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    • By Duke_of_Tiete
      Have you ever looked at the main map provinces and though, wtf this looks so strange? Well, me too! Thats why I've decided to change that a little bit, by litterally fixing the borders of the provinces, looks simple eh?
      Actually, I've started by the provinces in Brazil, my homeland. Kinda outrageous that some provinces just doesnt even look like the real thing. Then, i'm looking foward to more sugetions, as this is merely a fix, not a mod per se.
      Anything will be considered, and yes, Vatican, Liechtenstein, San Marino and even Liberland (well, it kinda exists eh) have been added already to the main (Earth) map.

    • By Duchy of Darkis and Fungus
      The long-awaited update of the mod Bloody Europe II (1.1.2)
       
       • Capitulation of countries with the loss of most provinces, dependent on war weariness
       
       • The player can now buy indigenous provinces from the AI with good and neutral relations for a reasonable fee
       
       • Now AI can change ideology in democratic regimes, depending on the level of happiness
       
       • Fixed a bug with exiting the terrain editor
       
       • Added recruitment of troops in the occupied provinces
       
       • You can now plunder your national provinces
       
       • Changes to the terrain editor - increased the maximum base value of the province to 255
       
       • Added all teams from Scenario +
       
       • Increased robbery efficiency
       
       • Increased income from robberies
       
       • Now the Nazis are more aggressive
       
       • AI in democratic regimes is able to make vassals
       
       What's added by the Bloody Europe II developers:
       
       • Increase the value of provinces for the capital to 20 points
       
       • The points of the value of provinces for developed provinces and with a large population growth have also been increased
       
       ВЂ Changes in the difficulty of the game, now it will be difficult to play on the most difficult difficulty
       
       • AI has become even stronger
       
       • An ultimatum can be sent in any relationship
       
       • Investment extended to 10 moves
       
       • Increased the growth of war fatigue
       
       • Changes to scripts
       
       • Increased damage to the economy and the population by robberies
       
       • Increased the impact of changes in happiness due to taxation
       
       • Changes for the "quality of troops" depending on the technological level, now buffs can be more than 100%
       
       • Removed mechanics with bones, which gave extra bonuses to attack, which led to an imbalance
       
       • Now countries with territories of up to 500 provinces can create alliances and alliances with each other
       
       • Now, with good relations, AI often creates alliances with other states
       
       • Now AI will often offer to become its vassal
       
       • AI now spends fewer troops on looting, which reduces the time of wars
       
       • Now countries when attacking a friendly country will be more "angry" at the one who attacked, and some will support the attack
       
       • Fixed a bug when you call the army, the economy of the provinces collapses sharply
       
       • Now you can assimilate 100 moves (change)
       
       • Now you can improve the ratio by 200 moves (change)
       
       • Added 2 new types of terrain:
       - Big City
       - Town
       
       • Added 4 new scenarios with real population:
       - Hundred Years War
       - Seven Years War
       - Franco-Prussian War
       - Victorian Era
      PC archive:
      https://drive.google.com/file/d/1b5FPnl8xeW0lUSVDPNV3kVn1XfIo1_hK/view
       Android version:
      https://m.vk.com/away.php?to=https%3A%2F%2Fdrive.google.com%2Ffile%2Fd%2F1yeOROeTIxWsyiEtcfHXNCpozgMIvoEux%2Fview%3Fusp%3Dsharing
       PC version (archive)
       Installation instructions for the mod:
       
       Installation: move the folder from the archive to the desktop. To start the game, go to the folder and run Bloody_Europe II.jar (there are changes to the game code on the jar).
       
       Android version:
       Installation instructions for the mod:
       
       1.Download and run the .jar file;
       2. Install as normal game;
       3. (Recommended) Delete the game cache if another mod or original game is present on the device;
       4. Start the game (if the game freezes at 49% load, then turn off the game and start again).
      I am sharing this mod to english users as they cannot access the vk. 
      Enjoy
      Modder Studios | AOC II
      https://m.vk.com/firstovinc


    • By Sarekreiz
      The MOD is partly inspired by the game Hearts Of Iron IV
       
      (Works on Linux, Windows, Android and propably iOS)

      - DEMOCRATIC REPUBLIC
      - AUTHORITARIANISM
      - CENTRISM
      - NEW TYPES OF MONARCHY
      - NATIONALISM
      - SYNDICALISM
      - SOCIALISM
      - NON ALIGNED
      - NATIONALISM
      - TOTALITARISM







      AND MORE!
       
      Realese date:
      2 0 2 1

       
      Have a nice day user.
       
    • By Ern and Vaux
      WWII: Fixed
      Well, we are humans and we do mistakes. And Lukasz is a human and he did mistakes in World War II scenario. I decided to fix them and share it with you players.

      Asia, changes in China and Japanese Puppets

      South America, Peru and Ecuador border

      Also, fixes in Africa
      Also fixed the puppets(Dominions etc.)
      And finally, the governments in Europe and Asia are fixed



      I hope you like it, i may consider to further develop this.


      Link to download: https://www.mediafire.com/folder/vgawh8mpe5awz/worldwar2
    • By Gdr
      The Battle of Borodino was a battle fought on 7 September 1812 in the Napoleonic Wars during the French invasion of Russia. 

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