By Italian PeC
The grandest project in age of history 2's history yet.
This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting.
The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras.
The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more.
THE MAIN FOCUS:
The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles.
Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events.
Among other things, AOI will include:
- a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II👑
- over 200 new provinces to make borders look better and create better "greater countries"⚔️
- 30 new scenarios 💥
- 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)⚜️
-1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.⚙️
- A completely new UI✅
- new music🎶
This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...) headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished.
The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g
JOIN THE DISCORD NOW TO GET MORE INFORMATIONS AND ACHIEVEMENTS: https://discord.gg/B3BFQJAWPX
PC RELEASE: https://drive.google.com/u/1/uc?id=1WHzF4ou5aDRvxOo-nEade6IYSR_wkatQ&export=download
ANDROID RELEASE: https://drive.google.com/u/0/uc?id=14EFBgXrKk2GTIaEaEHro38MtpWycFPIi&export=download
Ironstate: 1914 is an early version (we have alot of plans!) of the Age of History II mod that brings 1914 and 1910 into the game! New UI, National Focus Trees (coming soon), nations, ideologies and more! Lead your empire to victory!
UI - 100%
Scenarios - 100%
Events - 38%
Got an idea for an event? Comment!
What is "Gathering Storm - The End of One War for All Other Wars"?
- It is a map scenario of the First World War, specifically the March 21, 1918 Spring Offensive.
What are the historical details?
- The Spring Offensive in France by the Germans, Russian Civil War, the offensive by Egyptian troops in Transjordan, Arab revolt in Hejaz, German vassals, Chinese, British, Alliances such as Entente, Alliance, White Army and Red Army and last but not least, participation of South American countries like Brazil and Haiti
To historical events?
- Unfortunately not, I don't know how to make events with this mod as it is something silly, whoever wants to help I accept...
Used scenario, civilization, leaders, etc.. From other people?
- Yes, the credits go to : @Vrda, @BaronVon016 (mod owner), @Orhan Eren GR (responsible for my idea to create this scenario) and @wbladew5, Thank you very much, you were responsible for giving me this idea. ><
(Warnings) To historical errors, as in the Russian Civil War and the Spring Offensive, who can help me I thank
Ps : This is my first topic, I hope you like it...
WW1 ALTERNATE WAR
This AOH2 mod is based one of the bloodiest war called world war 1.the game starts on the year 1910 for you to prepare for the alternate war. strengthened your army with alternate ways. Forge alliances with other countries. Maintain your economy in balanced. And specially divide and conquer countries.
There will be —
Events–(not started yet)
New localization–(on progress)
Realistic population–(on progress)
New formable contries–( on progress)
Add new music–(maybe)
Better growth rate–(on progress)
New system of changing ideologies using events–(not started yet)
Im using the addon+ mod with bloody europe 2 mechanics so technological attacks are on
First update will release in the end of the year
If you want to suggest events or formable nations join my discord server: https://discord.gg/V4vtgXg9
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls