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Bennet

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  1. Like
    Bennet reacted to cyka blyat mapper in Conquerors v1.5.1 "Conquerors of the New Age" / DOWNLOAD NOW!   
    Hey make an update that instead of the generic aoh2 civilization forming, do like the system of EU4 that you need only some key Provinces. like to form Russia you won't need to take their entire territory just to form Russia, just have the Provinces of Moscow, Novgorod and that another province from ryazan, so to form civilization you put only key Provinces of that country because the aoh2 current system is boring. I wanted to form Russia once as muscowy and conquered all whole f*cking siberian Provinces and all important european Russian cities but don't formed just because I didn't taked that little province with that little insignificant village that won't change my income but is f*ucking necessary to form entire Russia, idk how but a place with 540 pop is necessary to form an entire country. Resuming the aoh2 civilization forming system is a pain in the ass. So I hope you change it in a future update.
  2. Like
    Bennet got a reaction from MertOVİC in Conquerors v1.5.1 "Conquerors of the New Age" / DOWNLOAD NOW!   
    Very good work! Particularly well done visuals map, and EU4 icons, map and other details...
    Events will be implemented in this mod ? Since this is the only interesting mechanic of the game at the moment xD
    events to create various alliances and unions for bots.
  3. Love
    Bennet reacted to Kerems2434 in Conquerors v1.5.1 "Conquerors of the New Age" / DOWNLOAD NOW!   
    Age of Civilizations II - Conquerors Mod by AoC2ModdingTR

    Conquerors is a Europa Universalis IV patch for Age of Civilizations II. We added a lot of new features to the game with this mod. 
    We'll do updates every month or every two months to the mod.
    So what is the features of the mod?
    FEATURES:
    - New EU4 - Extended Timeline Map (3708 Provinces)
    - 1829 City Names for the EU4 Map
    - New improved HRE (Holy Roman Empire) System
    - New Formable Systems to Some Countries (Will be added to more countries with 4th update)
    - Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)
    - Over 701 New Leaders
    - 203 Formable Civilizations
    - EU4 Civilizations Colors for all scenarios
    - EU4 Extended Timeline Scenarios
    - Improved Graphics
    - Quicker Turn Pass Speeds (with v1.1 Fixing the Bugs Update)
    - About 1500 New Civilizations
    - EU4 Interface
    - EU4 Icons
    - EU4 Musics
    - EU4 Declare War Sound
    - Improved WW1 Scenario
    - Improved WW2 Scenario
    - New Flag Effect
    - New Font
    - New Game Logo
    - Compatible Versions for Windows & Android   

    NEW FORMABLE CIVILIZATIONS SYSTEMS FOR SOME CIVILIZATIONS
    Ottoman Empire (Turkey):  Ottoman Beylik -> First Ottoman Empire -> Great Ottoman Empire <- Ottoman Empire (Development period) <- Ottoman Empire (Downfall Period) <- Turkey
    Greece (Byzantine Empire): Greece -> Megali Idea -> Byzantine Empire -> Eastern Roman Empire -> Roman Empire
    Italy (Roman Empire): Italy -> Italy Kingdom -> Western Roman Empire -> Roman Empire
    England (United Kingdom): Anglo-Saxons -> Sussex,Wessex,Essex -> England -> Great Britain -> United Kingdom -> British Empire
    Azerbaijan (Safavids): Azerbaijan -> Great Azerbaijan -> Caucasus Turkish State -> Safavids
    And more....
    WHAT FEATURES WILL COME WITH UPDATES?
    UPDATE 1: FIXING THE BUGS UPDATE (RELEASED)
    - Fixed over 134 capital problems in all scenarios years
    - Fixed and added new leaders to the WW1
    - Fixed over 57 connection problems
    - Fixed Eastern Germany Leader in the Cold War Scenario
    - Improved Background
    - All of the islands added to 1991, 1947 and Modern World Scenarios
    - Fixed some ideology problems (like Ottoman – Democracy)
    - Solved the slow turn pass problem in all of the scenarios 
    - Remade WW1 Scenario
    - Remade WW2 Scenario
    - Added 1939 Scenario 
    - Added Spanish Civil War Scenario (DLC Version)
    - Fixed default Spanish Civil War Scenario 
    UPDATE 2: THE DARK AGE UPDATE (RELEASED)
    - Added 15 scenarios to between 395 - 1399 years.
    - Added new improved HRE (Holy Roman Empire) System
    - Added new formable system to Azerbaijan (This feature will be added to more countries with 4th update)
    - Added "Choose Your Way" system to Turkey (This feature will be added to more countries with other updates)
    - Fixed over 49 connection problems and some bugs
    - Fixed some borders in the scenarios
    - Added over 50 new leaders
    - Added Nile, Danube, Iberian, Euphrates and Tigris Rivers

    - Improved the WW2 Scenario
    In v1.1 and earlier, in the WW2 scenario, France topped the rankings despite being a powerless country of the era. He could easily defeat Nazi Germany. In order to make this absurd situation more realistic, a detailed nerf (power reduction) was applied to the country of France. The powerful states of the period, Nazi Germany and the Soviet Union, were given buff (empowerment). The nerf made to France was made more logical by detailing. The Gallic region, where France's main territory is located, was made stronger, while the value of the African territory, where France's colonies are located, was reduced to a minimum. So, when you play with a country that is an enemy of France, it will be a little difficult on the territory of main France, but it will be quite easy for you to invade the rest of France after you drop the main line.

    - Added canals and a system for the canals.. (Suez, Panama, Kiel..)
    For a long time, many people want the addition of canals such as Suez, Kiel. And we always opposed this, because it would disrupt realism in scenarios before the construction date of the channels.
    Like "Being able to cross the Suez Canal in the scenario of the year 632"...
    But now you will be able to pass through the channels without disrupt realism.
    Conqueror's II v1.2 version will come with 2 maps in it. One map will be called "After 1859" and the other map will be called "Before 1859". (1859 - > Date of Construction of the Suez Canal). On the "After 1859" map, scenarios after 1859 will be found, and on this map you will have the opportunity to pass through the canals.
    On the "Before 1859" map, there will be scenarios before 1859, and on this map you will not be able to pass through the canals.
    In short, in order to switch between scenarios where you can use channels and scenarios that you can't use, you just need to switch from the game to the other map.

    - Improved the background
    - Fixed some formable civilizations problems (like need lands from India for form the Yugoslavia)
    - India nerfed in WW1, WW2 and Modern World scenarios.
    - Nazi Germany buffed in WW2 scenario.
    UPDATE 3: CONQUERORS OF THE NEW AGE (17.03.2021)
    - Added +90 new scenarios
    - Added focus trees to some major countries
    - Added about 80 new formable civilizations
    - Added over 100 new leaders
    - Added %0 AI Agrression Feature
    - New Formable Civilizations Systems
    - About 1500 New Civilizations
    UPDATE 4: NEW FORMABLE SYSTEMS (SOON)
    - We'll add more formable civilizations systems (like Ottoman, Italy, Greece systems)
    - We'll fix some bugs and mistakes
    - We'll fix some borders in the scenarios
    After all of the updates, we'll release "Conqueror's II - Complete Edition"

    IMPROVED HRE (HOLY ROMAN EMPIRE) SYSTEM (With v1.2 "The Dark Age" Update)
    As you know, Conqueror's II is an EU4 mod. And when you attack a Holy Roman State in EU4, all the Holy Roman States go to war with you. But the Holy Roman system in Age of History 2 is useless. You can become another country and conquer the Holy Roman States very easily. To break this ease, tomorrow we will introduce the system of the Holy Roman Empire, which we have just added to the game. Conquering the Holy Roman States will no longer be as easy as it used to be. Especially, we will make states that were superpowers of their time, such as the Austrian Empire, stronger. And with this system, if you declare war on a Holy Roman State, All Holy Rome will declare war on you. This system will be more focused on scenario 1444.
    CHANGABLE OF LEADERS WITH EVENTS (WITH V2.0 (4TH UPDATE))
    We negotiated with Addon+ Creator to use the "Changing leaders with events" (Created by Russian community) feature for Conquer's II and we got positive answers. In Conquerors v1.5 (3rd Update) there is a great possiblity that we will include elections, death of leaders, new leaders taking over etc. features will be added. Keep waiting.
    I thank the Russian Community for sharing this feature with us. @Reich
    PICTURES:








     
     
    YOU CAN DOWNLOAD THE MOD FROM THE DESCRIPTION OF THE VIDEO! (V1.5 "CONQUERORS OF THE NEW AGE")
    AoC2ModdingTR YouTube Channel: https://www.youtube.com/channel/UCIVov6An3mEzP17tLGcZl6g
    AoC2ModdingTR Discord Server: https://discord.gg/XXkgg695u4
    AoC2ModdingTR Twitter Account: https://twitter.com/AoModding
    CREDITS:
    AoC2ModdingTR
  4. Like
    Bennet got a reaction from VOLK4EVER in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    ---Саб,. Моды---
    -Age of Civilizations II, Governments, Updated-
    -Age of Civilizations II, Курсоры-
    -6 курсоров на выбор.

  5. Love
    Bennet got a reaction from Szycha in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    ---Обновление  геймплея 1.0 + Новый Шрифт--- 
     
     
    ---Добавлено формирование СРИ---
     
  6. Love
    Bennet got a reaction from Łukasz Jakowski in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    Age of Civilizations II - Civilization Form,Mod + New World 1620.

    -Модификация "Civilization Form" нацелена на Формирование цивилизаций.
    -Какие года будут затронуты:  1200,1440,1792,1836,1936
    -Мод будет доступен в WorkshopSteam
    (Так же будут добавляться со временем, небольшие Саб,. моды)
    (Данная модификация была объединена с сценарием "New World 1620")
    ---Различные ссылки---
     
    "Civilization Form,.Mod"
     
    ---Скриншоты---
    "New World 1620"
     
     
    ---Скриншоты---
    ---Обновлённый Геймплей Ver,. 3.0---
     
    ---Саб,. Моды---
     
     
  7. Sad
    Bennet reacted to nrgmira in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    Вам еще 100 лет ждать,пока добавят воркшоп. А про мп я вообще молчу. Такое чувство,что автор забил хер на игру. *Выпустил игру,после сделал маленькое обновление где добавил 2 новых сценария и все* Я уже переиграл во все интересные мне сценарии. Неужели нельзя сделать мультиплеер,ладно,вообще не по теме.
    А так.я буду ждать ваш мод,очень заинтересовал.
  8. Like
    Bennet got a reaction from arch1 in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    Здравствуйте.
    -Республику, мы решили не трогать пока что.
    -Тоталитаризм мы не будем убирать. У Муссолини была использована форма правления Тоталитаризма, полный контроль всего. Как фашизм мы его уберём. В группе один человек подал нам одну идею, мы сделаем значок, в виде "Военной фуражки Муссолини" 
    -Делить Коммунизм мы будем, но уже после перерыва.
    -Да думали над этим. Скорей всего просто поменяем её на что то другое, в будущем.
    А вообще, мы сами поставили себе вопрос на счёт добавлений новых форм правления.  Так ли сильно они нужны ? Ведь в игре, пока мало что реализовано для этого.
    Будем уже скоро продолжать, работать над следующей версией :)
    (Если есть какие либо вопросы, или может вы хотите что не будь видеть в моде. Пишите, мы с радостью всё прочитаем и ответим вам)
  9. Like
    Bennet reacted to Reich in Age of Civilizations 2 | Addon 2.0 | ALIVE   
    Addon was transferred to other developer. You can check new topic of the mod:
    You can continue watch my personal activity only in topic of Norrvagen and my group in VK.
     
  10. Love
    Bennet got a reaction from arch1 in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    ---Обновление  геймплея 1.0 + Новый Шрифт--- 
     
     
    ---Добавлено формирование СРИ---
     
  11. Love
    Bennet got a reaction from arch1 in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    Age of Civilizations II - Civilization Form,Mod + New World 1620.

    -Модификация "Civilization Form" нацелена на Формирование цивилизаций.
    -Какие года будут затронуты:  1200,1440,1792,1836,1936
    -Мод будет доступен в WorkshopSteam
    (Так же будут добавляться со временем, небольшие Саб,. моды)
    (Данная модификация была объединена с сценарием "New World 1620")
    ---Различные ссылки---
     
    "Civilization Form,.Mod"
     
    ---Скриншоты---
    "New World 1620"
     
     
    ---Скриншоты---
    ---Обновлённый Геймплей Ver,. 3.0---
     
    ---Саб,. Моды---
     
     
  12. Like
    Bennet reacted to Chexier in Chexier's Present Day Mod - Modern World, but improved   
    Are you tired of playing the Modern World scenario which has no relations, alliances or more government types?
    Well, then I present you:
     
    PRESENT DAY MOD
    When I played the Modern World scenario for the first time, I noticed lots of inaccuracies, such as Guernsey being fully independent, Somalia having a fully funtional government and Cuba being democratic. So, I've made this mod to make a realistic modern world.
    MOD FEATURES:
     
    What the mod currently includes:
    United Nations Revamped UI Present Day scenario Renamed buildings, actions etc. New icons New soundtrack Mod size: 161 MB Less leaders, but more will be coming soon More excitement than Modern Day + NEW UPDATE: 2019/12/30
    Fixed Aaland, Saint Pierre Buffed USA Russia-Ukraine relations Social Democracy and Federal Republic types of government New color palette! Fixed the Middle East (removed ISIS, added rebels in Syria) Nerfed communism NEW UPDATE: 2019/12/30
    Balanced USA Fixed Egyptian-Sudan border Reduced the size of syrian rebels Buffed Social Democracy so it's a little bit less worse France is now a republic Changed the development and tech level of countries to reflect reality Modified Anarchy and Federal Republic NEW HUGE UPDATE: 2019/01/02
    Added lots of new governments (par. republic, confederation, etc) and changed the govt types of lots countries Added Novorossiya Removed Social Democracy Updated flags New leaders for Brazil, South Africa, Cuba, Ukraine and India Renamed some governments (Communism is now Marxism-Leninism, Republic is now Presidential Republic, etc.) Expanded cores and relations between countries in the scenario Updated color pallete NEW UPDATE 2019/01/06
    Added leaders for Australia, New Zealand, Indonesia, Serbia Fixed flags Added events for some countries, focused on the current geopolitical situation of the world Removed the text file in /game/civilizations_editor due to this advice. NEW UPDATE 2019/01/07
    Fixed flags (again) The text file is back, since it's apparently necessary for the custom civ to work. Added two new ages: Solar Age and Space Age Cancer is no longer a disease Mars colonization events for USA Updated Age of Information to make diseases less likely and to lower game speed Updated Age of Tomorrow to make dieases much less likely NEW UPDATE 2019/01/18
    Updated the mexican president Added real army sizes divided by 50, for 10 countries Added Kurdistan NEW HUGE UPDATE 2019/01/23
    Now the mod includes the whole game folder (242 MB) Added the United Nations + renamed stuff (Credits to Vis Tacitus, I've used 2 of his 11:59 files). Modified map background to fix geography and add canals Added Panama Canal, Suez Canal and Kiel Canal Added icons for new buildings Modified graphics settings (Next update the UI will be revamped!) Added HOI4 cursor (Credits to Paradox Interactive, I don't own their content.) Added 1 more event Renamed Alliances Added music from SMM (Sabaton Music Mod) Added some new leaders Added more relations Fixed regions Added more governments: Theocracy, Military Junta, Islamism and Despotism. NEW UPDATE 2019/01/24
    Removed AoC.exe and AoC2.jar, to lower file size and to prevent pirating Added city icons from 11:59 (Credits to Vis Tacitus, he makes awesome stuff!) Revamped the user interface Fixed Artsakh Modified events to make the AI have an equal chance of choosing decisions in an event, to make the game more unpredictable Removed leaders and almost all scenarios to make the game lighter in file size. The only civ that has a leader is the US, but I will be adding more in the future (with a custom background). Removed Sabaton songs, they were not fitting with the theme Added 6 music files from Machinimasound, I will be adding more in the future though. Your game will now start in the "Brazil" scenario, change it to "Present Day". New font: Prototype! Nerfed New Russia Fixed continents and regions Added more province connections Added Bornholm, I will also be adding more cities in the future Borders are based on reality (what goverment controls them), not if it's UN recognised or whatever.
     
    Mod development has stopped for now, and I don't know when I will resume it.
    HOW TO INSTALL THE MOD: README.txt!
    Mod is discontinued.
    (ModDB has the lastest working version. Download it, install it and continue developing the mod if you can).
    ModDB
    Recommended scenario:
    Present Day
    Recommended settings (for more realism):
    AA: 50%
    Game Speed: 50%
    Fog of War: Classic
    The rest is up to you.
    Feedback would be appreciated.
    DISCLAIMER: I do not own any copyrighted content by Paradox Interactive or Sabaton in this mod. You may copy this mod without the need of my authorization.
    Join my club:
     
     
    Preview:
     

    Screenshots:

     

  13. Like
    Bennet reacted to Xieyan in 【China Provinces great war】   
    r
    There's some littlebit Inaccurate at manchuria but not big problem

    [DOWNLOAD]: China.rar
  14. Like
    Bennet reacted to Boblik in Lovely Portraits Mod (In Development)   
    LPM is a portrait overhaul mod, meaning I'm going to redesign every portrait in the game, including future portraits.

    Mostly because I'm bored and have nothing better to do. Maybe also to give to this community and to the game lol.

    Sure, go ahead. Use every portrait you wish, all I request for in return is credit.

    LPM is currently still in development, I am just one chap after all, but it's okay, you don't have to waste your time helping me lol.
    Example:

  15. Like
    Bennet got a reaction from Noron in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    Age of Civilizations II - Civilization Form,Mod + New World 1620.

    -Модификация "Civilization Form" нацелена на Формирование цивилизаций.
    -Какие года будут затронуты:  1200,1440,1792,1836,1936
    -Мод будет доступен в WorkshopSteam
    (Так же будут добавляться со временем, небольшие Саб,. моды)
    (Данная модификация была объединена с сценарием "New World 1620")
    ---Различные ссылки---
     
    "Civilization Form,.Mod"
     
    ---Скриншоты---
    "New World 1620"
     
     
    ---Скриншоты---
    ---Обновлённый Геймплей Ver,. 3.0---
     
    ---Саб,. Моды---
     
     
  16. Like
    Bennet got a reaction from Boblik in Age of Civilizations II - Civilization Form,Mod + New World 1620   
    Age of Civilizations II - Civilization Form,Mod + New World 1620.

    -Модификация "Civilization Form" нацелена на Формирование цивилизаций.
    -Какие года будут затронуты:  1200,1440,1792,1836,1936
    -Мод будет доступен в WorkshopSteam
    (Так же будут добавляться со временем, небольшие Саб,. моды)
    (Данная модификация была объединена с сценарием "New World 1620")
    ---Различные ссылки---
     
    "Civilization Form,.Mod"
     
    ---Скриншоты---
    "New World 1620"
     
     
    ---Скриншоты---
    ---Обновлённый Геймплей Ver,. 3.0---
     
    ---Саб,. Моды---
     
     
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