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Showing content with the highest reputation since 06/25/2021 in all areas

  1. BETA IN AUGUST !!!
    16 points
  2. The mod is not dead, but I admit that this job is too much for me alone to meet a certain deadline. Sooner or later it will release, but I cannot predict my mood and desire to do it.
    13 points
  3. Bloody Europe II - it's a mod with a huge map of Europe. In these mod is: -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces) -Large count of scenarios from ancient times to alternative future -New fonts and music -Plenty of new civilizations, form civs and union -You will see changes in the game code that will change the game significantly Actual version - 1.1.5What's added in version 1.1.5: • Added new types of technologies • Transferred music from the PC version t
    12 points
  4. the real ivan was killed by ak47 in 2020 he was replaced by jewish businessman lukasz jakowski ivan never missed updates but businessman lukasz jakowski always canceled updates this will continue forever unless ivan is resurrected
    10 points
  5. Increased population losses during battles!
    9 points
  6. Who knows if you can download this version of the game. I just found a lot of cool changes in it that were not added to the final version of aoc 2, I think when accessing this version I can return some changes to the current game, a vivid example is the mechanics of trade zones, I managed to return the editor of these zones, but they are not added
    8 points
  7. Description: Age of Hearts II mode is the closest and most advanced Hearts of Iron IV mode for Age of History II. Features: More than 16,000 Provinces. New advanced background. New advanced UI. Real populated and normal scenarios. Event and non-event scenarios. A total of 150 scenarios for the Beta version. Focus trees and events in all countries for WW1, WW2, Cold War. Events and focus trees in 75 countries in the Modern world. Events for selected scenarios and focus trees for selected countries Developers: @Winston Sta
    8 points
  8. I know that this does not apply to the mod and the game, but I wanted to share my work with you) I am of course studying, so I decided to do something simple, for example a clicker, but it's a normal clicker) I am in the future to do something global, for example, my grand strategy, in which the emphasis is on mechanics and gameplay in general
    8 points
  9. By the way, yes. in Aos2 they do not attack by chance, here it is influenced by the opinion modifier, if the opinion is very negative, for example "-99" then the AI has a chance that it will attack another country and for the AI it does not matter where this country is located
    8 points
  10. DOWNLOAD LINK ↓Preview↓
    8 points
  11. Hello ! This is World War 1 Mod for Gathering Storm mod ! With Events of course ! ------WİTH 184 EVENTS !------ IMPORTANT ! I didn't add events just to be events. There is a feature to choose a path in events. While AI is always on the historical path, I have added alternative routes for you players! And events do not affect your gameplay! Peace treaties, winning the war, losing the war is in your hands! And you know that in the 1936 scenario, there was little army training. I added this feature f
    7 points
  12. Hi! I'm new to the forum, and taking advantage of the update 1.5 of my favorite mod of this game, I wanted to start a scenario very similar to that of Hearts of Iron IV from 1936, unlike the rest, I will imitate the branches of approach, both political and specific to each nation. -Yes, I know that you came directly to look for the link and you do not intend to read anything, so bear: ➪DOWNLOAD LINK ⇶ https://rekonise.com/download-patch-02-qdx5v (PC version) ➪DOWNLOAD LINK ⇶ https://www.mediafire.com/file/ribyhmc8j5q5o34/The+Gathering+Storm+(Conquerors).---/file (Mobile) Join our Disc
    7 points
  13. Now military fatigue is growing faster by 20%, I did this for the difference between decreasing military fatigue and increasing it, this difference was very small.
    7 points
  14. many states
    7 points
  15. Investments now take 10 moves instead of 30, as before
    7 points
  16. Increased the maximum opinion value to 250. This will make it possible to make a more successful conclusion of an alliance or alliance.
    7 points
  17. It turned out to add a new icon to the game without replacing the old ones! (Icon in the root folder of the game)
    7 points
  18. Number 6: Man urinates on fellow passenger for not being allowed to smoke. An Algerian man was arrested in February 2016 on arrival of his flight, after causing a fight on the plane then urinating on another passenger. The incidents took place mid-air on an Air Méditerranée flight from Algiers to Paris. Halfway through his 90-minute route, one of the passengers was outraged because he wasn't allowed to smoke or drink alcohol on board. He later urinated on another passenger in protest, but the victim stood up and punched him. Cabin crew members managed to break up the fight and held down the d
    7 points
  19. Hello All, I am currently making a mod for B.E II which plans to add Lots of Events and focusses for WW1 and the years leading up to it. There will be content from 1911 - 1933, but there will be little content past early 1920s There will be content for all the Major European Powers in the Great War. Currently i am adding flavour events into the mod such as Balkan Wars (Done) Italo-Turkish War (Done) Assasionation of Franz Ferdinland (Done) Beginning off the Great War (Done) First Battle of the Marne (Done) North Sea Blockade
    7 points
  20. Actual version of Age of Elder Scrolls - 2.0 Age of Elder Scrolls - modification, that takes you to the universe of Elder Scrolls, to the planet Nirn. In these mod is: -Map of the Nirn (4618 prov., 61 scenarios, 228 form.civs); -Elaborated map of the Tamriel (1797 prov., 57 scenarios, 131 form.civs); (cuted from mod since version 2.0) -Map of the Shivering Isles (171 prov., 8 scenarios, 4 form.civs); -Map of the Vvardenfell (612 prov., 7 scenarios, 8 form.civs); -Simplified map of the Tamriel (612 prov., 9 scenarios, 87 form.civs); (cuted from mod since version 2.0) -Music from the
    6 points
  21. Yes, I was not at home and I just wanted to rest
    6 points
  22. Hi! I'm new to the forum, and taking advantage of the update 1.5 of my favorite mod of this game, I wanted to start a scenario very similar to that of Hearts of Iron IV from 1936, unlike the rest, I will imitate the branches of approach, both political and specific to each nation. ➪DOWNLOAD LINK ⇶ https://rekonise.com/download-patch-02-qdx5v (PC version)➪DOWNLOAD LINK ⇶ https://www.mediafire.com/file/ribyhmc8j5q5o34/The+Gathering+Storm+(Conquerors).---/file (Mobile) This mod will have: ➢ Focus trees for much of Europe. - In process... ➢ Own color palette. ✔ ➢ New and Custom HUD ✔ -NEW ➢
    6 points
  23. on the one hand, this is quite interesting, since it offers an interesting experience in the game, but it seems to me that I need a modifier and not one value, so that this change changes from other indicators in the game, for example, population, economy, tech. development in one province, then this idea is quite interesting, and allows you to make attrition losses only from a large number of troops in one province, otherwise it may be stupid when one million army makes a landing on an island and can feed itself, although there are only let's say 30k population and 10k economy unit.
    6 points
  24. I made this value big, because of the opportunity to invest all my money in one province
    6 points
  25. Hello everyone! Yes, what a terrible day yesterday was... I still have a few developments that I have not voiced, so expect every day, something interesting!
    6 points
  26. Each time I check this part of the forums out it's either begging Ivr for a download link please wait for God sakes and bashing Chairman when I haven't seen the guy do anything wrong what a community and being one of the first people on the forums I am a bit disappointed in this community
    6 points
  27. hlo i got do now scnro
    6 points
  28. Certain modifiers now have a stronger effect on province stability
    6 points
  29. I will definitely try to do this, I understood the principle of adding new technologies, I do not think that the principle of adding buildings will be very different.
    6 points
  30. And, well, then, here only to the game developer (I could hardly add new technologies, and here new balance modes, although it is possible that in the future I can add)
    6 points
  31. Localized commands, now the list of main commands looks like this: I also inform you that new commands have been added, these are "nucl" and "roar" I will tell about them in other posts, and now the list of commands itself hi - allows commands population - + population army {number} - set army newplayer - add player flags - displays flags on the whole screen eco - adds economy to the province carousel - Screen rotation along the x-axis antisepar - takes away the desire for freedom from the vassals nucl - turns a province into a wasteland
    6 points
  32. The grandest project in age of history 2's history yet. This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting. The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras. The mod will add over 30 new scenarios, hundreds of new countries, alternate historie
    5 points
  33. Astolfo

    Hearts of History

    Hearts of History Hello everyone, I want to share one modification from a Russian author, before you is a Hoi4 map with almost 2 thousand provinces, new countries, icons and more, a mod at the stage of an open beta test Author mod Osobo Krivou Android: https://drive.google.com/file/d/1-IutGVeA57gCilnPzSsG6PjnqgQ0cl9D/view PC: https://drive.google.com/file/d/1U6s4gf-GjtJf6ciiw456xa4_oQgIC2eM/view?usp=sharing Detailed localization = Russian Incomplete = English and others
    5 points
  34. then what if I start shooting pelotenses because I don't like them and I say it was an accident?
    5 points
  35. bulgaria-albania vs albania hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
    5 points
  36. Here it is, my next AoH2 project. This is a slightly improved version of the base game, so nothing new has been added. Basically anything that I think should be fixed or changed will be in this "mini-update". My goal is for this to become a base for all future mods due to the various improvements compared to the base game itself. That being said, here's what I've done with the game: Corrected the capitals in some scenarios. More portraits for the existing leaders. Removed Gandhi as he never actually led India. Civ names now appear in white. Fixed the Septembe
    5 points
  37. English: This mode will be a small mode Those inside the mode - A similar background - Similar interface - Leaders -350 provinces -10 scenario Under construction Producers: @İsimsizJojuk352 @Çağan Ayyıldız -Aoc2moddingtr Türkçe: Bu mod küçük bir mod olucaktır Modun içinde olanlar -Benzer bir arkaplan -Benzer bir arayüz -Liderler -350 eyalet -10 Senaryo Yapım aşamasında Yapımcılar: @İsimsizJojuk352 -Aoc2moddingtr
    5 points
  38. @Chairman Baad They refer to themselves as "failed modders" and say they are tired of making mods. So far is ok, however that shouldn't be a reason to take it out on other modders, or to put pressure on other modders just because people did this to them. Especially chairman baad, you have the worst attitude towards other modders.
    5 points
  39. An attempt to add a new kind of ultimatum. (You can offer more new versions of ultimatums)
    5 points
  40. Mod update!
    5 points
  41. command "roar" adds revolutionary risk to the selected province up to 99%, you can destroy the country using this command (I checked)
    5 points
  42. command "nucl" turns a province into a wasteland, so you can simulate nuclear bombs. Result!
    5 points
  43. Im Building a project that i don't have An name for. i got this idea from Reddit.first release 1 august.1 day is one turn Events for: Turkey U.s.a C.s.a Russia
    4 points
  44. Age of Civilizations II - Conquerors Mod by AoC2ModdingTR Conquerors is a Europa Universalis IV patch for Age of Civilizations II. We added a lot of new features to the game with this mod. We'll do updates every month or every two months to the mod. So what is the features of the mod? FEATURES: - New EU4 - Extended Timeline Map (3708 Provinces) - 1829 City Names for the EU4 Map - New improved HRE (Holy Roman Empire) System - New Formable Systems to Some Countries (Will be added to more countries with 4th update) - Added "Choose Your Way" system to Turkey (This feature wil
    4 points
  45. I'll try, by the way, the names may break due to the font size, try to reduce the font size in the game settings
    4 points
  46. Man stop posting same thing over and over again, he removed this bug but he will release this fix with new version
    4 points

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