Does anyone know some kind of automatic tool that connects all provinces without needing to do them manualy?By Kingpvz
Since I see how long does it take to do these, I'm asking :3
The olny alliances I have in my gameplays are between some little states, for ex. Andorra and Luxembourg. Bigger civilizations never make alliances, the closet thing to it is a non aggresion pact and military access at once. I feel pretty dissapointed with this. Łukasz, could you give more love for iterimperial firenship? Thanks :)
Here are a few suggestions I have (react with these things if you support it)
(like)> Vassals should not be able to peace out with other vassals if both their lords are at war
(sad)> The Player should get more control over their vassals
(confused)>You should be able to ajust population and economy from the start (like with tech level) instead of having to make an event to ajust it
(haha)>There should be an easier way to import flags when making custom civs
(thanks)>When vassals are pushing in a war overseas (for example british raj helping the uk in germany) the area the vassal takes should be occupied by the lord
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls