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Age of Civilizations
Gheovgos

[BETA] More Difficult

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Posted (edited)

Hi guys. This mod changes the difficult, so the game will be harder.

I changed:

-days-per-turn (avarage 7 days each turn)

-income of tax and production

-risk of riots

-cost of military upkeep

-disease will kills more people and will takes more turns

-Rebels will be stronger

-Administration cost

-[WIP] More ideology for Rebels (red army and dark army, communism and fascism)

Update 1

Now diseases kill less people

 

I think this mod needs more fix, so its a beta. 

I'm trying to modify game codes on Android to add new mechanics in base game. Stay tuned!

Please, suggest me what add and send me your feedback, i need it. Backup your files before add this mod

Governments.json Ages.json

Diseases.json

Edited by Gheovgos

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55 minutes ago, Gheovgos said:

Hi guys. This mod changes the difficult, so the game will be harder.

I changed:

-days-per-turn (avarage 7 days each turn)

-income of tax and production

-risk of riots

-cost of military upkeep

-disease will kills more people and will takes more turns

-Rebels will be stronger

-Administration cost

I think this mod needs more fix, so its a beta. 

Governments.json 8.32 kB · 0 downloads Ages.json 13.16 kB · 0 downloads Diseases.json 5.81 kB · 0 downloads

awesome but diseases kill like 20 mil pelope around the globe in the first 100 turns i think this needs a fix but the rest is pretty good

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9 minutes ago, PApaSpitler said:

awesome but diseases kill like 20 mil pelope around the globe in the first 100 turns i think this needs a fix but the rest is pretty good

Thank you for your feedback. I will fix soon

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21 minutes ago, PApaSpitler said:

awesome but diseases kill like 20 mil pelope around the globe in the first 100 turns i think this needs a fix but the rest is pretty good

Fixed it, now diseases kill less people

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On 7/3/2019 at 1:45 PM, Gheovgos said:

Hi guys. This mod changes the difficult, so the game will be harder.

I changed:

-days-per-turn (avarage 7 days each turn)

-income of tax and production

-risk of riots

-cost of military upkeep

-disease will kills more people and will takes more turns

-Rebels will be stronger

-Administration cost

-[WIP] More ideology for Rebels (red army and dark army, communism and fascism)

Update 1

Now diseases kill less people

 

I think this mod needs more fix, so its a beta. 

I'm trying to modify game codes on Android to add new mechanics in base game. Stay tuned!

Please, suggest me what add and send me your feedback, i need it. Backup your files before add this mod

Governments.json 8.32 kB · 15 downloads Ages.json 13.16 kB · 15 downloads

Diseases.json 5.82 kB · 12 downloads

are you still working on it?

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11 hours ago, PApaSpitler said:

are you still working on it?

Of course, im trying to modify ideologies of rebels, but its hard, due to when a riot broken up, it shows only one ideology, the first government of "government.json" file that have "true" as rebels options

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