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Age of Civilizations
Suzema

Bloody Europe II | Last update - 06.02.2020

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On 7/13/2019 at 6:51 PM, Jankovich said:

Cool, let me see what i can do about background.   I feel it must be simpliest it can be, so it would look nice. 

 

On 7/13/2019 at 6:29 PM, Suzema said:

This is first try. :)   If you like it, i can send the halfs to you.   I feel like background should be simple. Without mountains and shit.  

Screenshot_2019-07-16-15-41-30-412_age.of.civilizations2.jakowski.lukasz07.png

Screenshot_2019-07-16-15-42-31-980_age.of.civilizations2.jakowski.lukasz07.png

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1 hour ago, Suzema said:

Looks fine, but I think people didn't like it

1.jpg

Yep, your font is much much better alone, but your is looking awful when you add states and diplomacy colors over background.  I should upgrade water only.  To be realistic as possible.  Earth must be simple, just to look nice when countries comes in.  

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Bloody Europe II ver 0.2B released!

What has been added:
-A large number of new civilizations
-New governments
-211 formed civilizations
-23 scenarios
- Fixed most of the bugs of version 0.1B

Download links:

Android:

https://yadi.sk/d/X9nJVJGGp5b9qA
https://cloud.mail.ru/public/44BU/2iJtkYQ3Y
https://drive.google.com/…/1NHhfZZ1zowPyohaTa0WyJAsLntdXmwEe

PC:
https://yadi.sk/d/tuywCoIX_xLRxQ
https://cloud.mail.ru/public/23ca/4BPsT4Q9j
https://drive.google.com/file/d/1Jm838tMgJXD-UwmZ1ozDRFjaDAGwA444

Edited by Suzema

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Man, i will let you know i prepare my own scenario based on your europe map.  :)  About period from 1903-1918, with events that trigger each other.   Very tough job if you ask me. :) 

 

I have question, can i somehow slow down game speed in script?   For example, 1 turn is 3 days or something like that.    15 years will be a very long period for game.   If 1 year is 120 turns, 15 years will be around 1800 turns. :)  

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2 hours ago, Jankovich said:

Man, i will let you know i prepare my own scenario based on your europe map. 🙂  About period from 1903-1918, with events that trigger each other.   Very tough job if you ask me. 🙂

 

I have question, can i somehow slow down game speed in script?   For example, 1 turn is 3 days or something like that.    15 years will be a very long period for game.   If 1 year is 120 turns, 15 years will be around 1800 turns. 🙂  

You cannot slow down time only in one scenario, only in whole game, it's editing in Ages.json

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53 minutes ago, Suzema said:

You cannot slow down time only in one scenario, only in whole game, it's editing in Ages.json

Then its done. :)  Whole game will be slow. :)    I think its more realistic.   Im facing a lot of troubles with all those events, but i will finish that scenario. :)  When its done, you will be first to take a look. 

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Update 0.2b is really good, I am enjoying the game. 

As for bugs or issues:

1. Some factions have no name (Fatimids for example).

Suggestions:

1. Justinian's Conquest Scenario (565 AD) 

2. Alexander's Wars Scenario (336 BC)

3. French Revolutionary Wars (1792 - 1803)

4. 1st or 3rd Crusade Era (1095/1189)

5. More leaders. 

Edited by PYRESATVARANASI

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Is there a way to get the original background? I love the new provinces but the background is a bit cartoonish

I'm going to guess that the files BE_L and BE_R are the ones for the background...maybe if you could just post those two files but with a original background or just a more simple less cartoonish background. Thanks

Edited by Dosen512

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6 hours ago, Dosen512 said:

Is there a way to get the original background? I love the new provinces but the background is a bit cartoonish

I'm going to guess that the files BE_L and BE_R are the ones for the background...maybe if you could just post those two files but with a original background or just a more simple less cartoonish background. Thanks

He has said that he's not going to change the background because the majority of the people prefers this cartoonish style.

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