Jump to content
Age of History Games
Italian PeC

Age of History II : The Second Great War mod by Italian P&C ūüéÜVERSION 1.1 JUST RELEASEDūüéÜ

Recommended Posts

3 hours ago, Italian PeC said:

Age of History II : The Second Great war is an AoH2 mod with the objective of 

completely revamping the World War 2 Scenario by perfecting it 

and adding a completely new and exclusive mechanic : Event Trees

 

The mod aims to be an immersive experience for the players of AoH2 that are bored of repeating the same stuff every time with different mods. While other mods aim to expand the map, add provinces or make more scenarios, "The Second Great War" (or just TSGW) for short gives a completely new spin to an already in game scenario,  making it as interesting as possible,  by perfecting the scenario (making it better gameplay wise, as well as adding cores and diplomacy) and most of all, Adding  "Event Trees" aka an original mix between  events and Hoi4-like Focus Trees. These event trees take you to different paths depending on the nation you choose to play as, with events popping up either as one-time decision with no excess influence or as complete game changers that can change your path and your following events down the line. 

 

 

Together  with historical events, such as remilitarizing the Rhineland, opening of airports, building of museums, Historical wars, historical ultimatums and more, we also have completely new and different alternate unhistorical paths you can take your nation through. Want to ditch germany as fascist Italy and pursue an alliance with the Allies? You can! Want to focus on the economy as Germany? You can! Want to enter the Axis as a military government in Turkey? You can! Want to create the Intermarium as an alliance of sovereign states ? You can!  Want to re-establish the Monarchy in Brazil after a violent year long civil war? Hell yes you can!

 

This mod adds over 200 different events all over the world, with bigger Event Trees for important nations in the second great war , like Italy,  Germany, Japan, the USSR and America , but also adding massive event trees to less popular nations,  like Romania, Bulgaria, Brazil and more! 

examples:

So when will the mod be out? Are you going to let this 

die and just leave this project unfinished like most modders?

HELL NO! The mod has already been 4 month in development, and it's close to being finished, meaning that by the end of the month or even EARLIER, you could get to play it on both Android or PC with no problems!

 

How do I support this mod? Where can I download it the second it comes out?

You can find the download link (when it comes out),  as well as showcases of the mod on my Youtube channel: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g

PS we also have a discord: https://discord.gg/ZWa6WTqJ

Screenshot (6).png

Screenshot (4).png

Screenshot (5).png

Screenshot (3).png

Screenshot (2).png

Screenshot (7).png

Screenshot (8).png

Screenshot_12.png

Screenshot_9.png

Screenshot_20210208-195717_TSGW alpha.jpg

Good job. But maybe, the waters on the background can be better.

Share this post


Link to post
Share on other sites
2 hours ago, Kerems2434 said:

Good job. But maybe, the waters on the background can be better.

While I agree, I have found major difficulties (for the android version) with making new non-signatured (and therefore corrupted) map backgrounds, so I don't want to risk another crisis.

Share this post


Link to post
Share on other sites

We have good news and bad news. Additional scenario for mobile is scrapped due to unexpected incompatibility, but the good news is that the mod is really close to being finished (more or less a week) . We also want to repost the link to the discord in case it expired: https://discord.gg/tbewvehJ, as well as the link to our YouTube, because we will be uploading another video for the mod today: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g.

Also take this screenshots from some AI only testing.

Screenshot_15.png

Screenshot_16.png

Screenshot_12.png

Share this post


Link to post
Share on other sites

It'll be out pretty soon, as the dev said in a more recent reply. As for the scenario it seems that if you're on PC then yes, but it wont be there for mobile cause of problems.

1 hour ago, Dude32fl said:

Will there be more then one scenario 

 

 

2 hours ago, Dude32fl said:

when will it be out, cause i cant wait!

 

 

Share this post


Link to post
Share on other sites

Here is a new video I made on the mod, this time dedicated to the British Empire.  While I did add over 27+ events to the country, I didnt want to go overboard with the event buffs since they already are extremely strong. Here is the video: 

Dont forget to sub to the channel, so you can get the link to the mod download once it's out and so you can see more videos like these: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g

 

Edited by Italian PeC

Share this post


Link to post
Share on other sites
33 minutes ago, Italian PeC said:

Aqui est√° um novo v√≠deo que fiz no mod, desta vez dedicado ao Imp√©rio Brit√Ęnico . Embora eu tenha adicionado mais de 27 eventos ao pa√≠s, eu n√£o queria exagerar com os f√£s de eventos, pois eles j√° s√£o extremamente fortes. Aqui est√° o v√≠deo:¬†

Não se esqueça de enviar para o canal, para que você possa obter o link para o download do mod assim que for lançado e para que possa ver mais vídeos como estes:  https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g

 

Nice 

Share this post


Link to post
Share on other sites

Here are some of the newly added formidable civilizations . There will be 15+ new formable civilizations in the mod . Dont forget to subscribe to the mod's channel so you can get thr notification once the mod is out : https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g . And join our discord for more updates on the mod: https://discord.gg/UnufdREV .

Screenshot_45.png

Screenshot_39.png

Screenshot_41.png

Screenshot_43.png

Screenshot_40.png

Share this post


Link to post
Share on other sites
6 hours ago, Italian PeC said:

Here are some of the newly added formidable civilizations . There will be 15+ new formable civilizations in the mod . Dont forget to subscribe to the mod's channel so you can get thr notification once the mod is out : https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g . And join our discord for more updates on the mod: https://discord.gg/UnufdREV .

Screenshot_45.png

Screenshot_39.png

Screenshot_41.png

Screenshot_43.png

Screenshot_40.png

Very nice mate! Do you plan to add more formable civilizations, if I may ask?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Ba6taTi
      Hello! This is new project. Hope you like it!
       
      The Age of Iron will have:
      new map with 806+ province with all states in hoi4
      every country in hoi4
      the four ideologies - Democrat, Fascist, Communist and Non-Aligned
      focus tree for every country (generic countries will have generic focus tree)
      news
      events
       
      Province Left: 
       
      Countries that are done:
      United Kingdom
      Austria
      Germany
      France 
      Czechoslovakia
      Bulgaria
      Yugoslavia
    • By Valixor
      LATEST PROGRESS UPDATE
      Released 19:10 UTC, 3 August 2021
      Scenario Showcase: Turn of the Old Millennium   WotEC now has a Discord server: https://discord.gg/UBxHGqns8U
      War of the Eight Continents is a total overhaul mod for Age of History II, featuring an all-new, balanced world inspired by various popular fantasy series. It is currently under complete remake, with a completely new map with over 10,000 provinces, better and more complex history and scenarios, while also retaining the civilizations from before the remake and giving them a whole new lore.

      Current WotEC version: First Demo / Demo 1.1
      NEW! Demo 1.1 Download link: https://drive.google.com/file/d/12AWkjeYdRBsEpANeAM6xW4V7oq9mfKs-/view?usp=sharing
      Release Date: 4 July 2021
      New features:
      3 new scenarios 3 new civilizations Improved background (OLD) Demo 1 Download link: https://drive.google.com/file/d/1N7MGP961tQ1R2g2f4CtmtsZ4_2yTRe7A/view?usp=sharing
      Release Date: 24 June 2021
      Post bug reports in the comments.
      (version color markers):
      Demo Pre-Alpha Alpha Beta Final Candidate Final
      TOTAL REMAKE IN PROGRESS
      (7000 Provinces or Bust!)
      ETA: Released! (first demo), Early August (second demo), ~3-4 months (Alpha 0.1), ~6 months? (Beta 1.0), unknown (Final 1.0) < all subject to change!
      First demo: the first playable demo of the new world map encompassing a few super-regions, with a few hundred provinces and a handful of scenarios. Second demo: a larger-scale demo with parts of one continent playable (around 1,000 provinces), more complex scenarios, new biomes and other improvements Alpha 0.1: the first "true" version of the new mod, with 1/3 of the provinces complete (~3,500), a few major, event-including scenarios and several smaller scenarios, beginning of mechanics overhauls Beta 1.0: completion of the new world map (all ~10,000 provinces done), development of first full-feature scenarios, completion of important civilizations, implementation of mechanics overhauls, addition of super-events Final 1.0: the final version of the mod, with complete set of full-feature scenarios, civilizations and new game mechanics, development will continue from here on, adding more scenarios and civilizations over time Beyond: a walk to oblivion begins here... maybe the FULL world map will be turned into a Hearts of Iron 4 mod? Or the subject of a recoded, AoH-like RTS game?
      Remake progress articles:
      Sunset on the Old World
      January 2020 - June 2021
      Map Sectioning: How to Balance and Beautify a Map (24/05/2021) Test World: the first New Generation map* (24/05/2021) Preliminary Map Statistics (27/05/2021) The World of Six Continents: A 7,500-Province Pipedream (27/05/2021) A 13,600 Province Map - The Reality (WIP) (27/05/2021) More, Yes, MORE Biomes! (28/05/2021) Changes to War Mechanics: The Plan (29/05/2021) Heightmap of the World (31/05/2021) Climates of the World (05/06/2021) T.O.R.: The Definitive Edition (05/06/2021) - END OF OLD MOD DEVELOPMENT A New Dawn Begins
      June 2021 - August 2021
      First Demo: Province Map (11/06/2021) - BEGINNING OF NEW MOD DEVELOPMENT Rainbow of Random Civ Colors (11/06/2021) New Mod, New Name (13/06/2021) First Demo Progress: Part 1 (14/06/2021) First Demo Progress: Part 2 (16/06/2021) First Demo Progress: Part 3 - Map Complete (17/06/2021) First Demo Progress: Part 4 - Connecting the Dots (18/06/2021) First Demo Progress: Part 5 - Testing, Testing, Testing... (18/06/2021) First Demo Progress: Part 6 - A Lot of Flags... (20/06/2021) First Demo Progress: Part 7 - Almost Done... (24/06/2021) First Demo: Released! (24/06/2021) Second Demo Progress: Part 1 - More Background Completion (29/06/2021) Second Demo Progress: Part 2 - A Darkness Falls on the World... (30/06/2021) Second Demo Progress: Part 3 - Background Complete! (01/07/2021) Second Demo Progress: Part 4 - Province Drawing 2 Electric Boogaloo (02/07/2021) First Demo: Scenario Update (04/07/2021) Second Demo Progress: Part 5 - Still Scribbling... (05/07/2021) A Time-Based Solution for Province Movement (06/07/2021) The Technology Question (09/07/2021) Second Demo Progress: Part 6 - Too Many Provinces... (13/07/2021) Second Demo Progress: Part 7 - The Province Genocide (16/07/2021) Second Demo Progress: Part 8 - Provinces in the Map Editor (17/07/2021) Second Demo Progress: Part 9 - Nearing Completion (18/07/2021) Second Demo Progress: Part 10 - Province Statistics (19/07/2021) Second Demo Progress: Part 11 - A Civil War of Sorts (19/07/2021) Second Demo Progress: Part 12 - The World in 2021 (20/07/2021) Second Demo Progress: Part 13 - Divide and... Conquer? (22/07/2021) Second Demo Progress: Part 14 - Pick Your Poison (25/07/2021) Second Demo Progress: Part 15 - The Eastern Rekoviad (27/07/2021) Scenario Showcase: Mythic Dynasties (28/07/2021) Scenario Showcase: Winter is Coming (30/07/2021) Scenario Showcase: Between East and West (30/07/2021) Scenario Showcase: The New Age (31/07/2021) Scenario Showcase: Century of Humiliation (01/08/2021) Scenario Showcase: Shattering of the Flower (01/08/2021) Scenario Showcase: Superregion Wars (03/08/2021) Scenario Showcase: Turn of the Old Millennium (03/08/2021) Leaving the Boundaries
      (making of full 10,000 province map and Alpha development)
      August 2021 - Early 2022?
      A Change Beyond Any
      (Beta development and implementing of new features and mechanics)
      Early 2022? - ?
      Reaching the Finish Line
      (progress towards Final version)
      ? - ???
      * New Generation: maps made using map sectioning (splitting maps into multiple layers of provinces, regions and super-regions) and more careful province drawing

      CURRENT MAPS
      First Demo Map (551 provinces) (select "War of the Eight Continents (Demo 1)" map) Second Demo Map (1091 provinces) (select "War of the Eight Continents (Demo 2)" map) (in Demo 2.0)
      PLANNED MAPS
       
      V2 World Map/War of Six Continents (~7,500 ~10,000! provinces planned) - 312 super-regions, ~1,100 regions Simple V2 World Map (~1,250 provinces planned) - V2's regions as provinces Complete World Map/War of Eight Continents (~12,000!!! >16,000!!!!! provinces planned, maybe ~14,000!!!!! just to beat Project Alpha's 13,316 provinces)
      CIVILIZATIONS
      147 civilizations in the First Demo, over 2,500 planned for the final release! Over a dozen new ideologies, many with unique playstyles Better civilization balance Hundreds of formable civilizations
      GAMEPLAY
      Post update: more detailed
      Increased population and economy growth for higher realism More realistic populations, with province growth rates up to 200% New government types, and adjustments to existing ones HRE replaced with Ravenfielder Empire* FUTURE: Overhauled game mechanics, extended settings, super-events, restored features**, including: Major bugfixes, for things like self-warring (i.e. two countries from the same alliance at war with each other), army disappearances,  Improved modding and event tools Army mechanics changes, armies now have subdivisions (increasing in size with later eras), and inclusion of basic combat mechanics to make battles more than just throwing soldiers at each other FUTURE: Ravenfielder Empire* has actual gameplay effects FUTURE: Move to more RTS-style gameplay, with simulated battles (not just units throwing each other to deal damage), sieges of fortified areas, and time-based unit movement * Name in old mod, new name TBD
      ** Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game's bugs

      Statistics below for the old, pre-remake version. 
      Current old mod version: FINAL 2.0 (The Definitive Edition, OLD VERSION/T.O.R. Mod)
       
      FINAL 2.0 (The Definitive Edition) download link: https://drive.google.com/file/d/1rYAY2SdzSD6rx0iL8nqHH9D9g6yB9fKx/view?usp=sharing (backup your game first)
      FINAL 1.0 (pre-Definitive Edition) download link: https://drive.google.com/file/d/18ptLK3ulpRbviU86PevUwgHNRHudW1ZD/view?usp=sharing (backup your game first)
      BETA 1.2 download link, in case Final 2.0 doesn't work properly: https://drive.google.com/open?id=1wGSCVX9dK_i9Zz4ah1vsZ3nwmzX_p2WA (backup your game first)
      Also, for pre-1.3 users, download these backgrounds: https://drive.google.com/open?id=1QS4X7R8eCFgZUxLsFqMdVSyncHbXBbU_.

      Features of Old FINAL 2.0:
      MAPS
      V1 World Map (1617/~1750-1800 provinces) (select "ToR" map) Map of Ravenfield (WIP, 1890 provinces) (select "ToR Ravenfield" map) Test Worlds (60 and 205 provinces) (select "Map Sectioning Test" and "Map Sectioning Test - Expanded" maps) CIVILIZATIONS
      Over 200 new civilizations (over 800 planned) 31 formable civilizations GAMEPLAY
      Increased population and economy growth for higher realism New government types, and adjustments to existing ones HRE replaced with Ravenfielder Empire LANGUAGES
      - English (always complete)
      - Russian (incomplete and undergoing major revisions)
      - Lithuanian (incomplete)

      Tasks for FINAL 1.0.1 (ETA ????):
      - Create a pre-alpha version of the Ravenfield map with scenarios based on the world map (provinces complete, scenarios WIP)
      Tasks for FINAL 1.1 (ETA ????):
      - Change all editor civilizations to game civilizations (will probably go on beyond FINAL 1.1)
      - New Dark Age (550-1300) scenarios
      - Add extra ideology flags
      - Finish the Eastern Lands
      - Further balancing of countries
      - Revised terrain modifiers
      - Beginning of Draconia map (800-1000 provinces)
      Tasks beyond FINAL 1.1:
      - V2 World Map (~6000 provinces) (Betas 4-7)
      - Simple World Map (~450 provinces) (Betas 3-4)
      - Full World Map (~9000-10000 provinces) (Full Version 1.0 and beyond)
      - Maps for all major regions in the continent of Ravenfield (Betas 4 and beyond)
      - Maps for Eastern Lands, Southern Lands, Draconia, Pacifica and Terra Australis (Betas 2 and beyond)
      - Add more than 800 new civilizations (Betas 3 and beyond)
      - Add over 100 scenarios (total) (Betas 3 and beyond)
      This is my first serious mod, all constructive feedback is welcome.

       
    • By sussolini
      Two Minutes to Midnight is a mod that I am working on that is not focused on any specific scenario or time period.
      As of now it's little more than a testbed, so I will not be posting the download link here.
      Instead, you can join my discord server: https://discord.gg/MM7WWjTfCe and download the mod there.
    • By Fireboy
      I plan to add many new scenarios, cities, civilizations, and formable nations
      Here are my scenarios I'm gonna make NOTE, I will mark down when they are
      Modern world with events
      WW1
      Axis win
      Modern world+ (basically the middle east terrorist included)
      Zombie apocalypse
      British civil war (modern)
      2nd American civil war
      1984
      Cringe scenario (bc why not)
      American revolution (with events)
      6 days war
      Russian revolution
      French revolution
      1960
      1945
      USA states with events
      China states
      Canada states
      WW4 no events
      2010 (idk why)
      The fall of Rome
      Rise of the antichrist
      The 10 greatest empires
      Age of cringe (this is Kind like the cringe scenario but lesser cringe but still cringe)
      Vikings
      Russian states
      Israeli Egyptian wars (with events maybe)
      Arab nations including Israel (modern)
      Europe nations (modern)
      African nations (modern)
      Asian nations (modern)
      American nation (modern)
      Oceania nation (modern)
      Flameish revolution (fiction)
      Nuclear fallout
      Memes scenario
      The hunger games
      1942
      3000 bc
      3000 ad
      1920
      1900
      1840
      Robot apocalypse
      Alien invasion
      THE RISE OF ROME
      rise of fascism with events
      States of france
      The second emu war
      The fall of communist china
      There are my ideas
      Anyways i will be happy for suggestions
      Also I need help
      Discord: https://discord.gg/nTNy9eGn
      This is my first mod and I hope u enjoy
      so i have to say its not cancelled but everything got corrupted so i will restart
  • Popular Now

  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...