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Age Of Civilizations II: Ultimate Overhaul

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Could you please rework the alliance system? For example, two nations that are at war with the same enemy should not be affected by the "at war" penalty of -250... And if you can , please add culture groups that affect the alliance conditions as well... 

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On 3/27/2020 at 4:15 AM, coffeefly said:

Can i translate into brazilian portuguese language

That would be very good, after all, besides me, there are several Brazilians or even Portuguese (since both speak the same language) wanting to play this mod, but they don't understand English

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2 hours ago, Senshi said:

Seria muito bom, afinal, além de mim, existem vários brasileiros ou mesmo portugueses (já que ambos falam a mesma língua) querendo jogar este mod, mas eles não entendem inglês

So, I can translate to Portuguese in general... not only helping the Brazilians but also helping the Portuguese!

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Hello, I have a question about this fashion so I wanted to ask if there will be different types of units, for example a soldier, a tank or a plane, I also wanted to ask if there will be a nuclear bomb system like in Hoi4. By the way, the project is brilliant Łukasz Jankowski himself would admit it. Good luck with your project.

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Posted (edited)

Can our armies fight on their own? If we draw a war plan like in HOI4, would they fight? Could there be generals? Can you make the time as in hoi4?

Edited by Ecofcu

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