Conqueror's II | Victorian Age: At the Dawn of an Era scenario by @St.Chmnd
Maybe someone know the "At the Dawn of an Era" scenario. This detailed scenario made by @St.Chmndand now, he ported it to Conqueror's II. Thanks to him for this nice scenario!
You can look at the features of this scenario from this topic:
DOWNLAOD LINK: https://www.mediafire.com/file/4o8qh165usip4zp/Dawn+of+a+New+Era-A+Victorian+Era+Scenario.rar/file
You can take help for install this scenario from this video:
AoC2ModdingTR / St.Chmd
“And so it was the the Dawn of an Era, where as some nations may find their place in the sun, others would simply fall into darkness”
Scenarios and Mods involving the famous 1830~ start date are pretty common, but even so, I wanted to try my hand at it. Being sincere, I’m posting this W.I.P since I’ve already lost all my progress once, and recently half of it too, so for it to not be another dead project, I wanted to at least show it, and search for some help on the forum.
Anyway, getting back on track, one of the objectives of this so called mod was to “cover” the number of uncolonized/neutral provinces that appeared on most Victorian Age scenarios, and so with this, one could prevent the “Implausable colonizers”, (such as having early Qing colonies on the coast of Africa, or vice-versa, provinces that should be colonized being barren of any owner until really late on the game, such as provinces on the middle of North America), but most importantly, to give the possibility to the player to play as obscure but historical states or people’s which weren’t represented already on the game, this counts specially for regions such as Southern Africa, the Patagonian region, the Caucasus, Indonesia, Central Asia, etc.
So with this in mind, the player has more options on how to play the game, changing a little bit the structure for colonization, etc.
RELEASE: The Released version down here is a Beta of the project. It still has some errors which need correction, but I decided to release it in the hopes of receiving feedback.
PC VERSION: Soon...
THE WORLD MAP SO FAR:
UPDATED (December 24th 2020-Android Version):
UPDATED (December 3rd 2020):
OLD (July 2020):
*Keep in mind, a lot of things are subject to change*
(THE IMAGES ABOVE ARE OLD SCREENSHOTS. FOR NEWER ONES, READ THE THREAD. I'LL EVENTUALLY UPDATE SOME OF THE ABOVE.)
-New flags for various nations -270+ New Nations (and counting!) -Alternative flags and name for different ideologies of a nation (Example: "Tigray" being "Lordship of Tigray" as a monarchy or the "Tigray People's Democratic Republic" with the socialist ideology). More and revamped formable nations.
More nations (since there's still incomplete parts of the world such as India or Central Africa). A new type of ideology: "traditional state", specially designed for states which aren't tribal, but still have a chiefdom type of organization. Changes on the name of some things: "Vassal state" to "Satellite State", etc. Change the name of "Diseases", to represent "Situations", depending on the year. (Ex: "minor nationalist uprising" starting on 1844 or "medium labour strike", etc). More Scenarios [ *Just ideas, probably not all of them* ]: "The revolutions of 1848", "The Crimean War(1853)", "1857", "1860", "Winds of Unification: 1865", " La Belle Époque (1871)", "1879", "The Great Scramble(1884)", "Sino-Japanese war: 1894", "1900", "Administrative divisions of 1900", "Moroccan Crisis: 1905". [There could be scenerios up to 1939, but with this ideas is probably more than enough for now]. New UI. More provinces and , wishfully, a new map background. Events (not for all scenarios though).
Thanks for reading all of this.
PD: If anyone wants to help with this project, contact me through this account.
Hello! I was doing an improved version of the Victorian Era scenario because africa and oceania are uncomplete and well i redesign the entire scenario and i think that the scenario is better than the original so here is the scenario! 😄
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls