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  1. JR Rachidovsky

    JR Rachidovsky

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    • By Kingpvz
      Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
      I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
      Support me on patreon please (click here)
      Background: 
       
      PROVINCES: 2565 
      NATIONS: 73
      SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; (WIP) Stanovia
      PROVINCES DONE:

      Update 6/11/21 (DoH 19)
      Ahhhhhhhhhhhhhh what a great day to be alive! lol; I updated the test scenario (Testing purposes) and made new nations - stanovian countries and started with the scenario. I did not have much time so I did not finish it, I hope next week will be better lol
      Update 6/4/21 (DoH 18)
      UwU scenarios are here! 2021 scenario is the one with nations i posted a lot time ago, 2013 is before mass independence and 1518 is some history one. Yes, I know there is french empire that got to exist 200 years later, ignore that pls lol
      Civil war scenarios are less interesting but whatever
      I plan to add 2 alavidian wars (1946-1947, 1979-1988) but don't have the nations yet lol
      Well enjoy this info, i may release this "mod" after summer holiday ^^
      Update 5/28/21 (DoH 17)
      So ye, I've done all connections and went to do cities but I have a problem about ports: they don't exist. You can't build them and I don't know where's the problem, if anyone knows, pls help.

      #slavsunite
    • By Máximvs Magno
      Buenas días a la comunidad hispanoparlante de AoH2, si es que pueden haber días buenos todavía. Lo que traigo hoy es un escenario alternativo ambientado en el lejano oriente de comienzos del milenio 1000, justo antes de comenzar un período al que llamo las guerras civiles de la dinastía Song. Vea mi estimado lector que contiene algunas cosas de interés:
      Drive: https://drive.google.com/file/d/1WuYe98uq3WUg4cb9M0fhVCH6gubAWDMU/view
      DESOBEDIENCIA CIVIL.
      Este escenario del año 1085, sin embargo, cuenta con un ligero detalle que cambiará la experiencia del juego. Aquella fama que tiene el gran pueblo chino de disciplinado y sumiso ya no existe.
      La población sabe quién es el verdadero enemigo: TÚ. El campesinado estará menos dispuesto a aceptar ser oprimidos por un Estado imperialista, por lo que si te muestras incompetente para manejar la situación correrás el serio riesgo de caer en DESOBEDIENCIA CIVIL. 
       

       
      Dicen que el gobierno que gobierne menos buen gobierno será. Si cobras altos impuestos, eres negligente para mantener a tu población feliz y no eres capaz de entretenerla para que se no se alce, no sólo serás débil contra tus enemigos externos, sino contra tu pueblo.
      En caso de ocurrir el evento de la Desobediencia Civil habrás caído a un punto de no retorno, en el que la propia gente se volverá en contra tuya. Además de impopular, tu dinastía se volverá ilegítima a los ojos del populacho, comenzando así una infame guerra civil para derrocar tu gobierno e instaurar una república de campesinos.
       

       
      NUEVAS CIVILIZACIONES.
      Dentro Song Civil Wars he añadido algunos países necesarios para ambientar como se debe un escenario del siglo XI, principalmente vasallos y países secundarios. Serán menos de veinte, pues no quiero salirme de lo que es justo y necesario.
       

       
      EVENTOS PERSONALIZADOS.
      No sería merecedor publicar esto si no hubiesen eventos para los países protagonistas (y no tan protagonistas). He creado más de una docena de eventos personalizados, destinados a orientar la experiencia a algo más cercano a lo histórico, que al fin y al cabo era lo que quería lograr haciendo mi escenario. Los eventos personalizados están divididos en tres tipos: los de guerra, los civiles y los de gobierno.
      Por mencionar a algunos, existen eventos personalizados para la dinastía china de los Song, los rebeldes de Zhao, los vietnamitas de Viet, los camboyanos del Imperio Jemer y el reino Lavo, en Tailandia.
       

       
      DESCARGA (PC):
      Reemplaza únicamente los archivos, no las carpetas que las contienen. Las carpetas son de referencia.
      https://drive.google.com/file/d/1WuYe98uq3WUg4cb9M0fhVCH6gubAWDMU/view
    • By Ferhat5534
      Total War: Attila [Conqueror's II v1.5+] [Progress] [Cooming Soon..] [3000+Prov]
      Detail:
      Real Total War: Attila map High quality map Marine and Land graphics quality Attila and more leaders City and State system Historical scenarios reflecting the Realistic Economic and Population Note: Conqueror's II v1.5 and up required.
      Discord: Discord
      Progress:
      Map - %71
      Map settings - %0
      Province Lines - %0
      Provinces - %0 [Planned: 3000+]
      Scenarios - %0 [Planned: X]
      Leaders - %0
      Map: [22:00 03.06.2021]

    • By Italian PeC
      Bliss of the Ancients is a mod for AoH2 set in 550 BCE , 50 years before the start of the First Persian war, and right in time to experience the magical and divided world of archaic greece and Anatolia.
      The mod has over 1200 provinces and is set to expand to have all the shown map in future updates, probably getting to insane numbers of provinces.
      It adds over 200 new countries from a by-gone era. A lot of research was made to see all the greek poleis and their positions, so this is the most accurate version of any ancient history map game (just look at Asia Minor).

       
      The Mod also adds NEW ANCIENT WORLD THEMED MUSIC
       
      download android: https://drive.google.com/file/d/1T8iuAnKIBm6aKYb5uiDfOvU3RwO4LIY3/view?usp=drivesdk
      download PC: https://drive.google.com/file/d/1U70G_1aLGg9lk_46HnXbMXccHlXC4u9p/view?usp=sharing



    • By BaronVon016
      Hi! I'm new to the forum, and taking advantage of the update 1.5 of my favorite mod of this game, I wanted to start a scenario very similar to that of Hearts of Iron IV from 1936, unlike the rest, I will imitate the branches of approach, both political and specific to each nation.


      Join our Discord server!
      ➥ https://discord.gg/fJX6QHVSjn

      This mod will have:
      ➢ Focus trees for much of Europe. - In process...
      ➢ Own color palette. ✔
      ➢ New and Custom HUD ✔
      ➢ Custom Font. ✔
      ➢ Custom design to box of events ✔ 
      ➢ +60 events per almost european country ✔
      ➢ New sounds (From Hearts Of Iron IV). ✔
      ➢ New background music. ✔ (I accept suggestions for more background music)
      ➢ New cursor. ✔
      ➢ New icons available ✔ 
      ➢ Leaders for each ideology. - This implementation is suspended until the 4th update of Conquerors.
      ➢ Intelligence agency system for communist, fascist and some major countries
      ➢ New background menu

      ❖Countries that will have focus trees:
      -Germany 
      -France 
      -Turkey
      -Spain
      -UK (United Kingdom)
      -Italy
      -USA
      -Japan
      -China

      ❖Countries that will have focus trees in future game updates:
      -Hungary
      -Canada
      -Mexico
      -Bulgaria
      -Greece
      -Australia

      ✉Changelog 22/3/21: The aesthetic changes to the HUD and sound were almost completely completed.

      ✉Changelog 23/3/21: The German political focus tree and the "Four Year Plan" focus tree have been completed. (Pending the Rhineland and Anschluss focus tree).

      ✉Changelog 25/3/21:  Focus trees are now interspersed every 2 months (60 days).

      ✉Changelog 25/3/21 - 11:08: Finished German Focus Trees, I already started with the focus trees of France.

      ✉Changelog 27/3/21: All focus trees in germany are finalized.

      ✉Changelog 29/3/21: Ocean color changed to a darker blue similar to HOI4.

      ✉Changelog 8/4/21: A Discord server has been created to receive help of any kind to the MOD.
      ➥ https://discord.gg/fJX6QHVSjn

      ✉Changelog 10/4/21: Added a background for the main game menu, a new system for forming civilizations, and an intelligence system for communist and fascist countries.

      ✉Changelog 21/4/21: French focus tree finalized

      ❖ Note: -I wrote this with the help of the translator-
      ☛ I used a map created by Nationalism Is Strength
       



       

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