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Mod Power And Glory, The Great War.
This mod will be based almost entirely on the First World War, where maps of the main causes will be placed, and a map, with many events. I have to clarify that this mod will be for android, and I do not know if I can do it for PC and that this post will be to announce it for now, because I will have to fix my cell phone and I will have to wait. I think I'll still do it 1 month, while doing the event trees, etc. (it's a mod, not a map)
major events of 1910
• Fall of the republic in Portugal (can cause a civil war).
• Agadir crisis
• The two Balkan wars
• The Sarajevo crisis.
It will try to put events throughout Europe (except Luxembourg and Switzerland), China, Japan, USA, Brazil, Mexico and Colombia (because it is my native country xd)
(The cover is still in process).
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Mod Poder Y Gloria, The Great War.
este mod estará basado casi en su totalidad en la Primera Guerra Mundial, donde se colocarán mapas de las principales causas, y un mapa, con muchos eventos. Tengo que aclarar que este mod será para android, y no sé si podré hacerlo para PC y que este post será para anunciarlo por ahora, porque tendré que arreglar mi celular y Tendré que esperar. Creo que todavía lo haré 1 mes, mientras que haré los árboles de eventos, etc. (es un mod, no un mapa)
eventos principales de 1910
• Caída de la república en Portugal (puede provocar una guerra civil).
• Crisis de agadir
• Las dos guerras balcánicas
• La crisis de Sarajevo.
Se intentara ponerle eventos a toda Europa (menos Luxemburgo y Suiza), China, Japon, USA, Brasil, Mexico y Colombia(por ser mi país natal xd)
Contenido Del Mod:
(La portada aun esta en proceso).
By Batın Burhan
Hello to everyone. I started launching an unprecedented European mode. This mode is a mode that continues to move forward, modeling the HOI4.
mod includes Europe
More than 4,000 provinces in total
If you want to help, you can reach me without conflict (Batın Burhan # 5278)
Youtube channel: https://www.youtube.com/c/BatınBurhan/featured
- Faster Turn Transition Speeds
- New Game Logo
- New music
- New Battle Sound
- new HOI4 panels
- very realistic HOI4 interface
- 1st and 2nd world war event
- Way return path selection
- new leaders
newly shaped civilizations
-New terrain type visuals
- brand new color pack
- Compatible Versions for Windows and Android
-You can comment or react to me on fashion.
Small view of the developing interface.
(Read this before you start questioning things)
I have not seen any thing to do with colonisation and just the start date 1440, so I decided to do that.
What this mod provides:
Only England, France, Portugal and castile colonise. (for a 1,000 turns before cancer starts) Tribes are not ignored. (Not 100% true) Some events. (more for the future) France does not die immediately. (Not 100% true) Creation of dutchy of Prussia, polish - Lithuanian commonwealth, Spain and Tsardom of Russia by events. Ming is weakened a lot. (+ Civil war which is hard btw) Western Europe cant colonise Africa until 1480, exceptions are Nigeria and Angola. (that's why there is wastelands on the coasts) More realistic populations Tribes cant just take all of America with armies Cons of the mod:
Still a lot of cancer. Not done yet. If your a tribe then don't border anyone until your a monarchy otherwise you are at war with western Europe. (I'm to dumb to fix) Western Europe is 50+ technology points above the rest of the world, except Brandenburg and Muscovy. Not even close to historical events such as when Columbus discovered America. Some more stuff Less tribes ( i need to do this because if I don't then it will be less realistic) Warnings: Don't turn on wasteland provinces colonisation.
If you don't like this then I don't care because this is my first time. 🙂
Just replace the original 1440 scenario with this one
By İmperial Sealand
This mod is a mod which is related to MEIOU & Taxes mod of Europa Universalis IV.
Huge mount of Formable Nations with formable systems
Lots of Events for scenarios with events
A unique map with MEIOU & Taxes provinces
lots of Leaders
New Ideologies with Familial systems
-Charles IV's Golden Bull (no events)
-Charles IV's Golden Bull (with events)
-Rise of Ottomans (1444) (no events)
-Rise of Ottomans (1444) (With Events)
Maybe some more scenarios in future but I can't promise right now
Provinces: All of Europe, Middle East and a big part of Africa
Formable nations: 0%
if you have any suggestions or questions, you can contact me on discord ( Empire of Sealand#3901 )
Developers: @Simon Wilford @İmperial Sealand @BarışMançocu
Special thanks to (Credits):
- @Kerems2434for allowing me to use his formable nations system idea
- @Mkafor making background
- @Italian PeCfor allowing me to use his event trees idea
Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
Support me on patreon please (click here)
PROVINCES: 2021 | Plan for provinces: ~2500
Done regions: SEA, VENISTAN, VENESTAN, SLOVAKORIA, SLOVAKIORIA, UKREVOL, MARTINOVIAN NEW KINGDOM, MARTINOVIAN GUINEA, SUCHOVIA, RETWONIA, ZELAVIAN EMPIRE, MARTINOVIA, VENOSTAN KINGDOM, SCANN', MAURITOVANIA, VENOSTAN, JOHANCA, ZUZANOVIA, DESERTS, JUROVIA, STANOVIA (Retwonia, Islandia, Fourthy Union, Lapytovan Stanovia, Venes, Northern Stanovia, Nalian Zelav Stanovia, North Keban, South Keban, Protipalia, Tkebekh, East Spikc, Central Towiiu, Eastern Zi, West Spikc, Kespral-Towiiu)
Done borders: STANOVIA (Slavic Stanovia, General Stanovian State)
So, these 2 weeks I did not do much work (only 321 provinces that is 160.5 per week) but still, I have done some work lol
This is day of history number 10 and here's what i made... ehem... West Spikc is done and Kespral-Towiiu is also done. Next I made like a half from slavic stanovia. I have to say, we are nearing finish lol (And yeah, I finished at 2021 provinces for the memes) Here it is:
Interesting how few weeks ago i felt like 250 provinces is too much and now i feel like those 265 provinces i did this week is not enough... Anyway, it's Day of History 9! This week I made 265 provinces finished a lot of parts of stanovia and had a lot of concentration about this project. Also, I rised the number of planned provinces by 500 because as I see, a lot of provinces will be still needed lol. That's it, see you in a week!
IT ISSSSS DOH NUMBER 8! Another friday, another couple of provinces! This week I made 324 provinces (which is the most per week I've ever done) and finished Jurovia! Since Stanovia is huge I decided to split it up last week, and I already made 7 regions 100%! I hope we can do all of regions (exept for gss and sss) till next week! Here is the map atm:
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls