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Age of History Games

Kittenhux

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Kittenhux last won the day on December 5 2020

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  1. Add Sentinelese tribe in the Modern Day scenario (as a joke and ultimate pro-gamer challenge)
  2. Kittenhux

    Idea for fashion

    I saw something like you describe in 11:59 mod. I'm wondering how did they achieve this and want to adopt this; I suppose this includes coding.
  3. The only probable way to "disable" the possibility of your vassal breaking away is to set a cyclic event that will improve relations with your vassal. You can play with conditions there (for example, enable if your suzerain's happiness is >= 50%).
  4. The bug I described in earlier post is caused not by multiple neutral provinces but by "at war" condition, more precisely - by "NOT" condition. By some reasons, "at war" condition works under "AND" or "OR", but doesn't work under "NOT" condition. I had to remove that. Now I think how to make it so that it would not pop up while you at war.
  5. You probably not installed the fonts or forgot to replace the Bundle file in game/languages directory.
  6. I knew this would happen. The mod is still in development, and I made a LOT of events since my last post there, but I am currently engulfed in educational routine that hinder the development. Also I faced the new troubles with event redactor. For example, events work properly when you set it for colonizing one neutral province, but they don't work properly (i.e. they just pop out without any reason) when you set it for colonizing several neutral provinces. Also "controls provinces" option simply doesn't work, an event will pop up even if you don't control a province. I need a time to
  7. Which way it crashes, i.e. when it loads at 99% or another way?
  8. PC or Android?
  9. I think that... it would be better if you'll write it down at the first page, near the download link.
  10. Is this mod about anime or about James Cameron's film? The second option would be interesting though, for there is already a mod dedicated to the first option
  11. Nah, the vanilla Kepler 22b map sucks. I think this mod need modded background map like in Addon+.
  12. Civilizations and ideologies names are already localized in Russian because you can do so editing files in "languages" folder. But I don't know how to localize events or city names. I tried to do this once using a file where events scripted, and all events in a scenario just vanished! So I am restricted with localizing civilizations and ideologies...
  13. I have some versions for your issue. 1) Maybe you forgot to check "Age_of_Civilizations" text file in "maps" folder. Add "StarWars" map here if you did not do that. 2) Did you added new music in "music" folder? If yes, then at least you shall have a new main theme (update "Age_of_Civilizations" file to add new music. Or copy and paste the content of modded one into vanilla one if you want to hear vanilla music).
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