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soulplexis

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Everything posted by soulplexis

  1. they are extremely unstable. at any moment your ally could declare war on you, can have bad relations, etc. and with vassals.. at any time, they can choose to want independence. its because relations are random. basically, the only way to ensure that your allies dont turn on you is to pay other countries to go to war with them, because when you get called to war by them it improves relations. and same with vassals you basically have to be a war machine. i undertand you have to get the whole map but i dont think the game wants you to be at war constantly. my solution is to make the vassal
  2. here some of my ideas. space station lvl 1: gives you the full view of the map, built for a large cost. each level cost a ton more. space station lvl 2: gives you view of the ownership of the provinces space station lvl 3: gives you view of the soldiers not in a fort/castle space station lvl 4: gives you access to instantly space-to-ground air drop soldiers in the middle of any of your terrain for a slightly higher cost space station lvl 5: lets you see whos preparing for war with you. and lets you airdrop your soldiers into any enemy terrain for a ton of cost. s
  3. the jar won't run. i debuuged it and this is error message: Cp1252 Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: ic_32x32.png at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:147) at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:196) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) Caused by: com.badlogic.gdx.utils.GdxRunti
  4. i have a old mod called addon+ and in it there is these 2 scenarios called "Another World" and i wanna know what is the alternate history they came from. the other is called "Another World: Crepuscolo delgi Dei which is further in the future:
  5. a mode where when whenever you capture an enemys capital you automatically occupy the rest of their territory (and instantly win the war). can someone mod this. anything like that
  6. please let us have brush sizes. you know when selecting the map provinces it can take very long time especially with a big map. add a "brush size" option which will paint-select them in a circle around your mouse. this would make it so easier.. if you can mod this too please do it
  7. soulplexis

    strange glitch

    ultimate (streamable.com) again (streamable.com) i sent these two countries ultimatums but instead of all at once giving me the territory the game 1. didnt say that they accepted the ultimatum (so no truce either) 2. gave me the territory province by province 3. ANDTHEN it says "accepted your ultimateum". im not bug reporting because my game was modded anyways though
  8. it wont open the editor says Exception in thread "main" java.lang.NullPointerException at mapeditor.GamePanel.<init>(GamePanel.java:191) at mapeditor.main.<init>(main.java:22) at mapeditor.main.main(main.java:17)
  9. i got a creative idea, foreign tolerance. it controls how much conquered peoples are tolerated (replaced) low tolerance will mean that your population will replace conquered people at the cost of having a higher chance of random rebellions and low stability in the province. maybe higher cost to assimilate as well. this is until they are genocided.. which would take like a billion turns.. yes this adds esentially genocide. is that bad to have in a game? high tolerance will mean that conquered provinces will have more stability and low chance of random rebellions at the cost of making
  10. an ingame government editor (and ingame editor for other stuff too.). also the whole design of the game is ok but it would be nice to have different themes in Province Selectors, please add a "Select all provinces". it is so annoying, i sleect the entire world, and then it goes cuz i tirn off brush. Please add in events, "Random country" and "All country" and make it not crash the game. recepient: random country, Update army, "update happiness: Random Country", "Update Money: -12000, All Countries" i wanna make all countries demilitarized in modern world (temporarily)
  11. i think vassals should match closely their mother country. then when they are free, they will change color. that will make it obvious they are liberated
  12. just so you know this province in afghanistan on the canals map doesnt border correctly with the one next to it
  13. soulplexis

    Modding help

    I need to get the source code of the game so i can mod it. is it possible? if youre wondering im want to make a globe mod so that you can pick between 2d map and 3d map (globe) as a map. also gonna make many other things possibly..
  14. good suggestions i think ill make some too!!
  15. go into game options province settings and set the alpha all the way up
  16. in governments.json there are this AI Types: AI_TYPE: "DEFAULT", AI_TYPE: "FASCISM", AI_TYPE: "COMMUNISM", AI_TYPE: "DEFAULT", etc. what does each one do?
  17. If you start as russia for example, and later form Soviet Union or something (i use mods but tested with vanilla too) in the replay it will just show you as Soviet union the whole time (even though it should be russia) also at certain angles on the map (alaska) in the replay the camera will spin around fast and you cant see whats going on.
  18. Download: http://www.mediafire.com/file/ztaev13o68l3uht/ColdWarv2.zip/file A preview. I previously posted this scenario but it was sloppily made so i've improved it a lot. this is like if the soviet union won the cold war, and in that universe you ask: "what if the usa never collapsed" and this is the result. now includes territorial disputes for Germany, the Koreas, the Dakotas, the Carolinas, Japan, China, India, Pakistan, and more. added cores for all soviet republics including siberia and tannu tuva added cores for all US states including Great Lakes Republic, N
  19. this is a scenario where the soviet union never collapses. The Comintern (NOT warsaw pact) and NATO both exist but the Comintern is bigger to include china and North Korea. Sino-Soviet split never occurs this is used with addon+ because there are more features and stuff. it probably wont work otherwise. C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\map\Earth+\scenarios here is the path if addon+ is installed. open the zip folder and the folder in there drag it into that path. not the contents of it https://www.mediafire.com/file/o6y1u0kyyx8ax6b/15948
  20. i used a lot of ultimatums im sorry it just became so easy with that big army. 1991 i set an event to annex all former soviet territory to the ussr NATO declares war on Indonesia and japan and i annex japan but only help indonesia cuz theyre too far gone actually i think they decalred war on NATO though.. LOL i help yugoslavia early on but annex them later cuz they hated me i destroyed nato from the inside by starting a bunch of wars between the members using all the money i had from all that territory. and then i insult europe a bunch and annex them the end. now i domin
  21. https://www.mediafire.com/file/z9wquq59sd7ufsn/mikupan.zip/file Make sure you also add Mikuism to your governements. { Name: "Mikuism", Extra_Tag: "日", GOV_GROUP_ID: 1, ACCEPTABLE_TAXATION: 0.8, MIN_GOODS: 0.11, MIN_INVESTMENTS: 0.11, RESEARCH_COST: 0.45, INCOME_TAXATION: 1.05, INCOME_PRODUCTION: 7.50, MILITARY_UPKEEP: 0.00, ADMINISTRATION_COST: 1.05, ADMINISTRATION_COST_DISTANCE: 1.02, ADMINISTRAT
  22. i think if youre the same ideology you shouldnt need to assimilate provinces after taking them. thats just a start though
  23. some are inspired from hoi4 i was playing that. im sure these will be ignored because the game is dead though maybe can someone make a MOD? ai related stuff: countries in alliances shouldnt be able to declare war on one another. also if one leaves an alliance to declare war, it should not be able to declare war in the same turn it left the alliance in alliances are also very unstable. member states should always work toward good relations like in real life. alliances are way too limited, if there are more than 2 member states, then asking another one to join is almost al
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