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Showing content with the highest reputation on 03/15/2021 in all areas

  1. Hey make an update that instead of the generic aoh2 civilization forming, do like the system of EU4 that you need only some key Provinces. like to form Russia you won't need to take their entire territory just to form Russia, just have the Provinces of Moscow, Novgorod and that another province from ryazan, so to form civilization you put only key Provinces of that country because the aoh2 current system is boring. I wanted to form Russia once as muscowy and conquered all whole f*cking siberian Provinces and all important european Russian cities but don't formed just because I didn't taked tha
    3 points
  2. Hello there. Can someone make a TNO style flag effect? I think the old TV style flags look great and would be cool if they were in this game. Example:
    2 points
  3. A graphics mod i made for Conquerors II Features: Make borders thinner. Adds colour palletes (EU4, Victoria II palletes) Adds EU4 and Victoria II-Like backgrounds New font Removes Rivers Might Add More Background Formable Nations in EU4 and Victoria II (Super Germany, Spain, Rûm, Great Britain, Hindustan, Persia, Russia, Germany, Christian Arabian Empire, Arab Caliphate, Holy Roman Empire, Rome, etc Instructions to Install 1. With WINRAR, open the two Graphics pack folders. Highlight all (except for the ".." above 'game') or just use
    2 points
  4. I got this from TNO's file ( I have TNO mod in my pc but i can't play HOI4 bcs the pc is crappy:) and converted the .dds to .png (This means this effect is officially from TNO)
    2 points
  5. Hi again. Soooo... I did something more different.. Actually this is my first ''modding'' in this game so i'm very excited. :3 So here is the flag effect (looks soo good btw you can see in game): top.zip
    2 points
  6. Do you mean you want rivers or you want the map to look like that?
    2 points
  7. If You guys are modding consider those things too: rebels more efficient (like they have more troops and pop more often if there is tax high or happiness low, or maybe if the province is not secured with troops) civil wars happening more (now they are pretty rare and they happen only on low stability and low happiness which is really rare and this happening more often would be a nice thing to make gameplay more interesting, and actually i think there is war exhaustion that does pretty much nothing and you could use it as an trigger of rebels or civil war, it would be nice to use the unemplo
    2 points
  8. Conqueror's II v1.5 "Conquerors of the New Age" Update Note: Added the %0 AI Agressiveness feature to mobile too. So the mobile users can play the game with between the %0 - %400 AI Agresivness too.
    2 points
  9. Conqueror's II v1.5 "Conquerors of the New Age" Update Note: Added the WW1 package by adding 1914, 1915, 1916, 1917 and 1918 scenarios. Added the WW2 package by adding 1939, 1940, 1941, 1942, 1943, 1944 and 1945 scenarios. (by @Faleroy)
    2 points
  10. Conqueror's II v1.5 "Conquerors of the New Age" Update Note: The number of city names, which was 1.387, was increased to 1.829 by Adil, the city producer of our group. So 442 new city names have been added.
    2 points
  11. Well I found out how to prevent the U.S. BurgSys thing. Just set one of the government types to "Available since age -1". This will disable the government type menu. Also you misspelled Kaganovich.
    2 points
  12. Cjskks

    Giant World Map Mod

    I can already smell my RTX burning when this mod releases.
    2 points
  13. 1 point
  14. Tbh, Probably just a bot promoting addon.
    1 point
  15. can you add this Nice province and make aoste province accurate please ?
    1 point
  16. Glorp

    Project Colon

    Well damn. this mod seems dead. I had a lot of hope for it.
    1 point
  17. AOC II: The Kings of Dynasties: It is a mod that is based on the Middle Ages. Play as a county, kingdom, or empire and survive through time, expand your domains throughout the troubled Christian Europe, subdue Muslim Africa, fight against the different Indian kingdoms, and defend yourself against the mighty advancing Asian kingdoms and empires to the west. Play in several of the scenarios created by Ple2 and form powerful civilizations either diplomatically or by force. The mod contains: -Dynasties for each of the playable civilizations found on the stages -559 Different dynasties
    1 point
  18. Thanks a lot! and I know the mod looks dead, but it's not really there! And as a thank you for your support, I will tell you what the next update is about. It will bring events to stage 1054! We will start with the British islands, but the objective will be to put events in all playable civilizations on the stage and also events for formable civilizations !! We also want to release an "Expansion" that adds settings from the Carolingian era! First we want to get the events, then the scenarios. This will take time, so we ask for your patience, but I promise it will be
    1 point
  19. Hello everyone!! First of all, we apologize for not being so active in posting things, but we are still working on correcting bugs in the mod and other details !! But that is not what we wanted to tell you. We are working hard on a great and ambitious update, which, the objective will be to put events to all playable civs of the 1054 scenario, including formable civilizations !! There will be historical events, part of a "Campaign", and generic events, not to mention some new mechanics created with events that I know you will love! Please, I ask you to bear with us because doi
    1 point
  20. wow can you really do that? how did you do it? unfortunately I don't know anything about java, I would have liked to be able to help you.
    1 point
  21. It would be wonderful, because I don't know how to get the coordinates of the AoC1 map and I have tried everything. Anyway thank you very much.
    1 point
  22. Does anyone know if I can edit an already created map and how? Let me explain, I want to edit the AOC1 map that is already in the game, but I don't know how to do it, could someone help me?
    1 point
  23. I understand, do you want a map with the territory in a greasy white? it's not like that?
    1 point
  24. Ah! ya veo! Tu mod esta quedando cada vez mejor, ya quiero verlo terminado.
    1 point
  25. 1 point
  26. We are doing the android version, but we are having difficulties with it, since it gives us certain errors, so I ask for your patience. If any of you know how to install mods on Android AoC II and want to help, I would appreciate it.
    1 point
  27. Ah, pensé que ya las habías puesto, como habían unos puntos en el centro de las provincias, me parecia raro, gracias por explicarmelo.
    1 point
  28. Se puede hacer, pero primero debes "Habilitar" por así decirlo, la civilización que quieres formar por unión, para ello debes dirigirte a, "Editor", luego "Editor de Juego" (estoy escribiendo todo por memoria, puede que me equivoque en algún nombre, pero entenderás igual), y buscas en la lista "Uniones", entras y te aparecerán muchas civilizaciones, le das a agregar, y en la primera línea que aparece, tienes que poner la civilización que quieres formar, en este caso "Gran Colombia", y luego pones en la parte de abajo, las civis que la crearan con la unión, que debo suponer que serán, Colombia,
    1 point
  29. Muy pero muy bueno! No me imagine que con el sistema de eventos se pueda hacer algo así, espero que tengas éxito con tu proyecto.
    1 point
  30. Bueno eso, xD jjaa es que, he intentado hacer uniones, cosa que nunca las hacia y no puedo, alguien sabes como facilitar esta tarea?
    1 point
  31. Oh!! Me iluminaste completamente!! Muchas gracias! Ahora entiendo el porque. Muchas Muchas Gracias.
    1 point
  32. Oh, I understand, when it is more advanced I would like to try it, good luck!
    1 point
  33. Simply beautiful! I wish you the best of luck and may the force be with you.
    1 point
  34. Están muy buenas!! Me gustaron mucho!
    1 point
  35. Gracias! Junto a mi compañero nos esforzamos mucho en hacerlo y esperamos terminarlo pronto.
    1 point
  36. Si quieres usarlas, úsalas, no hay problema, y yo siempre estoy en búsqueda de nuevas banderas tanto para civilizaciones existentes como ficticias, así que puedes preguntarme a mi si necesitas una, y si no la tengo, puedo crearla.
    1 point
  37. I was waiting for something like that for a long time !!! Is incredible!!
    1 point
  38. Exacto! lo haz dicho muy bonito xD Pensaba en algo similar, por que si no lanzo una demo, y me dedico al 100% al mod podria terminarlo y lanzarlo completo.
    1 point
  39. si, eso es malo, no puedo relajarme, es puro hacer el mod xD
    1 point
  40. Y tengo mas, como estoy haciendo un mod de la edad media, estudiar historia es necesario y asi conozco muchos otros acontecimientos para escenarios alternativos xD Por cierto, como has estado?!
    1 point
  41. Hello! Could you make the laucher allow the 32-bit game to play? is that I have a 32-bit computer and I can not run the mod because the laucher will only have the exe file and not the executable jar file, which usually comes in the game. I do not know if I explained well. Thanks in advance.
    1 point
  42. Acabo de ver el post xD y denada!! es uno de los escenario que mas me gustaron del foro y lo mínimo que podía hacer por el era ayudarte un poco!!!
    1 point
  43. Cuando manden el mensaje, me mandan un mensaje por privado para saber que ya lo hicieron, es que no puedo darme el lujo de leer todos los comentarios por falta de tiempo, ademas estoy muy mal, jodida mente enfermo, así que no soy muy activo por eso.
    1 point
  44. De hecho esta guerra depende de si ramiro me entrega la isla de pascua o no, depende de eso. xD
    1 point

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