The german civil war doesn't happen, I didn't save and load the game before it is supposed to happen, I just get the event to pick a side or be neutral, I picked Bormann, the *whole* country became Bormann's Germany and in the next turn I got the event where "Bormann wins the civil war". How to avoid this?
For changing the language of events you'll need to either have a rooted phone, the pc version of the game or if you have a normal phone and don't want to buy the pc version but you have a pc then you can use Helium to share the files.
I'm Brazilian, I wanted to know if it would be possible for me to translate your mod to my community language on Android, example events, etc. Because I'm willing to present this content to my community
Well, even when I add them they won't always appear since Moscowien usually goes for a two state solution in TNO instead of collapsing completely. Unless you play as Moscowien to ensure that they collapse.
A mod based on The New Order mod for Hearts of Iron 4. It currently has events for several major events like German Civil War, South African War, Collapse of Triumvirate, Russian Regional Reunification, English Civil War and Franco-Burgundian War.
AI Aggressiveness: 0 to 50 percent (Prevents extreme border gore)
Fog of War: Classic
A new patch for the mod is out (Version: 1.0.42)
●New leaders added, including the Ostland civil war candidates, and changes to existing portraits.
●Several Reichskomissariats, Japan and Manchuko have been given some debuffs
●British Reunification added again. Britain may also join a faction depending on who leads them.
●Germany will now annex Poland and Ostland in 1970 and 1971.
●Balancing changes to the population by starfruit on Discord.
This is a quick patch to fix the collapse of the hre in 1.0.4. The other bugs will be fixed in a later patch in a few days. I wanted to fix this one quickly since this is a major issue.
The 1.0.4 update for AoH2 TNO has been released.
Things that have been added in 1.0.4:
●Collapse of Taboritsky's Russia added along with formable civs for the after midnight warlords with the help of @Vyatkomsk
●Regional unification events for all Komi leaders
●An increased world population and economy has been added and changes to events have been made accordingly. Military upkeep had been increased significantly.
●Changes to West Russian unification wars
●Elections added for both factions of England
●AI Germany will now reclaim Moskowien and Kaukasien
●The player can now switch to Hyperborea
●Bunyachenko, Zykov and Oktan added for Samara
●Indonesian War and Angolan Civil War
●Arab Springs and Iranian Civil War added (WIP)
●Alliance formation is no longer affected by number of allies, being at war and distance between nations
●The above changes to alliance system and other code related changes like vassals not declaring independence, 0 ai aggressiveness have been added for pc players in the form of a jar file
●New colour pallet for starting countries by @BeneluxRex on Discord
●Huttig's collapse now spawns the correct nations instead of the placeholders
●New music list by @starfruit on Discord
This scenario served as the base of my mod so that I didn't have to draw the borders from scratch. It also had events till the German Civil War and South African War.
The ui sounds and older map background are taken from Project Imperator, a now discontinued mod.
The creator of an Equestria at War mod, Dmitry Bunt told me how to set min ai aggressiveness to 0%.
Meh. You could write "Map background by Chairman Baad" in the scenario or map info and I'd be fine with that. I feel like people might overlook the thing that says "The map background came from P.I." and think the map was made by someone else.