(Read this before you start questioning things)
I have not seen any thing to do with colonization and just the start date 1440, so I decided to do that a bit like eu4, Best played in 100 A.I aggressiveness
What this mod provides:
Only England, France, Portugal and Castile colonize. (A.I will colonize faster than you so you have to compete or war) Events. (more for the future) Major powers do not die immediately. (depends on player action) Creation of dutchy of Prussia, polish - Lithuanian commonwealth, Spain, Tsardom of Russia and Austria-Hungary (soon japan) by events Ming is weakened a lot. (+ Civil war) Western Europe cant colonize Africa until 1480, exceptions are Nigeria and Angola. (that's why there is wastelands on the coasts) More realistic populations Tribes cant take all of America with armies If you defeat a western power you can free it's colonizes, such as thirteen colonizes, south Africa and more It will stay kind of historical depending on what you do / choose or what the A.I chooses Cons of the mod:
Still a lot of cancer. Not done yet. (Lacks Content) If your a tribe then don't border anyone until your a monarchy otherwise you are at war with western Europe. (I'm to dumb to fix) Western Europe is 50+ technology points above the rest of the world, except Brandenburg and Muscovy Not even close to historical events such as when Columbus discovered America Less tribes ( I need to do this because if I don't then it will be less realistic) Warnings: Don't turn on wasteland provinces colonization
How to set it up:
1) Place both civilizations (the two folders on top) in 'civilisations_editor'
2) Replace the original 1440 scenario with this Mod
Current new Update Contains:
- Some mistakes and bugs Fixed
- Added random events such as Falkland's colonization and India too
- Events such as China's civil war and ottoman invasion are improved and have extra events (for example you can become Greece)
- Americas and colonizable lands now can form their independent nation (e.g. peace treaty can free countries like America or Australia) + (no events for independence wars)
- Might have done extra things as well I just don't remember what I added
-Better Prussia events / maybe France and ottoman events, I think I added china escaping into Taiwan if you lose the civil war or something
I posted the forth update because I was bored (I won't be posting often, this is because I have a life outside of editing pixels)
By Ern and Vaux
1.0: Dukes and Princes
We all know and love the year 1440, but we can update it and make it more accurate. And here is the first version of 1440+
List of Updates
- Smaller Duchies in France
- Small Bavarian City States
New Nations such as:
Herzegovina Celje Three Leagues Munich Ingolstadt Landshut Passau Ajam
New Updates Coming Soon, If you have any suggestions write it as a reply.
Dowland 1440+ :
IN FOLLOWING UPDATE:
- SMALLER SILESIAN STATES
- REVISED ENGLISH TRANSLATION
- SWISS CANTONS
By Some user
What if the HRE was really a single imperial country? Well, that's what I did in that scenario.
*I did this simple scenario for fun but I really found it interesting to post here since, we all know that the HRE was a disappointment for the Roman Empire.
Hope you like it ❤️
1440 with HRE.zip
To give some context for why I'm asking this question, first of all I have seen that when you play as Austria, and you form an union with Hungary (modern day is the start date in which I did this) you can form Austria Hungary before you form the Austrian Empire, making you basically skip that, but the question I have is that since England and Scotland united via a personal union I believe, I thought that it would work like with austria and hungary and would let you form the United Kingdom or something like that, I just haven't been able to make an union, I vassalized scotland and have an alliance with them as well, everything I have ever tried that somehow raised the odds of making an union and scotland still denies it, I just need to know if what I think actually happens or I'm just trying really hard to achieve something that doesn't exist. Thanks and sorry if my english is not very good but I'm not a native english speaker.
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls