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Age of History Games

soulplexis

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  1. i can think of 2 modes percentage and cities percentage of provinces vs you have to for example, capture the 3 biggest cities in that country. customizable so like 1,2,3,4,5 largest cities. (cities would just provinces with largest value)
  2. i know he will never add it no one will, its just fun to make these
  3. civilization traits like HOI4, you can add/remove them like Ages.json, Governments.json. they can be applied per scenario and in events or even under certain conditions here are a couple ones i developed Lucky Nation - doubles the country's movement points and income (for 1440 or EU4 scenarios) Unlucky Nation - halves the country's movement points and income Socialist Nation - your nations happiness decreases slower, increases faster but your income production and taxation is cut in half Discipline - you can recruit more population into the army Radical Government - countries of other
  4. please add god powers in spectator mode. so many things you can control like gold, development, economy, population, start diseases, change the year, add/remove cores for civilizations, annex, occupy, declare war, white peaces, control peace deals (both side), set army, change ideology, start civil war, change the aggressiveness and difficulty of different civilization, force them to release vassal, force them to send ultimatums to others, change their rate of population, economy, etc. growth, change how they manage their budget and more. in a shorter version, in spectator mode god power
  5. Hi I edited earth to make it no water, and freezing cold.. I have a big story for this, I'm stuck in the house due to the hot weather and COVID in my area, this is not a troll post I just wanted to have fun with this. cold earth: in 1990 during the soviets dissolve, some scientists thought of a plan to ensure the soviets win the cold war. they used a time machine. they went back 10,000 years and the plan was to make north America bad for colonizing and so the USA never existed. they did it by nuking the **** out of amazon rainforest. but they didn't know of nuclear winter (for some reason
  6. they are extremely unstable. at any moment your ally could declare war on you, can have bad relations, etc. and with vassals.. at any time, they can choose to want independence. its because relations are random. basically, the only way to ensure that your allies dont turn on you is to pay other countries to go to war with them, because when you get called to war by them it improves relations. and same with vassals you basically have to be a war machine. i undertand you have to get the whole map but i dont think the game wants you to be at war constantly. my solution is to make the vassal
  7. here some of my ideas. space station lvl 1: gives you the full view of the map, built for a large cost. each level cost a ton more. space station lvl 2: gives you view of the ownership of the provinces space station lvl 3: gives you view of the soldiers not in a fort/castle space station lvl 4: gives you access to instantly space-to-ground air drop soldiers in the middle of any of your terrain for a slightly higher cost space station lvl 5: lets you see whos preparing for war with you. and lets you airdrop your soldiers into any enemy terrain for a ton of cost. s
  8. the jar won't run. i debuuged it and this is error message: Cp1252 Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ic_32x32.png at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:147) at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:196) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) Caused by: com.badlogic.gdx.utils.GdxRunti
  9. i have a old mod called addon+ and in it there is these 2 scenarios called "Another World" and i wanna know what is the alternate history they came from. the other is called "Another World: Crepuscolo delgi Dei which is further in the future:
  10. a mode where when whenever you capture an enemys capital you automatically occupy the rest of their territory (and instantly win the war). can someone mod this. anything like that
  11. please let us have brush sizes. you know when selecting the map provinces it can take very long time especially with a big map. add a "brush size" option which will paint-select them in a circle around your mouse. this would make it so easier.. if you can mod this too please do it
  12. soulplexis

    strange glitch

    ultimate (streamable.com) again (streamable.com) i sent these two countries ultimatums but instead of all at once giving me the territory the game 1. didnt say that they accepted the ultimatum (so no truce either) 2. gave me the territory province by province 3. ANDTHEN it says "accepted your ultimateum". im not bug reporting because my game was modded anyways though
  13. it wont open the editor says Exception in thread "main" java.lang.NullPointerException at mapeditor.GamePanel.<init>(GamePanel.java:191) at mapeditor.main.<init>(main.java:22) at mapeditor.main.main(main.java:17)
  14. i got a creative idea, foreign tolerance. it controls how much conquered peoples are tolerated (replaced) low tolerance will mean that your population will replace conquered people at the cost of having a higher chance of random rebellions and low stability in the province. maybe higher cost to assimilate as well. this is until they are genocided.. which would take like a billion turns.. yes this adds esentially genocide. is that bad to have in a game? high tolerance will mean that conquered provinces will have more stability and low chance of random rebellions at the cost of making
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