 Formable Civilizations
      - EU4 Civilizations Colors for all scenarios
      - EU4 Extended Timeline Scenarios
      - Improved Graphics
      - Quicker Turn Pass Speeds (with v1.1 Fixing the Bugs Update)
      - About 50 New Civilizations
      - EU4 Interface
      - EU4 Icons
      - EU4 Musics
      - EU4 Declare War Sound
      - Improved WW1 Scenario
      - Improved WW2 Scenario
      - New Flag Effect
      - New Font
      - New Game Logo
      - Compatible Versions for Windows & Android   

      SCENARIOS: 

      - Modern World
      - Fall of Soviet Union: 1991  
      - Cold War: 1947
      - Blitzkrieg: 1939 (WW2)
       - Spain Civil War: 1937 (DLC Version)
       - The Gathering Storm: 1936 (WW2)
      - Spain Civil War: 1936 (Default Version)
      - 1919 Turkish War of Liberation
      - World War I (with correct leaders) 
      - 1870 Year
      - A House Divided: 1861
      - Victorian Era: 1836
      - 1792 Year
      - 1566 Year
      - New World: 1492
      - Fall of Byzantium: 1453
      - Rise of the Ottoman: 1444
      - The Grand Campaign: 1399 
      - 1350 Year
      - 1299 Year
      - 1243 Year
      - 1200 Year
      - 1150 Year
      - 1080 Year
      - Byzantine - Sasanian War
      - 750 Year
      - 661 Year
      - 632 Year
      - 450 Year
      - 395 Year
      - 224 Year
      - 58 Year
      - 2 Year
      - Ancient Greece
      - B.C 50 Year
      - B.C 100 Year

      NEW FORMABLE CIVILIZATIONS SYSTEMS FOR SOME CIVILIZATIONS
      Ottoman Empire (Turkey):  Ottoman Beylik -> First Ottoman Empire -> Great Ottoman Empire <- Ottoman Empire (Development period) <- Ottoman Empire (Downfall Period) <- Turkey
      Greece (Byzantine Empire): Greece -> Megali Idea -> Byzantine Empire -> Eastern Roman Empire -> Roman Empire
      Italy (Roman Empire): Italy -> Italy Kingdom -> Western Roman Empire -> Roman Empire
      England (United Kingdom): Anglo-Saxons -> Sussex,Wessex,Essex -> England -> Great Britain -> United Kingdom -> British Empire
      Azerbaijan (Safavids): Azerbaijan -> Great Azerbaijan -> Caucasus Turkish State -> Safavids
      And more with 4th update...
      WHAT FEATURES WILL COME WITH UPDATES?
      UPDATE 1: FIXING THE BUGS UPDATE (RELEASED)
      - Fixed over 134 capital problems in all scenarios years
      - Fixed and added new leaders to the WW1
      - Fixed over 57 connection problems
      - Fixed Eastern Germany Leader in the Cold War Scenario
      - Improved Background
      - All of the islands added to 1991, 1947 and Modern World Scenarios
      - Fixed some ideology problems (like Ottoman – Democracy)
      - Solved the slow turn pass problem in all of the scenarios 
      - Remade WW1 Scenario
      - Remade WW2 Scenario
      - Added 1939 Scenario 
      - Added Spanish Civil War Scenario (DLC Version)
      - Fixed default Spanish Civil War Scenario 
      UPDATE 2: THE DARK AGE UPDATE (RELEASED)
      - Added 15 scenarios to between 395 - 1399 years.
      - Added new improved HRE (Holy Roman Empire) System
      - Added new formable system to Azerbaijan (This feature will be added to more countries with 4th update)
      - Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)
      - Fixed over 49 connection problems and some bugs
      - Fixed some borders in the scenarios
      - Added over 50 new leaders
      - Added Nile, Danube, Iberian, Euphrates and Tigris Rivers

      - Improved the WW2 Scenario
      In v1.1 and earlier, in the WW2 scenario, France topped the rankings despite being a powerless country of the era. He could easily defeat Nazi Germany. In order to make this absurd situation more realistic, a detailed nerf (power reduction) was applied to the country of France. The powerful states of the period, Nazi Germany and the Soviet Union, were given buff (empowerment). The nerf made to France was made more logical by detailing. The Gallic region, where France's main territory is located, was made stronger, while the value of the African territory, where France's colonies are located, was reduced to a minimum. So, when you play with a country that is an enemy of France, it will be a little difficult on the territory of main France, but it will be quite easy for you to invade the rest of France after you drop the main line.

      - Added canals and a system for the canals.. (Suez, Panama, Kiel..)
      For a long time, many people want the addition of canals such as Suez, Kiel. And we always opposed this, because it would disrupt realism in scenarios before the construction date of the channels.
      Like "Being able to cross the Suez Canal in the scenario of the year 632"...
      But now you will be able to pass through the channels without disrupt realism.
      Conqueror's II v1.2 version will come with 2 maps in it. One map will be called "After 1859" and the other map will be called "Before 1859". (1859 - > Date of Construction of the Suez Canal). On the "After 1859" map, scenarios after 1859 will be found, and on this map you will have the opportunity to pass through the canals.
      On the "Before 1859" map, there will be scenarios before 1859, and on this map you will not be able to pass through the canals.
      In short, in order to switch between scenarios where you can use channels and scenarios that you can't use, you just need to switch from the game to the other map.

      - Improved the background
      - Fixed some formable civilizations problems (like need lands from India for form the Yugoslavia)
      - India nerfed in WW1, WW2 and Modern World scenarios.
      - Nazi Germany buffed in WW2 scenario.
      UPDATE 3: CONQUERORS OF THE NEW AGE (17.03.2021)
      - Added +90 new scenarios
      - Added focus trees to some major countries
      - Added about 80 new formable civilizations
      - Added over 100 new leaders
      - Added %0 AI Agrression Feature
      - New Formable Civilizations Systems
      - About 117 New Civilizations
      UPDATE 4: NEW FORMABLE SYSTEMS (SOON)
      - We'll add more formable civilizations systems (like Ottoman, Italy, Greece systems)
      - We'll fix some bugs and mistakes
      - We'll fix some borders in the scenarios
      After all of the updates, we'll release "Conqueror's II - Complete Edition"

      IMPROVED HRE (HOLY ROMAN EMPIRE) SYSTEM (With v1.2 "The Dark Age" Update)
      As you know, Conqueror's II is an EU4 mod. And when you attack a Holy Roman State in EU4, all the Holy Roman States go to war with you. But the Holy Roman system in Age of History 2 is useless. You can become another country and conquer the Holy Roman States very easily. To break this ease, tomorrow we will introduce the system of the Holy Roman Empire, which we have just added to the game. Conquering the Holy Roman States will no longer be as easy as it used to be. Especially, we will make states that were superpowers of their time, such as the Austrian Empire, stronger. And with this system, if you declare war on a Holy Roman State, All Holy Rome will declare war on you. This system will be more focused on scenario 1444.
      CHANGABLE OF LEADERS WITH EVENTS (WITH V1.5 (3RD UPDATE))
      We negotiated with Addon+ Creator to use the "Changing leaders with events" (Created by Russian community) feature for Conquer's II and we got positive answers. In Conquer's II v1.5 (3rd Update) there is a great possiblity that we will include elections, death of leaders, new leaders taking over etc. features will be added. Keep waiting.
      I thank the Russian Community for sharing this feature with us. @Reich
      PICTURES:








      YOU CAN DOWNLOAD THE MOD FROM THE DESCRIPTION OF THE VIDEO! (V1.2 "THE DARK AGE")
      AoC2ModdingTR YouTube Channel: https://www.youtube.com/channel/UCIVov6An3mEzP17tLGcZl6g
      AoC2ModdingTR Discord Server: https://discord.gg/XXkgg695u4
      AoC2ModdingTR Twitter Account: https://twitter.com/AoModding
      CREDITS:
      AoC2ModdingTR
      Kerem Yılmaz (Turkey) - Furkan (Turkey) - Ege Ceylan (Turkey) - Gurren Lagann (Brazil) - Adil (Kazakhstan) -  Vaux (Turkey) - Ebubekir Eren (Turkey) - TuranOglu (Turkey) - Chairman Baad (USA) - Cjskks (Brazil)
    • By Kingpvz
      Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
      I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
      Support me on patreon please (click here)
      Background: 
       
      PROVINCES: 870 | Plan for provinces: ~1500
      Done regions: SEA, VENISTAN, VENESTAN, SLOVAKORIA, SLOVAKIORIA, UKREVOL, MARTINOVIAN NEW KINGDOM, MARTINOVIAN GUINEA, SUCHOVIA, RETWONIA, ZELAVIAN EMPIRE, MARTINOVIA, VENOSTAN KINGDOM, SCANN', MAURITOVANIA, VENOSTAN, JOHANCA, ZUZANOVIA, DESERTS
      Done borders: JUROVIA, STANOVIA
      CONNECTIONS: 0/?
      SCENARIOS: None
       
      Update (3/5/21)
      DAY OF HISTORYYYYYYYYYYYYYYYYYYYYYYYYYYY 6!!!!! YOU DON'T EVEN KNOW HOW HYPED I AM! lol (ok calm down)
      So I made 253 provinces which is the most I've ever done. Most of these provinces have been made on stream and I may stream again! Don't forget to subscribe to my youtube channel (you can find it on top of this post); So what did I actually make? 1. Zuzanovia 2. Avar (Part of Jurovia)
      3. Deserts 4. Some more easter eggs... wooooow

      Update (2/26/21)
      DAY OF HISTORY 5! Great day lol; I made 67 provinces since I have a lot of projects ongoing at the moment, gives me less time for this. I completed johanca, started with zuzanovia, made my logo lol and well... still planning deserts; that's it :3
      Update (2/19/21)
      Day of History 4 guys! So yesterday I got tested positive for coronavirus and I still feel sad. But I made a stream and you guys cheered me up :3
      So um... thank you for that, I made over 100 provinces this week (114 to be exact), finished venostan, started with johanca (after few provinces it'll be finished too) and made 2 (yes, 2) provinces in stanovia. lol | Here it goes:

      #slavsunite
    • By Cipexda
      Post in English and Spanish ☕ 
      English:
       
       
      A mod in which I will try to add maps, civilizations, scenarios, events, governments, flags and much more. 
      [Short description because I don't have much to add, from this day (03/01/2021 or 01/03/2013)]   🗺️

      Spanish:
      Un mod en el que intentaré agregar mapas, civilizaciones, escenarios, eventos, gobiernos, banderas y muchas cosas mas.
      [Descripción corta ya que no tengo mucho que decir, comenze desde este dia (03/01/2021 en el sistema de EEUU o 01/03/2021sistema normal)]🗺️ 
       
       
      // English //
      If you want to be part of this mod you can send me a message to discord: Kip IC # 0942
      //Spanish // 
      Si quieres ser parte de este mod puedes mandarme mensaje a discord: Kip IC#0942
       
      That's it, thanks for reading. (I will update the post every time I feel progress//Actualizaré la publicación cada vez que sienta progreso)
       
      Gracias y adiós 😄
       
       
  • Popular Now

  • Our picks

  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...