Combination of aoh2 mods like addon + 1.4.1, TNO, Conquerors and a lot more with codes of bloody europe 2 _ DOWNLOAD LINKS Available _ new updates for 26 September 2021By Aryan79
Note: none of this mods belong to me, I take all of them from VK Chanel :
AOC | New Time | AOH
(you can visit this Channel by this address :https://vk.com/club204935391)
Note 2 : all of these mods are only on android.
Note 3 : sieg edition and sieg redux + only support Russian language, but addon+ 1.4.1 supports both English and Russian languages.
Note 4 : These mods only added codes of bloody europe 2 to already existed mods of addon+, sieg edition, sieg redux, these new mods do not have any new province.
Note 5 : combined version of sieg redux is the called sieg redux + (it is also called addon 3.0 by Russian community)
Note 6 : sieg redux + is only in Russian language but thanks to domb (a member of Website) we have the English language version of sieg redux +, but there Wil be no city names.
Bloody europe 2 changed the codes of the game and make the game so much better, when 1.1.3 version of the mod released, a channel in VK decided to combine the codes of bloody europe 2 with some other mods, these mods include : addon+ 1.4.1, sieg edition, sieg redux (there were also some other mods which deleted by channel, these are the only survived).
the new mechanics are : capitulation system, you can invest much more money on economy and development level (and some times you can invest all of your money on economy and development level) , when you playing on sandbox mod (or God mod) you get 99,999,999 money and 999.9 movement points, and other bloody europe 2 stuff.
I hope you enjoy the game.
Original Combined version of bloody europe 2 with sieg edition taken from VK Chanel (Russian language):
Original sieg redux mod (without codes) :
Original Combined version of bloody europe 2 with sieg redux taken from VK CHANEL (Russian language) :
Some changes for Sieg redux by Trian RA:
-Russian languange only
-english keyboard with original console commands
-game days per turn changed to 7 days
Combined version of bloody europe 2 with sieg redux+ English language (translated by domb) :
Original Combined version of bloody europe 2 with addon+ 1.4.1 taken from VK Chanel :
All the new combined mods by Trian RA (with English keyboard and cheat commands) :
PROJECT -COMBINED- ANDROID
PROJECT -COMBINED- ANDROID
1. Addon+ | Addon+ 1.4.1 | ivr7
2. AoI+ REPACK 1.1 | Age of Imperialism | Italian P&C
AoI+ REPACK 1.1 DARK MAP | Age of Imperialism Dark Map | Italian P&C
(note from Trian RA: I changed imperalism to AoI+ REPACK 1.1
AoI+ REPACK 1.1 is my repacked version (my android convertion version) of Age of Imperialism 1.1)
3. Conquerors+ | Conquerors | AoCModdingTR
4. FoW R.E+ | Fate of World Remastered Edition | AocModdingTR
5. Gathering Storm+ | The Gathering Storm 2.0 AoCModdingTR | BaronAoC
6. Great War+ | The Great War | The Best
7. HoA RE+ | Hearts of AoH Remastered Edition | Simon Wilford
8. King of Dynasties+ | King of Dynasties | Krauser3ful
9. Medieval+ | Medieval Age Scenarios | Ple2
10. Sieg Redux+
11. TNO+ | The New Order | Aren / Aryan
1.51 GB folder on MEGA
Join our discord: (combined project: https://discord.gg/SZJXxxYuTn)
Game days per turn changed to 7 days to make it more playable
cheat commands for combined mods by Trian RA:
setarmy (value) / setarmy 111111
army = +11111 Army
money = +11111 money
population = +11111 population
economy = +11111 economy
technology (value) / technology 690 = now you can cheat technology to 690 (6.9) not just 100 (1.0) but if you cheat technology to 690 diplomacy points will bug
You can install them without delete the original mods
An important note from Trian RA :
note: since I am not asking permission before starting this project, i will deleted some mods if original modders not pleased with this project.
I have to thanks the Trian RA for his great work in making new combined versions of aoh2 mods and adding English keyboard and editing cheat commands , and Domb for adding several languages into sieg redux+.
By Chairman Baad
Soundtracks! They shape the atmosphere of a mod and can control the emotion and tone of the player's game session. With many modders opting to replace the soundtrack of the base game (courtesy of Kevin MacLeod), actually getting new songs for the game can be very tedious. However, I have cracked the code of soundtrack creation and discovered 3 techniques to automate and simplify this otherwise time-consuming process.
NOTE: This modding instruction assumes you're using Windows and have Notepad++ installed. If you don't have Notepad++, you can install it here.
1. Using youtube-dl and FFmpeg to Download Playlists
Let's begin with downloading songs! You're most likely going to grab songs from YouTube, in which case there are two special tools that can speed this up. There is an open-source YouTube downloader named youtube-dl which works from the command-line, meaning you need to run it from Command Prompt in order to use it. youtube-dl has many features for downloading video and audio, but the most useful one for creating a soundtrack would be the ability to download entire playlists. It also works with a media framework called FFmpeg to convert video and audio into other formats. By using both of these tools together, we can quickly download a set of videos in .ogg format without having to plug in so many video links into one of those shady online downloaders.
To get started, download the latest version of youtube-dl from here and create a new folder on your desktop. Next, FFmpeg's website only provides source code, so you'll want to look here for the compiled builds. 7-Zip File Manager is required to extract the builds. Make sure to get the version marked full, not essentials. Once you've downloaded youtube-dl and FFmpeg, drag the files to the folder you just created and rename the extracted FFmpeg folder to "ffmpeg".
Now, open Command Prompt and type the following:
cd Desktop\[folder name] And replace [folder name] with the name of the folder you created.
Now, you need to find a playlist. For an AoH2 mod, I recommend search terms like "epic trailer music" or "strategy game soundtrack" since it's what most modders usually go for. Once you've settled on a playlist, go back to Command Prompt and paste this command:
youtube-dl -f "bestaudio" -o "%(title)s.%(ext)s" --restrict-filenames [playlist url] -x --audio-format "vorbis" --ffmpeg-location ffmpeg\bin It may look intimidating, but don't panic. All this command does is download the audio from each video in the playlist with a compatible file name for AoH2 and then convert each audio file to the .ogg format. Simply replace [playlist url] with the link to the playlist you've chosen (you can get the link by right clicking on the playlist name and looking for "Copy link address" in Chrome or "Copy Link Location" in Firefox) and run this command. Once you do that, all the files from the playlist you chose will be downloaded and converted into a music file you can use in AoH2.
2. Editing an Age_of_Civilizations File
This step deals with making your music files play in AoH2 itself. See, Age of History 2 uses files named "Age_of_Civilizations" (a relic of the game's previous identity) to store lists of game elements like civilizations and scenarios. If something doesn't appear in Age_of_Civilizations, it won't show up when you go to play the game. AoH2's music folder contains 3 files of interest: an Age_of_Civilizations file, Impact_Allegretto.ogg, and Scheming_Weasel.ogg. Impact_Allegretto.ogg is the music you hear whenever you start the game, while Scheming_Weasel.ogg is the music you hear while using the console.
To use your new music files in AoH2, first delete all the files in the AoH2 music folder except for the 3 files I just mentioned. Next, drag all the audio files you got from YouTube into the music folder. Now, you need to open the Age_of_Civilizations file in Notepad++ and delete everything in it. After that, you'll want to open Command Prompt again. This time, you'll want to type:
cd C:\Program Files (x86)\Steam\steamapps\common\AoCII\music This is the location for vanilla AoH2. A lot of mods will rename "AoCII" to something different, so just replace "AoCII" to whatever the mod directory is named. But anyway, once you've done that, run the dir command. This will list each file in the music folder and allow you to copy all the file names at once. Hold down ALT and drag over each file name until all the file names are selected, then copy them and paste them into Notepad++. Then you need to remove Age_of_Civilizations, Impact_Allegretto.ogg, and Scheming_Weasel.ogg from the list. On the very last item in the list, you'll want to add a semicolon at the end. Then, hit Ctrl+A to select the list, Ctrl+J to join all the items into one line, and Ctrl+F to bring up the Find and Replace tool. Click on Replace, put a space in the "Find what" box and a semicolon in the "Replace with", hit Replace All, and you're all set to use your new soundtrack in AoH2. Just don't forget to save!
3. The Hidden Power of .obb Files
This one is specific to Android, but it can save your players a ton of storage space, which is a big deal for people who have issues installing mods on their phones. Open MT Manager, tap on "Android", and then on "obb". You'll notice a folder named "age.of.civilizations2.jakowski.lukasz". If you have mods installed, you'll see a similarly named folder for each mod you have. If there aren't any folders, you can create one and name it age.of.civilizations2.jakowski.lukasz. If you open the folder, you may see an .obb file which contain the soundtrack for your mod. If not, that's OK! You can download my recreation of HoI4's Sabaton Soundtrack and use that. But if you see an .obb already in the folder, take note of the file name, "main.4.age.of.civilizations2.jakowski.lukasz". You can swap the .obb that gets loaded by renaming it to that string.
Now comes the part where you add your soundtrack to an .obb file. After downloading your AoH2 music folder from your PC to your phone (whether it's by USB, by cloud storage, or whichever way you typically use), open the .obb with "ZIP Viewer", open the "music" folder inside it, and delete everything except Age_of_Civilizations. Now open your downloaded music folder and select everything inside. Prepare to add everything from your own music folder to the music folder in the .obb. Set the level to "Storage" and keep "Replace all" as the update mode, and then hit OK. Once that's finished, exit the .obb and rename it to main.4.age.of.civilizations2.jakowski.lukasz if needed. Or if you're working with a mod, name the .obb file main.4.[whatever the folder for the mod is called]. And with that, you've successfully ported your soundtrack to Android without touching any ay-pea-kays! If using "Storage" as the level does not work, try using "AРK mode".
If you want to use someone else's .obb file in AoH2, simply go to Android/obb/age.of.civilizations2.jakowski.lukasz and overwrite the .obb in there with the one you downloaded.
Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
Support me on patreon please (click here)
Join my discord server if you want news: https://bit.ly/kingpvzdiscord
Download (PC only): https://bit.ly/ageofalavida
SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War; First Alavidian War 1647; Second Alavidian War 1979; Second Alavidian War 1981; Second Alavidian War 1985; Second Alavidian War 1987; 1969; 1919; 1933; WW1; WW2 1939; WW2 1945; 1990; Help Fakoslovakia regain it's terriories!; ok wtf
Some useless population stats (8/29/21)
Stanovian Federation: 180.8M
- General Stanovian State: 59.3M
- Slavic Stanovian State: 61.4M
- Venes: 1.2M
- Lapytovian Stanovia: 1.1M
- Fourthy Union: 27.3M
- Protipalia: 1.7M
- North Stanovia: 780k
- Nalian Zelav Stanovia: 697k
- East Spikc: 1.3M
- West Spikc: 9.4M
- North Keban: 3.2M
- South Keban: 4.7M
- Kespral-Towiiu: 2.3M
- Central Towiiu: 1.9M
- Tkebekh: 751K
- Eastern Zi: 594k
- Islandia: 3.2M
- Tromp Province: 101k
- Southern Province: 23.7k
- Guinea: 21.9k
- Province of Kadiaen: 176k
- Tzie Kakükm': 6.7M
- Tzie Be'trkom: 1.2M
- Piskowsze Region: 2.9M
- Letran Bë'ge: 671k
- Nakaii Bë'ge: 906k
- Jurovia (without Avar): 24.5M
- Avar: 19.5M
- Zuzanovia: 81.4M
- Venistan: 3.7M
- Venestan: 983k
- Suchovia: 307k
- Slovakoria: 672k
- Slovakioria: 511k
- Johanca: 21M
- Ukrevol Kingdom: 1.1M
- Retwonia (with Stanovian Retwonia): 2.8M
- Zelavian Empire (without Colonies): 1.7M
- Zelavian Empire (only Colonies): 670k
- Scann': 2.7M
- Mauritovania: 9.3M
- Martinovian Kingdomen: 731k
- Venostan Kingdom: 1.3M
By Chairman Baad
This is a set of 15 sounds from Victoria 2. It works best with a Victorian Era-themed mod. Unfortunately Vic2 didn't give me a lot to work with, so I had to make do with what I had. As such, a lot of sound files were simply copied instead of being all unique sounds. But in spite of everything, I hope this sound pack adds some flavor to your gameplay.
Vic2 Sound Pack.zip
By Chairman Baad
This is a recreation of the Sabaton Soundtrack DLCs for Hearts of Iron IV. The loading and console music are the normal songs from Kevin MacLeod. Everything else is Sabaton songs.
PC (.zip) - Android (.obb)
The original DLCs from HoI4 are here and here.
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls