Jump to content
Age of History Games

Recommended Posts

Posted (edited)

So I started doing those connections and I will tell you: this will take forever

 

also i noticed one province missing thinking what i'll do about that lol

Edited by Kingpvz

Share this post


Link to post
Share on other sites
Posted (edited)
On 1/13/2021 at 12:35 PM, Kingpvz said:

(DoH 14)
Hello! I decided not to stop DoH from existence lol; I made a lot of connections as well as a lot of other stuff (sea provinces, continents and regions) but then I decided to make some army box fixes and the game crashed. Now I can't open it so if someone knows the solution, pls tell me lol

day of history is still a thing

also i found another missing province xd

Edited by Kingpvz

Share this post


Link to post
Share on other sites
On 1/13/2021 at 12:35 PM, Kingpvz said:

DoH 15
Hello everyone! I have great stuff right here! Not only, literally everything is finished (exept for connections), I have already started doing cities and reached 30% about connections! Because I forgot names of some capitals I'll have to visit my babushka which can be done in 9 days from now so if I'll get enough psychycal power to complete connections next week, I won't be able to continue yet, just so you know. Here are connections I've done (i hope you can see the lines):
1897277053_bandicam2021-05-1416-34-41-702.thumb.jpg.f62b07bb7c74c99c90256db4715e0c7e.jpg

 

Share this post


Link to post
Share on other sites
Posted (edited)

The provinces... are a bit of a mess there, no consistency in spacing, lots of ugly tentacles, and I see some very, very long and narrow single provinces separating areas, are they supposed to be rivers? Also, the world map itself looks way too smooth to be even slightly realistic.

Still, a great effort there and I wish you the best finishing the map. If you ever make a new version, maybe I can help you make it look more realistic and aesthetically pleasing, both the map, and the provinces.

Edited by Valixor

Share this post


Link to post
Share on other sites
On 5/24/2021 at 10:41 AM, Valixor said:

The provinces... are a bit of a mess there, no consistency in spacing, lots of ugly tentacles, and I see some very, very long and narrow single provinces separating areas, are they supposed to be rivers? Also, the world map itself looks way too smooth to be even slightly realistic.

Still, a great effort there and I wish you the best finishing the map. If you ever make a new version, maybe I can help you make it look more realistic and aesthetically pleasing, both the map, and the provinces.

so: those are borders and the bg is not finalized yet, i'll do it when the mod will be done. and about strange province shapes (lol) i just wanted to be a bit original xd, thanks for your comment ^^

Share this post


Link to post
Share on other sites
On 1/13/2021 at 12:35 PM, Kingpvz said:

DoH 17
So ye, I've done all connections and went to do cities but I have a problem about ports: they don't exist. You can't build them and I don't know where's the problem, if anyone knows, pls help.

 

Share this post


Link to post
Share on other sites
Posted (edited)

The lack of ports is probably because you set sea provinces after connecting them with land. AoH II doesn't know how to properly deal with this (just another bug in the pile).

If you have already set sea provinces, disconnect all sea and land provinces that border each other, and reconnect them once again. This should solve your no-ports problem.

It will reset province statistics though, so keep that in mind.

P.S. There may be another way to fix this problem, I'll give it here if I find one.

Edited by Valixor

Share this post


Link to post
Share on other sites
Posted (edited)
On 5/29/2021 at 9:58 AM, Valixor said:

The lack of ports is probably because you set sea provinces after connecting them with land. AoH II doesn't know how to properly deal with this (just another bug in the pile).

If you have already set sea provinces, disconnect all sea and land provinces that border each other, and reconnect them once again. This should solve your no-ports problem.

It will reset province statistics though, so keep that in mind.

P.S. There may be another way to fix this problem, I'll give it here if I find one.

uwu thanks

p.s. : it helped thanks so much

Edited by Kingpvz

Share this post


Link to post
Share on other sites
On 1/13/2021 at 12:35 PM, Kingpvz said:

Day of History number 18
UwU scenarios are here! 2021 scenario is the one with nations i posted a lot time ago, 2013 is before mass independence and 1518 is some history one. Yes, I know there is french empire that got to exist 200 years later, ignore that pls lol
Civil war scenarios are less interesting but whatever
I plan to add 2 alavidian wars (1946-1947, 1979-1988) but don't have the nations yet lol
Well enjoy this info, i may release this "mod" after summer holiday ^^

 

Share this post


Link to post
Share on other sites
On 1/13/2021 at 12:35 PM, Kingpvz said:

DoH 19
Ahhhhhhhhhhhhhh what a great day to be alive! lol; I updated the test scenario (Testing purposes) and made new nations - stanovian countries and started with the scenario. I did not have much time so I did not finish it, I hope next week will be better lol

 

Share this post


Link to post
Share on other sites
On 1/13/2021 at 12:35 PM, Kingpvz said:

DoH 20
Happy 20th day of history! To celebrate this, I've made the first alavidian war scenario which you can check below! It's a bigger scenario that took me a lot of time and considering it's only the first part it is making me redecision everything lol; also the poprattian war scenario is broken somehow, when you open it it crashes the game not sure why1762991007_bandicam2021-06-1815-10-15-542.thumb.png.f48035f3b06112ae73dc5e8d98bd61f7.png

 

Share this post


Link to post
Share on other sites
On 1/13/2021 at 3:35 AM, Kingpvz said:

Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!

I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!

Support me on patreon please (click here)

Background: Background

 

PROVINCES: 2565 

NATIONS: 75

SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War

PROVINCES DONE:
2121428575_bandicam2021-04-2613-22-08-687.thumb.jpg.d1ac69c1d3f0b9c77de9e9d7cb2ce236.jpg

Update 6/18/21 (DoH 20)
Happy 20th day of history! To celebrate this, I've made the first alavidian war scenario which you can check below! It's a bigger scenario that took me a lot of time and considering it's only the first part it is making me redecision everything lol; also the poprattian war scenario is broken somehow, when you open it it crashes the game not sure why1762991007_bandicam2021-06-1815-10-15-542.thumb.png.f48035f3b06112ae73dc5e8d98bd61f7.png
 

Update 6/11/21 (DoH 19)
Ahhhhhhhhhhhhhh what a great day to be alive! lol; I updated the test scenario (Testing purposes) and made new nations - stanovian countries and started with the scenario. I did not have much time so I did not finish it, I hope next week will be better lol

Update 6/4/21 (DoH 18)
UwU scenarios are here! 2021 scenario is the one with nations i posted a lot time ago, 2013 is before mass independence and 1518 is some history one. Yes, I know there is french empire that got to exist 200 years later, ignore that pls lol
Civil war scenarios are less interesting but whatever
I plan to add 2 alavidian wars (1946-1947, 1979-1988) but don't have the nations yet lol
Well enjoy this info, i may release this "mod" after summer holiday ^^


#slavsunite

Loved, Very creative idea of yours.

Share this post


Link to post
Share on other sites
On 1/13/2021 at 12:35 PM, Kingpvz said:

DoH 21
BIGGEST UPDATE SO FAR!!! Not only I made 13 new scenarios and a lot of nations but I also updated the test scenario and started actual modding process! Splash no longer says Age of Civilizations 2, instead it is Age of Alavida! Hordes no longer exist. Made a new ideology instead - Dependant (similar to vassal but far more free). Next, I changed the world continent package so now we have islands: Continental Alavida, Filipovia, Primyo and Sekdon! Did you think it's all? no. next I changed the color selector graphics so i like it lol; Added 5 formable civilizations, fixed regions and terrain types. I also played with some in game stuff that I don't remember so you can try it yourself lol;;; Next, I added first leader - leader of GSS and Stanovia - Onakla Ubrow! That would be it for this week, I think I did enough lol. Also, next few weeks I won't be home so no updates ;-;

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Vedemy
      Warning : Working only on Sieg Edition and please set 0% Aggresion for more historically gameplay.
      Hello. Finnaly i finished my World War 1 map with events. About the map
      - 96 Civilizations
      - Over 70+ events
      - Real dates
      - Events working untill 1923
      Update list :
      V1.0 - Release.
      V1.1 - New civilizations, New events, Bug fixes, Updated borders, Updated balance.
      V1.2 - Updated borders, New events, Bug fixes, Railway Events.
      V1.3 - New events, Updated balance.
      V1.3.1 - Fixed events.
      If you found some bugs or something like that please tell me about it in comments. 🙂
       
       

       
       
       
       
      1625923881410ducujxxw.rar
    • By Valixor
      LATEST PROGRESS UPDATE
      Released 16:38 UTC, 25 July 2021
      Second Demo Progress: Part 14 - Pick Your Poison   WotEC now has a Discord server: https://discord.gg/UBxHGqns8U
      War of the Eight Continents is a total overhaul mod for Age of History II, featuring an all-new, balanced world inspired by various popular fantasy series. It is currently under complete remake, with a completely new map with over 7,500 provinces, better and more complex history and scenarios, while also retaining the civilizations from before the remake and giving them a whole new lore.

      Current WotEC version: First Demo / Demo 1.1
      NEW! Demo 1.1 Download link: https://drive.google.com/file/d/12AWkjeYdRBsEpANeAM6xW4V7oq9mfKs-/view?usp=sharing
      Release Date: 4 July 2021
      New features:
      3 new scenarios 3 new civilizations Improved background (OLD) Demo 1 Download link: https://drive.google.com/file/d/1N7MGP961tQ1R2g2f4CtmtsZ4_2yTRe7A/view?usp=sharing
      Release Date: 24 June 2021
      Post bug reports in the comments.
      (version color markers):
      Demo Pre-Alpha Alpha Beta Final Candidate Final
      TOTAL REMAKE IN PROGRESS
      (7000 Provinces or Bust!)
      ETA: Released! (first demo), Early August (second demo), ~3-4 months (Alpha 0.1), ~6 months? (Beta 1.0), unknown (Final 1.0) < all subject to change!
      First demo: the first playable demo of the new world map encompassing a few super-regions, with a few hundred provinces and a handful of scenarios. Second demo: a larger-scale demo with parts of one continent playable (around 1,000 provinces), more complex scenarios, new biomes and other improvements Alpha 0.1: the first "true" version of the new mod, with 1/3 of the provinces complete (~2,500), a few major, event-including scenarios and several smaller scenarios, beginning of mechanics overhauls Beta 1.0: completion of the new world map (all ~7,500 provinces done), development of first full-feature scenarios, completion of important civilizations, implementation of mechanics overhauls, addition of super-events Final 1.0: the final version of the mod, with complete set of full-feature scenarios, civilizations and new game mechanics, development will continue from here on, adding more scenarios and civilizations over time Beyond: a walk to oblivion begins here... maybe the FULL world map will be turned into a Hearts of Iron 4 mod? Or the subject of a recoded, AoH-like RTS game?
      Remake progress articles:
      Sunset on the Old World
      January 2020 - June 2021
      Map Sectioning: How to Balance and Beautify a Map (24/05/2021) Test World: the first New Generation map* (24/05/2021) Preliminary Map Statistics (27/05/2021) The World of Six Continents: A 7,500-Province Pipedream (27/05/2021) A 13,600 Province Map - The Reality (WIP) (27/05/2021) More, Yes, MORE Biomes! (28/05/2021) Changes to War Mechanics: The Plan (29/05/2021) Heightmap of the World (31/05/2021) Climates of the World (05/06/2021) T.O.R.: The Definitive Edition (05/06/2021) - END OF OLD MOD DEVELOPMENT A New Dawn Begins
      June 2021 -
      First Demo: Province Map (11/06/2021) - BEGINNING OF NEW MOD DEVELOPMENT Rainbow of Random Civ Colors (11/06/2021) New Mod, New Name (13/06/2021) First Demo Progress: Part 1 (14/06/2021) First Demo Progress: Part 2 (16/06/2021) First Demo Progress: Part 3 - Map Complete (17/06/2021) First Demo Progress: Part 4 - Connecting the Dots (18/06/2021) First Demo Progress: Part 5 - Testing, Testing, Testing... (18/06/2021) First Demo Progress: Part 6 - A Lot of Flags... (20/06/2021) First Demo Progress: Part 7 - Almost Done... (24/06/2021) First Demo: Released! (24/06/2021) Second Demo Progress: Part 1 - More Background Completion (29/06/2021) Second Demo Progress: Part 2 - A Darkness Falls on the World... (30/06/2021) Second Demo Progress: Part 3 - Background Complete! (01/07/2021) Second Demo Progress: Part 4 - Province Drawing 2 Electric Boogaloo (02/07/2021) First Demo: Scenario Update (04/07/2021) Second Demo Progress: Part 5 - Still Scribbling... (05/07/2021) A Time-Based Solution for Province Movement (06/07/2021) The Technology Question (09/07/2021) Second Demo Progress: Part 6 - Too Many Provinces... (13/07/2021) Second Demo Progress: Part 7 - The Province Genocide (16/07/2021) Second Demo Progress: Part 8 - Provinces in the Map Editor (17/07/2021) Second Demo Progress: Part 9 - Nearing Completion (18/07/2021) Second Demo Progress: Part 10 - Province Statistics (19/07/2021) Second Demo Progress: Part 11 - A Civil War of Sorts (19/07/2021) Second Demo Progress: Part 12 - The World in 2021 (20/07/2021) Second Demo Progress: Part 13 - Divide and... Conquer? (22/07/2021) Second Demo Progress: Part 14 - Pick Your Poison (25/07/2021) * New Generation: maps made using map sectioning (splitting maps into multiple layers of provinces, regions and super-regions) and more careful province drawing

      CURRENT MAPS
      First Demo Map (551 provinces) (select "War of the Eight Continents (Demo 1)" map) Second Demo Map (1091 provinces) (select "War of the Eight Continents (Demo 2)" map) (in Demo 2.0)
      PLANNED MAPS
       
      V2 World Map/War of Six Continents (~7,500 ~10,000! provinces planned) - 312 super-regions, ~1,100 regions Simple V2 World Map (~1,250 provinces planned) - V2's regions as provinces Complete World Map/War of Eight Continents (~12,000!!! >16,000!!!!! provinces planned, maybe ~14,000!!!!! just to beat Project Alpha's 13,316 provinces)
      CIVILIZATIONS
      147 civilizations in the First Demo, over 2,500 planned for the final release! Over a dozen new ideologies, many with unique playstyles Better civilization balance Hundreds of formable civilizations
      GAMEPLAY
      Post update: more detailed
      Increased population and economy growth for higher realism More realistic populations, with province growth rates up to 200% New government types, and adjustments to existing ones HRE replaced with Ravenfielder Empire* FUTURE: Overhauled game mechanics, extended settings, super-events, restored features**, including: Major bugfixes, for things like self-warring (i.e. two countries from the same alliance at war with each other), army disappearances,  Improved modding and event tools Army mechanics changes, armies now have subdivisions (increasing in size with later eras), and inclusion of basic combat mechanics to make battles more than just throwing soldiers at each other FUTURE: Ravenfielder Empire* has actual gameplay effects FUTURE: Move to more RTS-style gameplay, with simulated battles (not just units throwing each other to deal damage), sieges of fortified areas, and time-based unit movement * Name in old mod, new name TBD
      ** Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game's bugs

      Statistics below for the old, pre-remake version. 
      Current old mod version: FINAL 2.0 (The Definitive Edition, OLD VERSION/T.O.R. Mod)
       
      FINAL 2.0 (The Definitive Edition) download link: https://drive.google.com/file/d/1rYAY2SdzSD6rx0iL8nqHH9D9g6yB9fKx/view?usp=sharing (backup your game first)
      FINAL 1.0 (pre-Definitive Edition) download link: https://drive.google.com/file/d/18ptLK3ulpRbviU86PevUwgHNRHudW1ZD/view?usp=sharing (backup your game first)
      BETA 1.2 download link, in case Final 2.0 doesn't work properly: https://drive.google.com/open?id=1wGSCVX9dK_i9Zz4ah1vsZ3nwmzX_p2WA (backup your game first)
      Also, for pre-1.3 users, download these backgrounds: https://drive.google.com/open?id=1QS4X7R8eCFgZUxLsFqMdVSyncHbXBbU_.

      Features of Old FINAL 2.0:
      MAPS
      V1 World Map (1617/~1750-1800 provinces) (select "ToR" map) Map of Ravenfield (WIP, 1890 provinces) (select "ToR Ravenfield" map) Test Worlds (60 and 205 provinces) (select "Map Sectioning Test" and "Map Sectioning Test - Expanded" maps) CIVILIZATIONS
      Over 200 new civilizations (over 800 planned) 31 formable civilizations GAMEPLAY
      Increased population and economy growth for higher realism New government types, and adjustments to existing ones HRE replaced with Ravenfielder Empire LANGUAGES
      - English (always complete)
      - Russian (incomplete and undergoing major revisions)
      - Lithuanian (incomplete)

      Tasks for FINAL 1.0.1 (ETA ????):
      - Create a pre-alpha version of the Ravenfield map with scenarios based on the world map (provinces complete, scenarios WIP)
      Tasks for FINAL 1.1 (ETA ????):
      - Change all editor civilizations to game civilizations (will probably go on beyond FINAL 1.1)
      - New Dark Age (550-1300) scenarios
      - Add extra ideology flags
      - Finish the Eastern Lands
      - Further balancing of countries
      - Revised terrain modifiers
      - Beginning of Draconia map (800-1000 provinces)
      Tasks beyond FINAL 1.1:
      - V2 World Map (~6000 provinces) (Betas 4-7)
      - Simple World Map (~450 provinces) (Betas 3-4)
      - Full World Map (~9000-10000 provinces) (Full Version 1.0 and beyond)
      - Maps for all major regions in the continent of Ravenfield (Betas 4 and beyond)
      - Maps for Eastern Lands, Southern Lands, Draconia, Pacifica and Terra Australis (Betas 2 and beyond)
      - Add more than 800 new civilizations (Betas 3 and beyond)
      - Add over 100 scenarios (total) (Betas 3 and beyond)
      This is my first serious mod, all constructive feedback is welcome.

       
    • By Shop_Soy
      Welcome to Shop Soy: Der Kalter Krieg's official page. SS:DKK is yet another WW2 Axis Victory scenario but with a twist: It's my story, with my characters and my lore. This scenario is heavily inspired in The New Order and Thousand Week Reich mods for HoI4 and was made only for fun, I don't condone noir support any extreme ideologies presented in this mod (With the exception of one: Nationalism).
      Content:
      -Slightly improved UI
      -A few new ideologies
      -Tons of new leaders and civilizations
      -Lots of events
      -And more (that I'm too lazy to remember)
       
      Hail Shop Soy!
       




       
       
    • By Fireboy
      Here is my mod that is coming here is what I got so far
      Modern world with and without events
      1984 scenario
      WW1
      British civil war
      2nd USA civil war
      More cities
      Here is a screenshot
      1984

      WW1

      Anyway i will be happy for suggestions
      Also I need help
      Discord: https://discord.gg/nTNy9eGn
      This is my first mod and I hope u enjoy
      BETA 0.1,   https://drive.google.com/file/d/1IDSLCSWypUgXGi7ScJ4cXn7yuFJuYSs0/view
      first beta so not everything is done
  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...