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  • Similar Content

    • By LAUELCOMMIE☭
      ----signer_5.6.0.---Hello "Comrades"😄!
      I am LAUELCOMMIE... today I am going to present an idea that in these 2 years that I have been studying politics, history and the game AOC2...
       
       
      I have ideas and projects to present and launch in these 2 years that I have been studying and editing this app (without removing copyright OBVIOUSLY😅)...
      I want to warn you that it could take up to months to launch more of this content, since I am a poor person, and with difficulties to get internet😔... thanks to the fact that at the beginning of the year I  I moved from the city to the country... but still...
       
      I'm still motivated to upload this content😄...
      without more to say... let's see the project...😅
       
      well... as we know... age of civilizations 2, it is not a perfect game, nor is it complete... it has many bugs and other problems...
      So today I am going to upload an "improvement", or whatever you want to call it😄...
      for me it is a "project" and that is... RUS (Russia) represents the Russian empires...
       
       
      such as the former Soviet Union...  the Russian Empire among others...
       
       
      while a civilization called Soviet Russia or COMR (without translation in the AOC) is a civilization that represents the Federative Socialist Republic of Russia (FSRR)... as some may know... ALL the countries of the  The USSR became INDEPENDENT... they did not change their government...
       
       
      THEN a few days or hours later, they changed the government you had, which was the communist one...
       
       
      Why am I saying that Russia is the COMR (Soviet Russia) file?
       because as I said before... they became INDEPENDENT, they did not change their government...
      besides that Kazakhstan was the last country to become independent from the union... therefore... COMR (soviet russia) reincarnates the true russia,  while RUS (russia) reincarnates the imperial stages of russia...
       
      I mean, thanks to those who have read this far... and comment please comrades😄
      Flags_H.zip Flags.zip Read me nwn.txt apk-signer_5.6.0.apk MT Manager_2.7.1.apk
    • By orcacraft888
      hi aoc 2 community!, i will make a mod that will be a map of america and some civilizations, it will be in spanish, portuguese, french, russian and english, now i have 43 provinces.

      I hope you like it!
      aclaration, i will nerf USA because it's very big in the map
    • By ItzDatLoser
      So here is the idea:
      So just like formable nations you will have to get a sertain amount of provinces to release a colony (just like eu4).Unlike the formable civs it will be free (since you lose territory for a vassal)
      Why should it be in the game?
      1.It will make it more historically accurate. Form example if the uk has the 13 colonies it will be able to release them (same way as forming a nation but instead one gets released)
      2.AI cant release vassals
      3.it will make the game less bordergory
      4.It will be easy to make your own colonies (in the map editor just like formable civs)
      5.No more hours spent on events (literally just like formable civs you will be able to choose which civs will be able to form the colony)
      6.Good for roleplay (pretty obvious why)
    • By ItzDatLoser
      So here is the idea:
      So just like formable nations you will have to get a sertain amount of provinces to release a colony (just like eu4).Unlike the formable civs it will be free (since you lose territory for a vassal)
      Why should it be in the game?
      1.It will make it more historically accurate. Form example if the uk has the 13 colonies it will be able to release them (same way as forming a nation but instead one gets released)
      2.AI cant release vassals
      3.it will make the game less bordergory
      4.It will be easy to make your own colonies (in the map editor just like formable civs)
      5.No more hours spent on events (literally just like formable civs you will be able to choose which civs will be able to form the colony)
      6.Good for roleplay (pretty obvious why)
    • By ItzDatLoser
      So here is the idea:
      So just like formable nations you will have to get a sertain amount of provinces to release a colony (just like eu4).Unlike the formable civs it will be free (since you lose territory for a vassal)
      Why should it be in the game?
      1.It will make it more historically accurate. Form example if the uk has the 13 colonies it will be able to release them (same way as forming a nation but instead one gets released)
      2.AI cant release vassals
      3.it will make the game less bordergory
      4.It will be easy to make your own colonies (in the map editor just like formable civs)
      5.No more hours spent on events (literally just like formable civs you will be able to choose which civs will be able to form the colony)
      6.Good for roleplay (pretty obvious why)
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    • Age of Elder Scrolls | FROZEN
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      -New music, sounds, icons and fonts
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      Mod has been released! Actual version - 0.1B
      If you want download link, go to the page 3 of this topic

      Mine group in VK- firstovinc

      My first mod project - Age of Elder Scrolls


       
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