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macabreconqueror

mc poze do rodo | soundtrack

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Mc poze do rodo is a brazilian funk musician who made a lot of - in my opinion - good songs, in the process became a meme.

There's a soundtrack I made to the game with a playlist from youtube.

PTBR

Não preciso dizer quem é o mc poze do rodo, né?

Bom, aqui eu posto a playlist de mc poze que eu tirei do youtube para colocar no jogo.

 

DOWNLOAD:

https://www.mediafire.com/file/oprbv3794sjhhw9/music.rar/file

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    • By Chairman Baad
      Soundtracks! They shape the atmosphere of a mod and can control the emotion and tone of the player's game session. With many modders opting to replace the soundtrack of the base game (courtesy of Kevin MacLeod), actually getting new songs for the game can be very tedious. However, I have cracked the code of soundtrack creation and discovered 3 techniques to automate and simplify this otherwise time-consuming process.
      NOTE: This modding instruction assumes you're using Windows and have Notepad++ installed. If you don't have Notepad++, you can install it here.
      1. Using yt-dlp and FFmpeg to Download Playlists
      Let's begin with downloading songs! You're most likely going to grab songs from YouTube, in which case there are two special tools that can speed this up. My go-to YouTube downloader is yt-dlp because it's feature-rich, open-source, and way faster compared to services like Kapwing or those shady online downloaders. yt-dlp works from the command-line, meaning you can only use it through Command Prompt. And trust me, it's actually way easier than it sounds.
      One of the most useful features yt-dlp has for creating a soundtrack is the ability to download entire playlists. It also works with a media framework called FFmpeg to convert video and audio into other formats. By using both of these tools together, we can quickly download a set of videos and then convert them to .ogg format without having to process each video one at a time. So now let's learn how to use these tools to download a playlist for use as an AoH2 soundtrack!
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      This step deals with making your music files play in AoH2 itself. See, Age of History 2 uses files named "Age_of_Civilizations" (a relic of the game's previous identity) to store lists of game elements like civilizations and scenarios. If something doesn't appear in Age_of_Civilizations, it won't show up when you go to play the game. AoH2's music folder contains 3 files of interest: an Age_of_Civilizations file, Impact_Allegretto.ogg, and Scheming_Weasel.ogg. Impact_Allegretto.ogg is the music you hear whenever you start the game, while Scheming_Weasel.ogg is the music you hear while using the console. Here's how to use your downloaded music files in AoH2!
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