To The Greater Serbia! (Modern Day Story) (Finished)
Deciding next story!
11 members have voted
Do you look at the weird scenarios and regular history for AoC2? Do you look at all the brain dead mobile peasants with disgust? Do you want an Alternate history scenario that's real, that's actually good and detailed? Well this is for YOU!
SPQR2 features an event tree for Turkey, events relating to cuban dictator fulgencio batista, and the abandonment of Japan, moon nazis, a nuke system new governments, diseases and MUCH more!
-nuke events going all the way to 2019
-reskin the HRE into the Blackshirt league
-flavor for most countries
SPQR2 Alpha 0.03 Beta 1
Turkey- the only nation with an event tree, and the most fleshed out nation at this point
(some suggestions for Turkey. BUILD A PORT ON TURN ONE. Do NOT occupy any soviet land, send your armies south or disband them)
Italy- They're the main characters in the book, so it's appropriate
Murica'- They have nukes. Nuff' said
Luxembourg- If you want the ULTIMATE AoC2 challenge, play them........
(music is too big to be attached to main mod, if your pc doesn't have enough space for it, you do not have to download it, but it is HIGHLY recommended)
Are you tired of playing the Modern World scenario which has no relations, alliances or more government types?
Well, then I present you:
PRESENT DAY MOD
When I played the Modern World scenario for the first time, I noticed lots of inaccuracies, such as Guernsey being fully independent, Somalia having a fully funtional government and Cuba being democratic. So, I've made this mod to make a realistic modern world.
What the mod currently includes:
United Nations Revamped UI Present Day scenario Renamed buildings, actions etc. New icons New soundtrack Mod size: 161 MB Less leaders, but more will be coming soon More excitement than Modern Day + NEW UPDATE: 2019/12/30
Fixed Aaland, Saint Pierre Buffed USA Russia-Ukraine relations Social Democracy and Federal Republic types of government New color palette! Fixed the Middle East (removed ISIS, added rebels in Syria) Nerfed communism NEW UPDATE: 2019/12/30
Balanced USA Fixed Egyptian-Sudan border Reduced the size of syrian rebels Buffed Social Democracy so it's a little bit less worse France is now a republic Changed the development and tech level of countries to reflect reality Modified Anarchy and Federal Republic NEW HUGE UPDATE: 2019/01/02
Added lots of new governments (par. republic, confederation, etc) and changed the govt types of lots countries Added Novorossiya Removed Social Democracy Updated flags New leaders for Brazil, South Africa, Cuba, Ukraine and India Renamed some governments (Communism is now Marxism-Leninism, Republic is now Presidential Republic, etc.) Expanded cores and relations between countries in the scenario Updated color pallete NEW UPDATE 2019/01/06
Added leaders for Australia, New Zealand, Indonesia, Serbia Fixed flags Added events for some countries, focused on the current geopolitical situation of the world Removed the text file in /game/civilizations_editor due to this advice. NEW UPDATE 2019/01/07
Fixed flags (again) The text file is back, since it's apparently necessary for the custom civ to work. Added two new ages: Solar Age and Space Age Cancer is no longer a disease Mars colonization events for USA Updated Age of Information to make diseases less likely and to lower game speed Updated Age of Tomorrow to make dieases much less likely NEW UPDATE 2019/01/18
Updated the mexican president Added real army sizes divided by 50, for 10 countries Added Kurdistan NEW HUGE UPDATE 2019/01/23
Now the mod includes the whole game folder (242 MB) Added the United Nations + renamed stuff (Credits to Vis Tacitus, I've used 2 of his 11:59 files). Modified map background to fix geography and add canals Added Panama Canal, Suez Canal and Kiel Canal Added icons for new buildings Modified graphics settings (Next update the UI will be revamped!) Added HOI4 cursor (Credits to Paradox Interactive, I don't own their content.) Added 1 more event Renamed Alliances Added music from SMM (Sabaton Music Mod) Added some new leaders Added more relations Fixed regions Added more governments: Theocracy, Military Junta, Islamism and Despotism. NEW UPDATE 2019/01/24
Removed AoC.exe and AoC2.jar, to lower file size and to prevent pirating Added city icons from 11:59 (Credits to Vis Tacitus, he makes awesome stuff!) Revamped the user interface Fixed Artsakh Modified events to make the AI have an equal chance of choosing decisions in an event, to make the game more unpredictable Removed leaders and almost all scenarios to make the game lighter in file size. The only civ that has a leader is the US, but I will be adding more in the future (with a custom background). Removed Sabaton songs, they were not fitting with the theme Added 6 music files from Machinimasound, I will be adding more in the future though. Your game will now start in the "Brazil" scenario, change it to "Present Day". New font: Prototype! Nerfed New Russia Fixed continents and regions Added more province connections Added Bornholm, I will also be adding more cities in the future Borders are based on reality (what goverment controls them), not if it's UN recognised or whatever.
Now everything that I did was lost, because I forgot to edit "Age_of_Civilizations" text file.
Press F to pay respects.
I'm coming back to the game in 2 years, still I will upload Present Day to the workshop.
You can copy this entire mod and continue developing it with you want.
See you soon.
HOW TO INSTALL THE MOD: README.txt!
Mod is discontinued.
(ModDB has the lastest working version. Download it, install it and continue developing the mod if you can).
Recommended settings (for more realism):
Game Speed: 50%
Fog of War: Classic
The rest is up to you.
Feedback would be appreciated.
DISCLAIMER: I do not own any copyrighted content by Paradox Interactive in this mod.
Join my club:
License: Public Domain
No Known Copyright
First Goal: Establishing a United Coastline
The Sweden Kingdom was one of the most powerful nation in Scandinavia but with my leadership, this kingdom will be the most powerful empire in Europe.
To be powerful nation you need a strong economy to support the army so that was my focus and to establish a friendly Nations to secure the borders.
My first Military move was to take Kvenland to unite the split coast of Sweden.
Invasion of Kvenland
In March of 1203, I've build up a army on both sides of the border ready to invade at my mark. I have ask the Leader of Kvenland to lay down there arms and join the dream of a Greater Sweden.
The have refused which meant war so my army had there commands and started the invasion.
War For United Coastline
The Initial attack was swift and quick we have gain the initiative but unbeknownst to me they had a army in the sea which I wasn't prepared for. They attempt to counterattack on both fronts, I recruited a small army on the eastern front to ensure my Nation will not be invaded.
The western front seem it would be able to withstand the counterattack, I sent out a small army group to keep the push to the capital.
Western army was able to survive the counterattack and continue it's assault, the Eastern army suffered a lost and the reserves had to be sent out.
Western Army suffered a lost of 433 units when it was confronted with Kvenland's Main Army. The Kvenland nearly surrounded us and almost cut off our supply chain. I sent out a small army to ensure we do not get surrounded and what was left to face the Kvenland Main Army head on.
Eastern front had gained back the initiative but Kvenland wasn't over with it's counter attack and attempted again.
Victorious on all Fronts we push for the capital and all controlled provinces.
War For United Coastline was over and Sweden was Victorious.
We have lost 1,800 units in this war but they did not die in vain since now Sweden is not separated but united
In the years to come we seek to expand but this war will not be the only one, it was just a taste of what will come.
With friendlies to the west and north of us, there is only the east to worry about. The road to Greater Sweden is not over yet.