The Great War
This is a WW1 scenario that I'm working on. This scenario Will have Events, New Leader Potraits and some new banners.
The idea for the events, is to be events that has effect on the game, but the player is able to change that. Some of the events are:
-World War One (Custom)
-Put pressure on Bosnia
Apart from this event in the begining, there will be another event for Russian Civil War.
This will be some of the events that will be on the scenario. But we aren't only thinking about the events, but about the leaders too.
The Leaders that will be in the game will be:
- Lenin; George V; Raymond Poincaré; Manuel de Arriaga; Afonso VIII; Wihelm II; Franz Josef I; Nicholas II
Civilizations and Banners:
In this new scenario will be new civilizations too, like: The Austro-Hungarian Condominion of Bosnia-Herzegovina and Portuguese Republic.
There's also a new banner for the Ottoman Empire.
Diplomatic and scenario colors:
One of the other improvements is the new colors:
STILL WORKING ON...
I am editing the game to release the mod, so I want to know about very important information
How do leaders change by events?
example: if you change the ideology of spain to fascimo you become francisco franc
I want to know how this works, as it will be essential for the mod I'm doing
besides I want to know how to turn your civilization into another by changing the head of state
forgive my english
By Dave ☢
Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc...
This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things.
Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this.
This mod will include the following list of things:
Translated Loading Screens
The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!)
Overhauling the World War II Scenario in the following ways:
Adding historical events with descisions.
Setting an other start time for the Scenario for better readiness.
Giving More corresponding bonuses to leaders given by their personality.
Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events.
Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you.
A Cold War Scenario is also being made, but i'm not promising anything for this one.
Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good.
From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Deposit Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV.
Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages.
Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Nagykanizsa, Hungary, Budapest, Hungary, The map of Graz and Pangea.
Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible.
Thank you for reading!
Current Status: Started with V0.0.2.8 on 3rd of October 2019
-There will be lots of new stuff in the game, as we just decompiled it. These new system include:
-More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...)
-Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism
-Ideological support system (See: hearts of iron 4) as you do your actions
-Changing the values of terrains, planning before war nescessary
-Adding seasons, each one having it's own effects on attacks, income and happiness
*1: Other: This mod will not be translated to all languages, as that would be pretty hard to make.
If you want to help me create the mod, Just connect the discord server here: https://discord.gg/Pe6Pkmn
New Leaders 1.0
Hello, this is my first post here in the forum, so forgive my english, because I don't know how to speak this language, so i'll use google translator.
I made this pack with 6 leaders from South American / Atlantic countries Informations: President of Guiana - David Granger
President of Suriname - Dési Bouterse
President of the French Guiana assembly - Rodolphe Alexandre
Falkland Islands Governor - Nigel Phillips
Representative of South Geórgia and South Sandwich Islands - Baroness Anelay (In this I was very doubtful who to put, because I did not have much information there I put this representative who has some connection with the island, and I did not find the right birthday and put 1)
Provincial ruler of Easter Island - Laura Alarcón (here was also hard, then I simply put the age, day and month she assumed)
I didn't profile the wikipedia page and I didn't put skills
MediaFire > https://www.mediafire.com/file/hlfg43vt6d26kqc/L%EDders_1.0.rar/file