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X-MALICUR

Encircled troops punishment for both player and AI

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If troops are encircled there should be punishments and drawbacks. In age of civilizations 2 there is not.

Troops shouldn't be able to move around in all 360 degrees and go twenty thousand provinces whilst encircled.

Matter of fact, one shouldn't be able to move there troops at all until it has been reconnected with ones own territory.

There should also be turn by turn casualties. Let's say one turn 1 percent of encircled troops perish and then next turn lets say 10 percent and then it just increases and increases until inevitably all of them are dead.

This would make the game a lot more fun and less fucking annoying.

 

 

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On 12/31/2019 at 11:14 PM, X-MALICUR said:

If troops are encircled there should be punishments and drawbacks. In age of civilizations 2 there is not.

Troops shouldn't be able to move around in all 360 degrees and go twenty thousand provinces whilst encircled.

Matter of fact, one shouldn't be able to move there troops at all until it has been reconnected with ones own territory.

There should also be turn by turn casualties. Let's say one turn 1 percent of encircled troops perish and then next turn lets say 10 percent and then it just increases and increases until inevitably all of them are dead.

This would make the game a lot more fun and less fucking annoying.

 

 

There are maybe you have saw it yet but there is if there are 20k in a non conected to capital or more provinces the army will take atrition

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It will not be very realistic. If the Roman legion is going in Gaul, then it may be surrounded by areas of barbarian tribes, but the Romans are not afraid of this.
Or the same thing happened with the European armies on other continents in the colonial period.

So what I suggest:

1) If the troops are surrounded, then their forces are reduced by 70%, and they have only 30% of their normal strength. Therefore, if they are 10 times stronger, they will become 3 times stronger.

2) And the likelihood that they can move is only 50% - just to reduce their speed.

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