Jump to content
Age of History Games

Recommended Posts

Posted (edited)
On 4/19/2021 at 10:41 PM, Italian PeC said:

The grandest project in age of history 2's history yet.

This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting.

The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras.

The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more.

THE MAIN FOCUS:

The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles.

Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events.

Among other things, AOI will include:

- a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II馃憫

- over 200 new provinces to make borders look better and create better "greater countries"鈿旓笍

- 30聽new scenarios聽馃挜

- 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)鈿滐笍

-1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.鈿欙笍

- A completely new UI

- new music馃幎

This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...)聽headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished.

The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C:https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g

Screenshot (303).png

Screenshot (304).png

Screenshot (309).png

new provinces in AoI.png

Screenshot (203).png

Screenshot (205).png

Screenshot (208).png

Screenshot (202).png

Screenshot (204).png

Screenshot (288).png

Screenshot (285).png

Holy- This looks better than your last project! Good luck on your mod development!

I've聽seen a spike of interests of the victorian era and the age of imperialism in general.聽

Edited by Animapping
I read through it, it turns out that it has events.

Share this post


Link to post
Share on other sites
6 hours ago, Animapping said:

Holy- This looks better than your last project! Good luck on your mod development!

I've聽seen a spike of interests of the victorian era and the age of imperialism in general.聽

Thank you, much Appreciated! Also here is an image showing the new font I decided to use. Do you guys like it?

(PS: Subscribe to the mod's yt channel to support the creator:https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g)

Screenshot_314.png

Share this post


Link to post
Share on other sites

饾暚饾枆 饾暪饾枖饾枦饾枂 饾暚饾枤饾枟饾枖饾枟饾枂

Dont forget this mod guys. this is still alive at least. This mod will be include more contents than this simplistic AOI mod even minor country like American Indians! But this mod need a lot of time and people, This Age of Imperialism will work until our mod complete.

I hope your good work @Italian PeC
馃槈

Share this post


Link to post
Share on other sites
On 4/21/2021 at 3:02 PM, Italian PeC said:

Thank you, much Appreciated! Also here is an image showing the new font I decided to use. Do you guys like it?

(PS: Subscribe to the mod's yt channel to support the creator:https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g)

Screenshot_314.png

How many events are you planning?

Share this post


Link to post
Share on other sites
52 minutes ago, Italian PeC said:

The Second Great War's WW2 scenario with event trees and 350 events in total is now fully working on Age of Imperialism聽

Screenshot_317.png

gib mountain wastelands

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Valixor
      T.O.R. Mod
      War of the Eight Continents
      A 6,000 Year Story
      (insert header pic above)
      TOTAL REMAKE IN PROGRESS
      (7000 Provinces or Bust!)
      ETA: End of June聽(first demo), ~1.5聽months (second demo), ~3-4 months聽(Alpha 0.1), ~6 months? (Beta 1.0), unknown (Final 1.0) < all subject to change!
      First demo: the first playable demo聽of the new world map聽encompassing a few super-regions, with a few hundred provinces and a handful of scenarios. Second demo: a larger-scale demo with parts of one continent playable (around 1,000 provinces), more complex scenarios, new biomes聽and other improvements Alpha 0.1: the first "true" version of the new mod, with 1/3 of the provinces complete (~2,500), a few major, event-including scenarios and several smaller scenarios, beginning of mechanics overhauls Beta 1.0: completion of the new world map (all ~7,500 provinces done), development of first full-feature scenarios, completion of important civilizations, implementation of mechanics overhauls, addition of super-events Final 1.0: the final version of the mod, with complete set of full-feature scenarios, civilizations and new game mechanics, development will continue from here on, adding more scenarios and聽civilizations over time Beyond: a walk to oblivion begins here... maybe the FULL world map will be turned into a Hearts of Iron 4 mod? Or the subject of a recoded, AoH-like RTS game? Remake progress articles:
      Sunset on the Old World
      January 2020 - June 2021
      Map Sectioning: How to Balance and Beautify a Map聽(24/05/2021) Test World: the first New Generation map* (24/05/2021) Preliminary Map Statistics聽(27/05/2021) The World of Six Continents: A 7,500-Province Pipedream聽(27/05/2021) A 13,600 Province Map - The Reality (WIP)聽(27/05/2021) More, Yes, MORE Biomes!聽(28/05/2021) Changes to War Mechanics: The Plan聽(29/05/2021) Heightmap of the World聽(31/05/2021) Climates of the World聽(05/06/2021) T.O.R.: The Definitive Edition聽(05/06/2021) - END OF OLD MOD DEVELOPMENT A New Dawn Begins
      June 2021 -
      First Demo: Province Map聽(11/06/2021) - BEGINNING OF NEW MOD DEVELOPMENT Rainbow of Random Civ Colors (11/06/2021) New Mod, New Name (13/06/2021) * New Generation: maps made using map sectioning (splitting maps into multiple layers of provinces, regions and super-regions) and more careful province drawing
      T.O.R.聽War of the Eight Continents聽is a total overhaul mod for Age of History II, featuring an all-new, balanced world inspired by various popular fantasy series. It is currently under complete remake, with a completely new map with over 7,500 provinces, better and more complex聽history and scenarios, while also retaining the civilizations from before the remake and giving them a whole new lore.
      Current WotEC version:聽Demo 1聽(release in June)
      Download link:聽TBA
      (version color markers):
      Demo Pre-Alpha Alpha Beta Final PLANNED MAPS

      V2 World Map/War of Six Continents (~7,500聽provinces planned) - 312 super-regions, ~1,100聽regions Simple V2 World Map (~1,250聽provinces planned) - V2's regions as provinces Complete World Map/War of Eight Continents (~12,000!!!聽provinces planned, maybe ~14,000!!!!!聽just to beat Project Alpha's 13,316 provinces) 聽
      CIVILIZATIONS
      Over 100 civilizations in the 1st demo, and over 1,200 planned for the final release! Over a dozen new ideologies, many with unique playstyles Better civilization balance Hundreds of formable civilizations GAMEPLAY

      Increased population and economy growth for higher realism New government types, and adjustments to existing ones HRE replaced with Ravenfielder Empire* FUTURE: Overhauled game mechanics, extended settings, super-events, restored features** FUTURE: Ravenfielder Empire* has actual聽gameplay effects FUTURE: Move to more RTS-style gameplay, with simulated battles (not just units throwing each other to deal damage), sieges of fortified areas, and time-based unit movement * Name in old mod, new name TBD
      ** Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game's bugs
      Statistics below for the old, pre-remake聽version.聽
      Current old mod version: FINAL 2.0聽(The Definitive Edition, OLD VERSION/T.O.R. Mod)

      FINAL 2.0聽(The Definitive Edition) download link:聽https://drive.google.com/file/d/1rYAY2SdzSD6rx0iL8nqHH9D9g6yB9fKx/view?usp=sharing聽(backup your game first)
      FINAL 1.0聽(pre-Definitive Edition)聽download link:聽https://drive.google.com/file/d/18ptLK3ulpRbviU86PevUwgHNRHudW1ZD/view?usp=sharing聽(backup your game first)
      BETA 1.2聽download link, in case Final 2.0聽doesn't work properly:聽https://drive.google.com/open?id=1wGSCVX9dK_i9Zz4ah1vsZ3nwmzX_p2WA聽(backup your game first)
      Also, for pre-1.3 users,聽download these backgrounds:聽https://drive.google.com/open?id=1QS4X7R8eCFgZUxLsFqMdVSyncHbXBbU_.
      Features of Old聽FINAL 2.0:
      MAPS
      V1 World Map (1617/~1750-1800聽provinces) (select "ToR" map) Map of Ravenfield (WIP, 1890聽provinces) (select "ToR Ravenfield" map) Test Worlds (60聽and聽205聽provinces) (select "Map Sectioning Test" and "Map Sectioning Test - Expanded" maps) CIVILIZATIONS
      Over 200聽new civilizations (over 800 planned) 31聽formable civilizations GAMEPLAY
      Increased population and economy growth for higher realism New government types, and adjustments to existing ones HRE replaced with Ravenfielder Empire *Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game's bugs
      LANGUAGES
      - English (always complete)
      - Russian (incomplete and聽undergoing major revisions)
      - Lithuanian (incomplete)
      Tasks for FINAL 1.0.1聽(ETA ????):
      - Create a pre-alpha version of the Ravenfield map with scenarios based on the world map聽(provinces complete, scenarios WIP)
      Tasks for FINAL 1.1聽(ETA ????):
      - Change all editor civilizations to game civilizations (will probably go on beyond FINAL 1.1)
      - New Dark Age (550-1300) scenarios
      - Add extra ideology flags
      - Finish the Eastern Lands
      - Further balancing of countries
      - Revised terrain modifiers
      - Beginning of聽Draconia map (800-1000聽provinces)
      Tasks beyond聽FINAL 1.1:
      - V2 World Map (~6000聽provinces)聽(Betas 4-7)
      - Simple World Map (~450 provinces) (Betas 3-4)
      - Full World Map (~9000-10000聽provinces) (Full Version 1.0 and beyond)
      - Maps for all major regions in the continent of Ravenfield (Betas 4 and beyond)
      - Maps for Eastern Lands, Southern Lands, Draconia, Pacifica and Terra Australis (Betas 2 and beyond)
      - Add more than 800 new civilizations (Betas 3 and beyond)
      - Add over 100 scenarios (total) (Betas 3 and beyond)
      This is my first serious mod, all constructive feedback is welcome.
    • By 陌mperial Sealand
      This mod is a mod which is related to MEIOU & Taxes mod of Europa Universalis IV.
      Features:
      Huge mount of Formable Nations with formable systems
      Lots of Events for scenarios with events
      A unique map with MEIOU & Taxes provinces
      lots of Leaders
      Musics
      New Ideologies with Familial systems

      Scenarios:聽
      -Charles IV's Golden Bull (no events)
      -Charles IV's Golden Bull (with events)
      -Rise of Ottomans (1444) (no events)
      -Rise of Ottomans (1444) (With Events)
      Maybe some more scenarios in future but We can't promise right now

      Progress:
      Provinces: All of Europe, Africa and Half of Asia (in progress)
      Ideologies: 0%
      Ages: 100%
      Musics: in progress
      Scenarios: 0%
      Formable nations: 0%
      Events: 0%
      UI: 0% (in progress)
      if you have any suggestions or questions, you can contact me on discord (聽 Empire of Sealand#3901 )
      Developers: @陌mperial Sealand聽@Bar谋艧Man莽ocu聽@Resul Pasha

      Special thanks to (Credits):
      - @Kerems2434for allowing us to use his formable nations聽system idea
      - @Mkaand @urdekreizfor making background
      - @Italian PeCfor allowing us to use his event trees idea
      - @Simon Wilford聽for making most of the provinces
    • By Kingpvz
      Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
      I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
      Support me on patreon please (click here)
      Background:聽

      PROVINCES: 2565聽
      NATIONS: 73
      SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; (WIP) Stanovia
      PROVINCES DONE:

      Update 6/11/21 (DoH 19)
      Ahhhhhhhhhhhhhh what a great day to be alive! lol; I updated the test scenario (Testing purposes) and made new nations - stanovian countries and started with the scenario. I did not have much time so I did not finish it, I hope next week will be better lol
      Update 6/4/21 (DoH 18)
      UwU scenarios are here! 2021 scenario is the one with nations i posted a lot time ago, 2013 is before mass independence and 1518 is some history one. Yes, I know there is french empire that got to exist 200 years later, ignore that pls lol
      Civil war scenarios are less interesting but whatever
      I plan to add 2 alavidian wars (1946-1947, 1979-1988) but don't have the nations yet lol
      Well enjoy this info, i may release this "mod" after summer holiday ^^
      Update 5/28/21 (DoH 17)
      So ye, I've done all connections and went to do cities but I have a problem about ports: they don't exist. You can't build them and I don't know where's the problem, if anyone knows, pls help.

      #slavsunite
    • By Pakek_Gaming
      Hi,

      Some time ago, I created addon 3.0 by combining the skeleton of addon + and the core of Bloody Europa II. It turned out cool, especially when you can play with all the features of bloody Europe in your favorite addon. Now I have thought a little about the name and further development of the project, so the name of this mod is now addonredux. I plan to also add the features of the siegredux mod to my mod, but in the meantime, you can download it completely free and right now

      Download link:聽聽聽GOOGLE:聽https://drive.google.com/file/d/1g3sfFDXu4d0kxfzq96tbxTLchUQXdz52/view?usp=sharing
      link to the review:

      (if nothing appears here, please wait)
  • Popular Now

  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...