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Age Of Civilizations II: Ultimate Overhaul

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1 hour ago, Viktor678 said:

I hope he improves the alliance system I always wanted to see an AI alliance as big as NATO 

The problem about big alliances is that the AI call others allies and then suddenly you have all the allies of the faction in the war, so, the borders just get something  horrible, believe me, someone that have played with big alliances like NATO and then declared war on Russia and the result was one provnce for each country lol.

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18 hours ago, Viktor678 said:

I hope he improves the alliance system I always wanted to see an AI alliance as big as NATO 

I can relate to that, I have the fact that each time is harder to bet a new nation in, I could suggest improving, but this will be for another version as the first one won't include many changes to the code.

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2 hours ago, Zum said:

I know that early it was said that the mod would be available by about the end of June, since that has changed I would just like too know a probably date, I could honestly wait a year for this because it looks that good.

Dave has been in hospital which is what I think the main reason the mod hasn't come out yet, but I think that by the end of July is going to be out.

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5 hours ago, Comrade JP said:

Dave has been in hospital which is what I think the main reason the mod hasn't come out yet, but I think that by the end of July is going to be out.

That's good because I really like all the systems and ideas for this mod, especially with the Hoi4 aspects will make it so fun to play. You guys are doing a great job with this!

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On 7/9/2019 at 1:34 PM, coolkid1280 said:

I hope so, I always wanted to have an actual civil war happen in-game.

 

Believe it or not, I was almost able to get proper civil wars to work in the game.

For more details, join the discord server:

4 hours ago, Comrade JP said:

 

Here, 1 day long again(i don't even know if I'm supposed to give the link or not) : https://discord.gg/mYBVfq

And go to General, then scroll up till you see both of my big messages.

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On 3/22/2019 at 5:55 PM, Dave ☢ said:

Procurando por tradutores húngaros, polacos e eslovacos!

Era das Civilizações é um jogo que se concentra na grande estratégia, política e outros elementos impulsionados pelo governo. Łukasz Jakowski, no entanto, incluiu algo no jogo que é raro em outros grandes jogos de estratégia. Costumização. Personalizando civilizações, líderes, mapas, cenários inteiros, eventos nesses cenários, etc, etc ...

Isso, eu acho que é uma coisa muito boa. A única coisa ruim sobre isso, é que o jogo se concentra mais no aspecto criativo personalizado do que na estratégia realista. Este mod vai ser uma revisão para ambas as coisas.

Infelizmente, um mod com os mesmos objetivos chamados Addon + está sendo criado agora. Meu mod ainda está em uma fase alfa de depuração e eu não posso liberá-lo em um estado como este.

Este mod incluirá a seguinte lista de coisas:

 

Telas de carregamento traduzidas

Cenários:
A Grande Guerra (Primeira Guerra Mundial) Com eventos históricos, líderes e civilizações personalizadas, começando em 1 de janeiro de 1914. (Eu comecei a fazer isso, os eventos estão na metade do caminho!)

 

image.thumb.png.1284d0908e6cdf65b5d15de610b15e72.png

Revendo o Cenário da Segunda Guerra Mundial das seguintes formas:
Adicionando eventos históricos com as descrições.

Definir uma outra hora de início para o cenário para melhor preparação.

Dar bônus correspondentes aos líderes dados por sua personalidade.

Cenário "Die Folge" (As conseqüências) acontecendo logo após a primeira guerra mundial, (Sim, acredite ou não, muita coisa aconteceu depois da primeira guerra mundial) contendo uma variedade de eventos.

Cenário "A Modern Mona Lisa" Contendo os eventos de Hitler, principalmente, tomando o controle da Alemanha (1920-1930). Se você quer jogar como um país, isso está desmoronando no momento, isso é para você.

Um cenário da Guerra Fria também está sendo feito, mas eu não estou prometendo nada para este.

Fundos:

Incluindo uma grande variedade de fundos, de um realista com cada pequena montanha na terra, para uma baixa resolução para computadores que não podem lidar com o mod que bom.

Governo, ideologias:

Do comunismo esquerdista, o fascismo da extrema direita, há uma estimativa de 15 ideologias sendo feitas agora, incluindo governos que só estão disponíveis em um país na vida real, ou nenhum mais, como o patriotismo (Hungria), a República Democrática, a monarquia do depósito. e assim por diante. Planejando criar um sistema eleitoral para países democráticos, assim como em Hearts of Iron IV.

Línguas:

Sim, todos os cenários, Líder personalizado, tela de carregamento e outros serão traduzidos para outros idiomas * 1 .

Mapas personalizados:

Mapas personalizados, há mais de um mod, com estações personalizadas, para que as pessoas tenham a opção de criar novo em um novo mapa. Planos de Gráfico para Portugal, Hungria, Hungria, Hungria, Nagykanizsa, Hungria, Hungria, O mapa de Graz e Pangaea.

Líderes:

É claro que, o cenário, tem certeza de que as coisas são úteis para cada cenário. De um Principio Gavrillo Revolucionário a uma linha do tempo alternativa Franz Ferdinand, que inclui as suas próprias leis.

Obrigado pela leitura!

Status atual: Concluído com a versão 0.0.0.8 em 1º de maio de 2019

 

Sistemas:

Haverá muitas coisas novas no jogo, pois acabamos de descompilar-lo. Este novo sistema inclui:

Mais tipos de vassalos (Domínio, Colônia, Colônia Coroa, Estado, Estado Socialista Soviético, etc, etc ...)

Eleições democráticas todos os quatro anos, se o país é: Democrata, República, Estado da Cidade, Patriotismo

Sistema de apoio ideológico (Veja: corações de ferro 4)

Alterando os valores dos terrenos, planejando antes da guerra nescessária

Adicionando temporadas, cada um é seus inimigos em termos de emoção, renda e felicidade

 

-David

* 1: Outros: Este mod não será traduzido para todos os idiomas, já que seria muito difícil de fazer.

 

Se você quiser me ajudar a criar o mod, basta conectar o servidor da discórdia aqui: https://discord.gg/P

When it releases

It looks amazing

It's transform8ng AoCII in HoI4

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5 hours ago, RyanOrleansII said:

It's transform8ng AoCII in HoI4

It won't only be stuff about ww2, would be more of  a mix of eu4 hoi4 and other grand strategy games + the customization of AoC2(and the new customizable stuff that the mod adds like focus tress(hopefully Dave makes it customizable)

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On 3/22/2019 at 5:55 PM, Dave ☢ said:

 

I was thinking in something called royal families, vassals under personal Union, an heir system (you can name your heir, aswell this system can prevent immortal leaders) and kings would die or abdicate more faster or slower depending on time like, Louis XIV reigned for 72 years, but mostly of the kings of his era actually reigns between 30 or 40 years or even lower, and actuality a king reings for about 50 or 60 years or more like Elizabeth II or Rama IX who reigned in Thailand for 70 years until 2016, what i mean with this? I mean that the reign of king would get a little bit higher over the years, other thing, colonialism, i not want every nation colonizing, i want only powers of Europe colonizing,if you're gonna make a focus tree or something like EUV4, make exploration ideas expensive, other thing is colonial nations, they can form when you establish the colony, and depending on the country, they would have different names like: Brazil, Beijiru, Brésil, etc. aswell fix that bug of tribes getting 2.0 technology so fast

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On 7/13/2019 at 10:33 AM, Comrade JP said:

It won't only be stuff about ww2, would be more of  a mix of eu4 hoi4 and other grand strategy games + the customization of AoC2(and the new customizable stuff that the mod adds like focus tress(hopefully Dave makes it customizable)

is it possible to create PUs??

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On 7/14/2019 at 5:16 AM, RyanOrleansII said:

I was thinking in something called royal families, vassals under personal Union, an heir system (you can name your heir, aswell this system can prevent immortal leaders) and kings would die or abdicate more faster or slower depending on time like, Louis XIV reigned for 72 years, but mostly of the kings of his era actually reigns between 30 or 40 years or even lower, and actuality a king reings for about 50 or 60 years or more like Elizabeth II or Rama IX who reigned in Thailand for 70 years until 2016, what i mean with this?

There is going to be royal family trees I think, but not sure about the other part.

On 7/14/2019 at 5:16 AM, RyanOrleansII said:

aswell fix that bug of tribes getting 2.0 technology so fast

I believe its not a bug but more like an exploit because tribes have like a buff when getting technology so like instead of going just to 0.35 tech they go all the way.

On 7/14/2019 at 7:54 PM, PApaSpitler said:

is it possible to create PUs??

what is PUs?

On 7/16/2019 at 5:33 AM, RyanOrleansII said:

So, when releases

 

hopefully before the end of July, but not sure.

On 7/17/2019 at 1:31 AM, PApaSpitler said:

is it still in progress??

yes.

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16 hours ago, PApaSpitler said:

pus are personal unions

Maybe, not sure how that would work but it could be like a type of vassal(like other types like colonies or puppets)

6 hours ago, RyanOrleansII said:

We can change Royal families?

I don't know

6 hours ago, RyanOrleansII said:

It'll release to android?

Most likely yes

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      - Civilization Manager (Coming Soon): Civilization BATCH editor! Add hundreds of civilizaitions using one click only. Made available by the custom Game Base developed throughout months: serializable AoH2. This is still under development (I once finished it but the source code was lost in a catastrophic breakdown of my computer, together with all the source codes of the old v0.9.0.0 AoM 😞).

      -----
      Introductions and Tutorials of the old AoM are already uploaded on YouTube in English, please subscribe my Youtube channel Taliran: Talirian. Or if you want Chinese Tutorials, or have a bilibili account and willing to support me by subscribing my bilibili account Talirian: Talirian. (Please do subscribe if you are interested. Thank you very much for your attention!)
      Currently only English and Chinese (since I'm Chinese) are supported as interface language, if you would like to help me translate and add new languages, please contact me.
      -----
      Old Topic: AoM v0.9.0.0 Link
      -----
       
      Disclaimer:
      Please do checkout Tutorial, and please do backup your files. The software is currently under beta so BUGs may occur. Please contact me if you find any.
      The software is completely free of charge (and it will always be), and you could freely use it for any purpose in any way. But please notice:
      1. Though this is not compulsory and I have no means of checking, please add acknowledgement if you used this software during the production of your mod or map or whatever it is.
      2. It is allowed to profit, if you like, from mods created under the help of this software. But it is not allowed to profit by redistributing, selling or providing services from this software.
      3. Though this is not compulsory and I have no means of checking, using this software that I'm willing to share, you should also be willing to contribute to the community and share your findings whenever you discovered some new techniques in AoH2 modding.

    • By Monszter
      AltHisSce.rar  This scenario is an alternate ww 1 (aftermath) . the pack contains custom civs, 3 events (for now), new map, vassals, friendships, wars. Have fun! (please send feedback!)  and also the custom civs name are Hungarian SORRY! will change them next time!
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