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Age of Civilizations
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    Yorch

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  • Similar Content

    • By Dulmassia
      Hello
       
      I would like to get few answer about the next scenario I would like to create.
       
      I me ask if I can keep fictive species with earth map.
    • By alexrenesito34
      !NEW UPDATE! today I bring you a new update of the scenario where I add a total of more than 47 historical events in addition to updating the map and adding more nations such as the colonies of Canada and adding the British company of the East Indies the events are in Spanish but in update 4 I will put in English for those who do not understand Spanish
       
       
       
       
       






      1846 0.3.rar
    • By oooo666y5534
      Scenarios:
      War of the Quadruple Alliance

      Seven Years War

      American war of independence

      The Great War

      1918

      1939

      1940

      1942

      1944

      1945

      Cold war
      Great Northern War Franco-Prussian War Yugoslav Wars Invasion of Russia Rise of Islam World war II+ ideologies:
      Absolute Monarchy
      Feudal Monarchy
      Despotic Monarchy
      Prussian Monarchy
      Constitutional Monarchy
      Elective Monarchy
      Socialism
      Stalinism
      Marxism
      Leninism
      Trotskyism
      Islamic
      Mod videos:
      https://youtu.be/enmQWYrF3Q8
       Better pictures leader
          New backgrounds
       
    • By Tuyuko
      I created a scenario on a grand scale! It's called "Everyone in the world". As the name suggests, the scenario adds every single civilization in the game in one map and puts them in 5000 B.C. 

       
      In this scenario, everyone starts as a one province tribal nation and must build an empire to stand the test of time, all while fighting other civs for dominance.
      I've decided to make this mod in addon+, because it adds more civilizations and it fixes a bug that is in the base game where the game freezes if you go to a certain point in the future.
      Personally, I recommend you spectate this scenario as it can be really entertaining seeing certain nations rise and fall. However, I'm not stopping you from playing the scenario yourself.

      Heres a few things you should know before downloading:
      1 - Certain nations are excluded from this scenario like the USA, Canada, and Brazil because I thought it would be interesting to include the states as tribes instead. I didn't do this with every nation though, so you can still play as country's like France, Australia, and South Africa.
      2 - Addon+ includes the Canadian provinces as playable civs, but for some reason they don't have names in the base mod. Because of this, I've taken it upon myself to fix these names. The name patch will come with the mod. I've also decided to fix some of the Brazilian state names because of a bug that occurs with some states, like Paraná for example. You see Addon+ uses a unique font that I think replaces the old one, however this font doesn't have characters for words like "á" so if you play the game and look at a nation like Paraná that has an "á" in it's name the game can't render it because it doesn't appear as a character in the font so instead of "Paraná" it will say "Paran". I decided to fix this bug by replacing the "á" with an "a" so that way it can look more proper in game.
      3 - There is a bug that can happen in this scenario with AI games, I call this bug the "Anarchist rebels" bug. Basically, sometimes if a rebellion happens instead of the rebels forming into a new country instead the rebels will just disappear and the land they occupied will become neutral land. Something even stranger about this bug is if you look at the land that the rebels use to occupy then you'll see a star on a province, as if its a capital of a nation even though theres no country in that land. Theres no way I know of fixing this bug so you'll just have to deal with it during AI only games.
      4 - This mod doesn't download to your game files automatically. You have to mainly put the mod files in the game files. They're will be some tutorial note pads in the mod files that will tell you where to put them.
      5 - World Leaders not included, sorry.
      So that was everything you had to know. I hope you enjoy this mod!
      Heres a download link: https://drive.google.com/open?id=1a08INgsdAFO-szwGTQqk-Ijrw5RNFJ55
      Make sure to have the latest version of Addon+ installed before setting this up!
      Also, as for the 1960s cold war scenario, sorry that progress has been so stagnant. I've been taking a bit of a break from AoC2 as I've started to get a little bored of the game. I've also been working on other personal projects other than AoC2. I still wanna finish the mod and I promise to release it sometime this year. 
       
    • By Dave ☢
      Age of Civilizations 2: Ultimate Overhaul
      We need Scenario & event creators!
      Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc...
      This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things.
      Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this.
      This mod will include the following list of things:
       
      Translated Loading Screens
      Scenarios:
      The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!)
       
       
      Overhauling the World War II Scenario in the following ways:
      Adding historical events with descisions.
      Setting an other start time for the Scenario for better readiness.
      Giving More corresponding bonuses to leaders given by their personality.
      Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events.
      Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you.
      A Cold War Scenario is also being made, but i'm not promising anything for this one.
      Backgrounds:
      Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good.
      Government, ideologies:
      From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Deposit Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV.
      Languages:
      Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages.
      Custom Maps:
      Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz.
      Leaders:
      Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible.
      Thank you for reading!
      Current Status: Started with V0.0.4.8 on 22nd of january 2020
       
      Systems:
      -There will be lots of new stuff in the game, as we just decompiled it. These new system include:
      -More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...)
      -Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism
      -Ideological support system (See: hearts of iron 4) as you do your actions
      -Changing the values of terrains, planning before war nescessary
      -Adding seasons, each one having it's own effects on attacks, income and happiness
      -Adding religions
      -Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as:
      Assasination
      Espionage
      Capture
      Recapture
      Special Operations
       
      *1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord!
       
      If you want to help me create the mod, Just connect the discord server here: https://discord.gg/yDWmvf5
       
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