Project Finale (New Background, A LOT of new Ideologies, A LOT of scenarios, New Provinces for the Caribbean, Europe and other places and Antarctica!)By PrussiaBoi
Hey! Welcome to Project Finale! In this mod there will be a new background, new ideologies, new scenarios, new provinces and the Antarctica!
This mod is in development and from time to time i will release betas until the project is finished! When a beta is released you can give me feedback to see if there is something wrong or incorrect!
A release date isn't planned, there will be a lot of months of development but eventually it will be released!
Thank you and see you next time! ✌️
Background - 01-26-2021
Total War: Attila [Progress]
Real Total War: Attila map High quality map Marine and Land graphics quality Attila and more leaders City and State system Historical scenarios reflecting the Realistic Economic and Population Note: Conqueror's II v1.2 required.
Map - %99
Map settings - %0
Province Lines - %31
Provinces - %3 [Planned: 5500+ Completed: 145 ]
Scenarios - %0 [Planned: 4+]
Leaders - %0
Map: [Updated: 15:31 26.01.2021 (GMT+3)]
Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
Support me on patreon please (click here)
PROVINCES: 193 | Plan for provinces: ~1000
Done regions: VENISTAN, VENESTAN, SLOVAKORIA, SLOVAKIORIA, UKREVOL, MARTINOVIAN NEW KINGDOM, MARTINOVIAN GUINEA, SUCHOVIA, RETWONIA
Done borders: JUROVIA, JOHANCA, VENOSTAN, MARTINOVIA, VENOSTAN KINGDOM, SCANN', ZUZANOVIA, ZELAVIAN EMPIRE, MAURITOVANIA
Undone regions/borders: STANOVIA
Doing good work feels nice lol | So today I made 53 provinces (Mostly on north) , fixed some seas, had some problems and finished Retwonia:
After a smol weekend break I made some more stuff about region borders so it's made from both sides. I made another 26 provinces (sorry, ik it's not much but school blocks me) here it is:
Download latest actually working version here
Hello! This is my second project for AOC2, i have made a simple mod launcher in Batch
Batch Documentation: https://ss64.com/nt/
I have left some text files for you to get started
As the title says, this is open source, and you can edit it to your liking
It might not work for you if your windows installation does not have xcopy
Which should come with windows
You can search a tutorial online how to get it (Probably)
AOC2 Mod Launcher.rar (alpha 1.0) wine cmd compatible
AOC2 Mod Launcher V A 1.1.rar (alpha 1.1) wine cmd compatible
AOC2 Mod Launcher V A 1.5.rar (alpha 1.5)
AoC2 Mod Launcer V B 1.0.zip (beta 1.0)
AOC2 Mod Launcher V B 1.2.rar (beta 1.2)
AOC2 Mod Launcher V B 1.4.rar (Beta 1.4)
AOC2 Mod Launcher V B 1.5.rar (Beta 1.5)
Latest version is in the post at the start of the page
Run the .main.bat file using wine cmd
Article: https://www.linux.org/threads/running-windows-batch-files-on-linux.11205/#:~:text=Batch files can be run by typing "start FILENAME.,cmd.exe %2Fc FILENAME.
Command (In launcher directory): "~$ wine cmd" and run it from that console or "~$ /.main.bat" (Please use Version Alpha 1.0 or 1.1 for this)
1. Extra console logging and a notification when copying is done.
2. I removed auto start of AoC2.exe since it would not work.
1. New GUI added:
1a. New files to make the buttons work in batch
2. Minor code redesign
Update Beta 1.0:
1. Major code redesign (Visual Basic implemented)
2. Minor changes to original code (Batch code)
Update Beta 1.2:
1. File reorginesation
2. More options in the launcher
2b. Simple launch (Copies AoC2.exe to the mod folder)
Update Beta 1.4:
1. Added the ability to play your simple launch more easy.
2. Brand new GUI
Update Beta 1.5:
1. Changes in the GUI settings
Hello everyone! I have reworked my old Mod Launcher, this one works way faster and better! There are also 0 text files needed or all of those batch files, its all coded in c#.
AOC2 Mod Launcher v2.5.rar
New Beta version, added some new features, tell me if you like them :)
AOC2ModLauncher 3.0 Beta.zip
It only works for windows, but it might be possible to use on Linux using wine.
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls