Jump to content
Age of History Games
Reich

Norrvägen | Age of Civilizations 2

Recommended Posts

Not everyone likes satellite-style backgrounds, which will initially be in the Norrvägen, and, to be honest, even I got tired of it during the time that I was working on the mod. So I drew a new candidate for the Tretyakov gallery - an alternative map background in a minimalistic style. When installing the mod, you will be able to independently determine the background that you like.
Taking this opportunity, I say that I did come up with a name for the scenario with events, which begins in the middle of the IX century. To your attention is the Rage of Normans scenario with an alternative palette of colors of countries created specifically for the new background.
Working on this background and "accessories" to it was a small respite in the work on events. Tomorrow I will return to work on it, and in 2 weeks, I hope, it number will approach 150.

JwdoIdaDTIo.jpg

cf5rvA4Zp6c.jpg

Share this post


Link to post
Share on other sites

A new, small feature that is informational in nature. Now each scenario will have a "Description" block instead of the "Author" block, which, accordingly, contains basic information about the scenario. It is useful for you to get you up to speed.

XoEp8BzjMDk.jpg

Share this post


Link to post
Share on other sites
Em 05/08/2020 às 18:46, Reich disse:

Norrvägen é a modificação dedicada a uma das partes mais interessantes do mundo em termos de história - a Escandinávia.

Norrvägen lhe dará a oportunidade de mergulhar na história da Escandinávia, sentir-se como um dos fundadores da Era Viking e governar qualquer estado existente na Escandinávia em diferentes épocas. Prevê-se a criação de pelo menos 20 cenários de diferentes escalas, seja o mapa inteiro, repleto de tribos e clãs, ou conflitos locais, temperados com eventos. Bem, algumas alternativas não fazem mal.

A principal característica do mod é um novo mapa, atualmente composto por 2.261 províncias. O modelo de mapa de província foi criado por mim pessoalmente, desenhado à mão com base em dados de várias fontes históricas e inclui uma divisão administrativa moderna e histórica bastante precisa.
Nas imagens abaixo, você pode ver que o mapa inclui não apenas a Escandinávia, mas também a Grã-Bretanha, as partes do norte da Rússia e Alemanha, bem como parte dos Estados Bálticos. Essas terras foram adicionadas pela historicidade. Por exemplo, a Inglaterra e a Báltica estão presentes porque os Vikings frequentemente organizavam campanhas na Inglaterra e nos Estados Bálticos, o que afetou seriamente a história desses povos.
Além do trabalho típico no mapa, vou criar uma trilha sonora atmosférica, interface temática e outros "acessórios" legais para o mod.

Algumas das outras inovações do mod:
- Código do jogo editado. Por exemplo, mudei o limite numérico de tropas para atacar uma província inimiga de 10 para 100 unidades de tropas, para excluir catch-up ( vídeo sobre este tópico ). Também aumentei o preço da criação de uma coalizão contra outro país em acordos comerciais. E (você ficará surpreso) novos edifícios, que estão em desenvolvimento agora (um dos novos edifícios de teste é definido nas imagens abaixo, você pode vê-lo );

- Nova IU;
- Editados e novos tipos de terreno errados;
- New Age - Viking Age no sistema de linha do tempo do jogo;
- Música atmosférica e sons editados;
- Alguns cenários com eventos;
- Novos líderes;
- Civilizações formáveis;
e mais ...

Neste momento, o mod está em desenvolvimento. Norrvägen será lançado no verão de 2020.

 

Scandi.thumb.png.77cabf37e4c47a75e1f74dda40ef177d.png

858264228_ (2804) .thumb.png.d60625ab2780574607855ccada9c8119.png

Snimok_ekrana_4482.png? Extra = Yl4BmrXPUSw

Você pode encontrar mais informações em nosso grupo VK

Game code edited. For example, I changed the numerical limit of troops to attack an enemy province from 10 to 100 units of troops, to exclude catch-up.

 

 Hello Reich, can you tell me which file should I modify to change this code, thanks in advance.

Share this post


Link to post
Share on other sites
36 minutes ago, Reich said:

I am crying.

 @Łukasz Jakowski when will you already return to communication with your audience? Your great fans have a lot of questions. But you are keeping silent. Please, make a present for us in honor of coming birthday of game. Answer all the most important questions. In particular, what have provoked the rebranding of Age of Civilizations?

G_izqeN7aXE.jpg

I doubt he will ever answer sadly, but yeah I wonder why he's doing that. The first one may have been due to copyright, but this one seems like due to "Age of Civ 2" sounding too bad comments.

Share this post


Link to post
Share on other sites

Reich, please can you tell me how to change the number of soldiers to attack a province

4 hours ago, Reich said:

 

Share this post


Link to post
Share on other sites
19 hours ago, Rudel364 said:

Game code edited. For example, I changed the numerical limit of troops to attack an enemy province from 10 to 100 units of troops, to exclude catch-up.

 

 Hello Reich, can you tell me which file should I modify to change this code, thanks in advance.

think about how I could make the scenarios more realistic, for example the first world war, if I changed that, it could make the war less moving. 

Share this post


Link to post
Share on other sites
On 11/3/2020 at 5:36 AM, Łukasz Jakowski said:

I had to change the name.

wow didnt know you were actually able to speak. my god, if youre gonna let the game die, then tell us. i dont wanna wait a millenium just for a name change. either update and improve the game or admit that you let it die.

Share this post


Link to post
Share on other sites
On 11/2/2020 at 9:41 PM, Rudel364 said:

Game code edited. For example, I changed the numerical limit of troops to attack an enemy province from 10 to 100 units of troops, to exclude catch-up.

 

 Hello Reich, can you tell me which file should I modify to change this code, thanks in advance.

Please, tell us, Reich!

I need to know how to programm in Age of Civ... uh, I mean, Age of History!

Share this post


Link to post
Share on other sites
On 11/6/2020 at 11:50 AM, SnoubFoxy said:

Please, tell us, Reich!

I need to know how to programm in Age of Civ... uh, I mean, Age of History!

I can't tell you. It's unique feature of my mod and you think I will just give it to you?

Share this post


Link to post
Share on other sites

The number of events in scenario Rage of the Normanns has reached 100. Several interesting micro-plots have already been worked out, which can lead to a variety of consequences. The further I go, the deeper I dig into the history of Scandinavia and England in the period 850-872, the more ideas come to the stories, that is, branches of events. I can say that the scenario is 20% ready.

The mod should be released in February 2021. In the meantime, you can check the screenshots attached to the post, where you can see some insignificant events (Sorry, but for now only on Russian. Soon I will find a interpreter to help me in translation to English).

8acbwHieSUE.jpg

w7XSlJk0Xmg.jpg

f5kE2Uea65g.jpg

imu7-WuT0ls.jpg

fitagyAoHYo.jpg

pPNElLWynB8.jpg

Share this post


Link to post
Share on other sites

Здравствуйте, я турок и немного знаю русский язык (я все еще учусь), я с нетерпением жду выхода этого мода и желаю вам дальнейших успехов. (Надеюсь, я правильно написал)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By CrisC123z
      The map is in process, It starts from 500 BC to the modern age of 2021 but I have only finished it until 300 BC
      If you want to support me in this Map write me
      if you want to play it
      Game speed to minimum
      aggressiveness of the game to a minimum
      and choose Greece or Macedonia
      If you use this Map on video or publish it elsewhere, please leave credits.
      The scenario is in Spanish, if you want to translate please write to me

      1618790538190ljqsoelc.rar
    • By ivr17
      Developement progress: vse normalno
      Addon - is a mod that develops the idea of original game many times, without changing its basic principle.
      FEATURES:
      ~60 new detalized historical scenarios for each period of human statehood; Sattelite map to choose from; A huge number of new formable states; A large number of new provinces (Including Antarctica); Many new cities; Over 1000 new states; 7 new harmoniously fitting types of goverments; New aesthetic fonts; Russian and English language support; Events; Other stuff. More news and information in our group
      Full release is planned in first half of 2021 year













    • By Italian PeC
      The grandest project in age of history 2's history yet. 
      This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting.
      The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras.
      The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more.
      THE MAIN FOCUS:
      The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles.
       
      Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events.
       
       
      Among other things, AOI will include:
      - a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II👑
      - over 200 new provinces to make borders look better and create better "greater countries"⚔️
      - 30 new scenarios 💥
      - 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)⚜️
      -1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.⚙️
      - A completely new UI✅
      - new music🎶
      This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...) headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished.
      The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g











    • By Ilovepatatos
      I'm trying to create a 1900 scenario with events until the modern day if someone can help with tips u can do it 
      Discord link https://discord.gg/hBT6CnTe
    • By Shop_Soy
      Shop Soy: Der Kalte Krieg is an alternate-history scenario that I came up with. Althought some of the characters don't belong to me (I used characters from Nintendo don't judge me) the lore for this mod is 100% mine. The map is also inspired in the Thousand Week Reich and The New Order mods.
      This mod isn't supposed to be taken seriously since it's mostly made for fun and in the end I don't even own many of the characters, I might add an download link for anyone who wants to play it but I don't want to go any further from that (Legal reasons, I don't want Nintendo to sue me or something)
      I also accidentally used some UI from @Aryan when I tried to make the map darker, I could try to remove it but I'm scared to break the game so Aryan if you're reading this I'm just sorry, to compensate you from my mistake I would like to tell anyone who's reading this to check out @Aryan's Mods, they are simply amazing.
      If you have any question about the lore feel free to ask in the comments, I'll gladly answer 🙂 
       
      My plans for Der Kalte Krieg:
      >More then 100 events
      >Focus trees for: Germany, Soviet Union, Japan, America, Free France, Burgundy, Gotenland, French State, Mongolia, Dominion of Canada, Korea (both North and South), Sweden, Polish Home Army, India, British India, Italian Empire, Spanish State, Turkey, Greece, Serbia, Hungary, Romania.
      >5 new ideologies
      >New Formable Nations
      >Custom Background
      >More then 100 custom civilizations
       
       
       
       






  • Popular Now

  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...