Jump to content
Age of History Games
Mineva12

Age Of Civilizations II: 🧐🌳 𝔘𝔩𝔱𝔦𝔪𝔞𝔱𝔢 𝔒𝔳𝔢𝔯𝔥𝔞𝔲𝔩 🧬 (10000 Provinces 🌍!) [𝗗𝗶𝘀𝗰𝗼𝗿𝗱 𝗹𝗶𝗻𝗸!]

Recommended Posts

10 hours ago, 桑榆不是鱼 said:

很好,但是我对能不能出来持怀疑态度。这能极大改善游戏性,如果你真的已经做出了demo版本,我可以给你提供一点关于国家政体国旗文明tag和领袖的帮助。

你讲中文别人看不懂啊

You speak Chinese and others can't understand it

Share this post


Link to post
Share on other sites

Dios se ve increíble, ojala que cuando este gran proyecto termine se pueda traducir al español, suerte aun que no creo que la necesiten :), realmente me gustaría ayudar aun que no se nada de programación podría ayudar dando ideas

Share this post


Link to post
Share on other sites
5 hours ago, ARABIAN REICH said:

how was the marriage system now brother?

I texted you in private messages but don't take the make child button seriouslly 😂😂

Share this post


Link to post
Share on other sites
10 hours ago, ARABIAN REICH said:

how do we check private messages

I don´t know about mobile cause I don´t know too but on pc it´s next to the notifications button.

s4tDAvZ.jpg

Share this post


Link to post
Share on other sites
10 hours ago, ARABIAN REICH said:

Suggestions: Can you add Different Unit Troops? 

With all the other functions that I have to make... I would assume that I make all of the fuctions first and this one lastly (but this mechanic is not 100% guarranteed.)

Share this post


Link to post
Share on other sites

I am sorry, I havent done any research or have any experience in modding this game, but, I am curious if you can make it so that you could allow players to make custom focus trees. As I said, I know nothing about how hard modding this game would be, so I might be suggesting something almost impossible and please tell me if it is. I am not trying to pressure you, just curious about how the mod might turn out.

Share this post


Link to post
Share on other sites
On 12/24/2021 at 4:33 PM, Mineva12 said:

Age of Civilizations 2: Ultimate Overhaul

You have maybe heard about this mod. The developer gave up and never finished it. It has lot of unique features here is the full list what it´s going to have. So I recently contacted the developer and told him that I would like to countinue the development.

There is one problem right now, he is now in Hungary and the laptop where he has the mod is in Austria. So I will continue the development when he is back in Austria.

Started doing map!
I never knew how to make a map but finnaly got it and started making a map!

We need Scenario & event creators!

Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc...

This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things.

Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this.

This mod will include the following list of things:

 

Translated Loading Screens

Scenarios:
The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!)

 

 

Overhauling the World War II Scenario in the following ways:
Adding historical events with descisions.

Setting an other start time for the Scenario for better readiness.

Giving More corresponding bonuses to leaders given by their personality.

Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events.

Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you.

A Cold War Scenario is also being made, but i'm not promising anything for this one.

Backgrounds:

Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good.

Government, ideologies:

From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Despotic Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV.

Languages:

Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages.

Custom Maps:

Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz.

Leaders:

Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible.

Thank you for reading!

Current Status: Testing on classic Age of History II (not modified)

 

Systems:

-A HOI4 style focus tree, but in this mod, it's called "Descision Tree", to avoid being sued by Paradox.

unknown.thumb.png.e02e08149f677e0510ca33b3016ca14f.png

FNsYUKO.png

-There will be lots of new stuff in the game. These new system include:

-More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...)

-Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism (Already Tested on Demo)

-Ideological support system (See: hearts of iron 4) as you do your actions (Have Idea how can be easily done but not tested)

-Changing the values of terrains, planning before war nescessary

-Adding seasons, each one having it's own effects on attacks, income and happiness (Already Tested on Demo and working.. almost properly)

-Adding religions (Currently focusing on)

Systems that I still don´t know how can be done, yet:

-Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as:

Assasination

Espionage

Capture

Recapture

Special Operations

Systems that you suggested:

-Adding marriage system


-Make you see the political parties and their popularity through cores. Each one will have different president. The presidents will change when another political party wins the elections.

O4d3hi3.png

*1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord! (Discord not availabe now)

I love the Political party concept!

Share this post


Link to post
Share on other sites
13 hours ago, ReFuze2Quit said:

I am sorry, I havent done any research or have any experience in modding this game, but, I am curious if you can make it so that you could allow players to make custom focus trees. As I said, I know nothing about how hard modding this game would be, so I might be suggesting something almost impossible and please tell me if it is. I am not trying to pressure you, just curious about how the mod might turn out.

Probably yes! The original developer wanted to make like a focus tree editor 😀.

Share this post


Link to post
Share on other sites
19 hours ago, Mineva12 said:

Probably yes! The original developer wanted to make like a focus tree editor 😀.

Add a decisions menu like hoi4 with an editor as well please, its really important even more so than a focus tree as it provides skeleton/generic content and makes power struggles a thing, this is a really important feature.

Share this post


Link to post
Share on other sites
On 1/11/2022 at 8:11 AM, yeetboi said:

Add a decisions menu like hoi4 with an editor as well please, its really important even more so than a focus tree as it provides skeleton/generic content and makes power struggles a thing, this is a really important feature.

Probably last one to do cause it´s soo haaaard

Share this post


Link to post
Share on other sites
4 hours ago, Mineva12 said:

Probably last one to do cause it´s soo haaaard

if focus trees are possible (with all the conditions and stuff) then decisions should just be like an easier focus tree, shouldnt be hard

Share this post


Link to post
Share on other sites
12 hours ago, yeetboi said:

if focus trees are possible (with all the conditions and stuff) then decisions should just be like an easier focus tree, shouldnt be hard

It may be because the resolution has more uncertainty and conditions, because the increase of points in civilization 2 is limited, and the options of the resolution are also difficult

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...