Hi I'm Fireboy and here is what Imperial civilizations will have THERE WILL BE MUCH MORE.
20 scenarios 5 with events
A super special modern world with events
A few formable Nations
Many new cites and nations
New maps (maybe)
pls contact me if you have questions
i will be happy for suggestions
Also I need help
This is my first mod and I hope u enjoy
KINGS OF THE NEW WORLD
Looking for a Pre-war Realistic Scenario?
Yes here it is. I am making this mod and I will take care of it because it is the only mod I do. This is a 1900 scenario with some modifications, historical accuracy and new Background. Lots of new Tribes, Sultanates, Kingdoms, Empires, Colonies and Protectorates.
Future Update Features I Plan to Add to This Mod:
Border changes and some code changes If I can find a helper. Historical News Events for Countries like 1913 Ottoman coup d'état. A Political Tree that draws on historical policies like Weltpolitik. I'm open to suggestions and criticism about events and map but only Historical ideas. To add realism to the game, I'm going to make a bit weaker newly established countries like Germany. But that doesn't mean that Germany can lose easier. Everything in my scenario will be very difficult for realism. Screenshots:
Scenario Maker: @Ecofcu
Civilization Editor: @Xjento
Gathering Storm : 1936 - WW1 Scenario ( WITH 200 EVENT AND 45 NEW LEADER !!!) V2.5 (FİNAL VERSİON) RELASED !!!By Orhan Eren GR
This is World War 1 Mod for Gathering Storm mod !
With Events of course !
------WİTH 200 EVENTS !------
I didn't add events just to be events. There is a feature to choose a path in events. While AI is always on the historical path, I have added alternative routes for you players!
And events do not affect your gameplay! Peace treaties, winning the war, losing the war is in your hands!
And you know that in the 1936 scenario, there was little army training. I added this feature for ww1 as well!
And u can play this scenario on Conquerors mod too !
And play with %20 AI Agressive - %50 Game Speed
V2.5 - Final Version !
-New 12 event
-New 24 leader (with pictures)
-And now the total number of events is 200. the total number of leaders is 45 (and they all have pictures!)
Producers : Beag_5 (me) - Price
And thanks for the help : Mad Dog - Emrer Bozkurters - Çikolatalı Süt - Mr. Cool Brock.
Download Link for PC : https://drive.google.com/file/d/1yau1h9DhEaB5WVGSa067LcNI9NwNzXF4/view?usp=sharing
Download Link for Mobil (Parch 0.3 with WW1): https://drive.google.com/file/d/1symWK-oBv2ezDVd5ZNO2tW0svV5rqJd0/view?usp=sharing
JOIN OUR DISCORD : https://discord.gg/4PMk6HVn
The Gathering Storm Mod :
What is "Gathering Storm - The End of One War for All Other Wars"?
- It is a map scenario of the First World War, specifically the March 21, 1918 Spring Offensive.
What are the historical details?
- The Spring Offensive in France by the Germans, Russian Civil War, the offensive by Egyptian troops in Transjordan, Arab revolt in Hejaz, German vassals, Chinese, British, Alliances such as Entente, Alliance, White Army and Red Army and last but not least, participation of South American countries like Brazil and Haiti
To historical events?
- Unfortunately not, I don't know how to make events with this mod as it is something silly, whoever wants to help I accept...
Used scenario, civilization, leaders, etc.. From other people?
- Yes, the credits go to : @Vrda, @BaronVon016 (mod owner), @Orhan Eren GR (responsible for my idea to create this scenario) and @wbladew5, Thank you very much, you were responsible for giving me this idea. ><
(Warnings) To historical errors, as in the Russian Civil War and the Spring Offensive, who can help me I thank
Ps : This is my first topic, I hope you like it...
By Italian PeC
The grandest project in age of history 2's history yet.
This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting.
The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras.
The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more.
THE MAIN FOCUS:
The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles.
Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events.
Among other things, AOI will include:
- a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II👑
- over 200 new provinces to make borders look better and create better "greater countries"⚔️
- 30 new scenarios 💥
- 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)⚜️
-1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.⚙️
- A completely new UI✅
- new music🎶
This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...) headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished.
The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g
PC RELEASE: https://drive.google.com/file/d/1iMKxYSofCiQyelzBQh3cj_LNkt3QMxa1/view?usp=sharing
ANDROID(MOBILE) RELEASE: https://drive.google.com/file/d/1lYnhUZWGLcliSxFL-fNWeCuek42ljdDr/view?usp=drivesdk
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls